illustratormanvs.manauthorclimaxplotfallingactionantagonistinformpersuademanvs.societyentertainsolutionrisingactionmanvs.natureexternalman vs.machinesettingthemecharacterizationmanvs. selfcharacterinternalprotagonistconflictillustratormanvs.manauthorclimaxplotfallingactionantagonistinformpersuademanvs.societyentertainsolutionrisingactionmanvs.natureexternalman vs.machinesettingthemecharacterizationmanvs. selfcharacterinternalprotagonistconflict

Story Elements - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. illustrator
  2. man vs. man
  3. author
  4. climax
  5. plot
  6. falling action
  7. antagonist
  8. inform
  9. persuade
  10. man vs. society
  11. entertain
  12. solution
  13. rising action
  14. man vs. nature
  15. external
  16. man vs. machine
  17. setting
  18. theme
  19. characterization
  20. man vs. self
  21. character
  22. internal
  23. protagonist
  24. conflict