manvs.mansettingprotagonistauthorentertainsolutionman vs.machinecharacterizationthemecharactermanvs.naturemanvs. selfantagonistpersuadeexternalinformillustratorinternalplotrisingactionclimaxfallingactionmanvs.societyconflictmanvs.mansettingprotagonistauthorentertainsolutionman vs.machinecharacterizationthemecharactermanvs.naturemanvs. selfantagonistpersuadeexternalinformillustratorinternalplotrisingactionclimaxfallingactionmanvs.societyconflict

Story Elements - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. man vs. man
  2. setting
  3. protagonist
  4. author
  5. entertain
  6. solution
  7. man vs. machine
  8. characterization
  9. theme
  10. character
  11. man vs. nature
  12. man vs. self
  13. antagonist
  14. persuade
  15. external
  16. inform
  17. illustrator
  18. internal
  19. plot
  20. rising action
  21. climax
  22. falling action
  23. man vs. society
  24. conflict