conflictauthorman vs.machinemanvs.natureantagonistillustratormanvs. selfinternalsettingcharactermanvs.societypersuademanvs.manrisingactionthemesolutionfallingactionentertainplotexternalinformclimaxcharacterizationprotagonistconflictauthorman vs.machinemanvs.natureantagonistillustratormanvs. selfinternalsettingcharactermanvs.societypersuademanvs.manrisingactionthemesolutionfallingactionentertainplotexternalinformclimaxcharacterizationprotagonist

Story Elements - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. conflict
  2. author
  3. man vs. machine
  4. man vs. nature
  5. antagonist
  6. illustrator
  7. man vs. self
  8. internal
  9. setting
  10. character
  11. man vs. society
  12. persuade
  13. man vs. man
  14. rising action
  15. theme
  16. solution
  17. falling action
  18. entertain
  19. plot
  20. external
  21. inform
  22. climax
  23. characterization
  24. protagonist