Can beplayed as amain DPS(Firefly couldnever)Allies restoreHP whenbreakdamage isdealtDDDonE1/E2Sigprovidessmallhealing100% AAon asingle allytargetDoT damageprofile/synergyBIScontenderfor E2AcheronStatus effectwhere enemiesregenerate witha reducedtoughness barBreakmultiplierthat scalesinversely toenemy countEnemies takemassivedamage whenrecoveringfrom breakWBEincreaseCreates aterritory/fieldCan beplayed SPpositive orSP negativeIncreaseSPD ofall alliesAllowsdealing breakdamage tounbrokenenemiesEnergyregen onenemybreakUlt usesspecialresourceAA atstart ofbattleAoEdamageskillAura thatreducesenemytoughnessAllowsbreaksto critHas somegeneralistsupportutilityTrueDMGon E1Enemiesrecoverfrom breakfasterCan beplayed as amain DPS(Firefly couldnever)Allies restoreHP whenbreakdamage isdealtDDDonE1/E2Sigprovidessmallhealing100% AAon asingle allytargetDoT damageprofile/synergyBIScontenderfor E2AcheronStatus effectwhere enemiesregenerate witha reducedtoughness barBreakmultiplierthat scalesinversely toenemy countEnemies takemassivedamage whenrecoveringfrom breakWBEincreaseCreates aterritory/fieldCan beplayed SPpositive orSP negativeIncreaseSPD ofall alliesAllowsdealing breakdamage tounbrokenenemiesEnergyregen onenemybreakUlt usesspecialresourceAA atstart ofbattleAoEdamageskillAura thatreducesenemytoughnessAllowsbreaksto critHas somegeneralistsupportutilityTrueDMGon E1Enemiesrecoverfrom breakfaster

Dahlia Kit - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Can be played as a main DPS (Firefly could never)
  2. Allies restore HP when break damage is dealt
  3. DDD on E1/E2
  4. Sig provides small healing
  5. 100% AA on a single ally target
  6. DoT damage profile/synergy
  7. BIS contender for E2 Acheron
  8. Status effect where enemies regenerate with a reduced toughness bar
  9. Break multiplier that scales inversely to enemy count
  10. Enemies take massive damage when recovering from break
  11. WBE increase
  12. Creates a territory/field
  13. Can be played SP positive or SP negative
  14. Increase SPD of all allies
  15. Allows dealing break damage to unbroken enemies
  16. Energy regen on enemy break
  17. Ult uses special resource
  18. AA at start of battle
  19. AoE damage skill
  20. Aura that reduces enemy toughness
  21. Allows breaks to crit
  22. Has some generalist support utility
  23. True DMG on E1
  24. Enemies recover from break faster