settingauthorexternalthememan vs.machinepersuademanvs.manmanvs.societymanvs. selfsolutioninformclimaxillustratorfallingactionmanvs.natureplotantagonistentertainrisingactioninternalprotagonistconflictcharactercharacterizationsettingauthorexternalthememan vs.machinepersuademanvs.manmanvs.societymanvs. selfsolutioninformclimaxillustratorfallingactionmanvs.natureplotantagonistentertainrisingactioninternalprotagonistconflictcharactercharacterization

Story Elements - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. setting
  2. author
  3. external
  4. theme
  5. man vs. machine
  6. persuade
  7. man vs. man
  8. man vs. society
  9. man vs. self
  10. solution
  11. inform
  12. climax
  13. illustrator
  14. falling action
  15. man vs. nature
  16. plot
  17. antagonist
  18. entertain
  19. rising action
  20. internal
  21. protagonist
  22. conflict
  23. character
  24. characterization