HopeUsedAllNPCKilledHeartbreakDarkDealsNo onegoesunconsciousSkillCardObtainedKillMoveNewNPCORSkilCardInterferenceUsedFatherGabrielDiesConsecutiveNat 20sLongRestPlayerDeathDMWinsConsecutiveNat 1sSomeonebulliesthe DM :(AllNPCSparedNo onegetscreepedoutDanmakes anentrancePlayerScreamsAct 1EndsEarlyAdvantageReligionCheckHopeUsedAllNPCKilledHeartbreakDarkDealsNo onegoesunconsciousSkillCardObtainedKillMoveNewNPCORSkilCardInterferenceUsedFatherGabrielDiesConsecutiveNat 20sLongRestPlayerDeathDMWinsConsecutiveNat 1sSomeonebulliesthe DM :(AllNPCSparedNo onegetscreepedoutDanmakes anentrancePlayerScreamsAct 1EndsEarlyAdvantageReligionCheck

Bingo #19 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
  1. Hope Used
  2. All NPC Killed
  3. Heartbreak
  4. Dark Deals
  5. No one goes unconscious
  6. Skill Card Obtained
  7. Kill Move
  8. New NPC
  9. OR Skil Card
  10. Interference Used
  11. Father Gabriel Dies
  12. Consecutive Nat 20s
  13. Long Rest
  14. Player Death
  15. DM Wins
  16. Consecutive Nat 1s
  17. Someone bullies the DM :(
  18. All NPC Spared
  19. No one gets creeped out
  20. Dan makes an entrance
  21. Player Screams
  22. Act 1 Ends
  23. Early Advantage
  24. Religion Check