thememan vs.machinemanvs.manentertainprotagonistpersuadeconflictrisingactionexternalmanvs.societyauthorillustratorfallingactionmanvs. selfcharacterizationsolutioninformplotmanvs.natureclimaxsettingcharacterinternalantagonistthememan vs.machinemanvs.manentertainprotagonistpersuadeconflictrisingactionexternalmanvs.societyauthorillustratorfallingactionmanvs. selfcharacterizationsolutioninformplotmanvs.natureclimaxsettingcharacterinternalantagonist

Story Elements - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. theme
  2. man vs. machine
  3. man vs. man
  4. entertain
  5. protagonist
  6. persuade
  7. conflict
  8. rising action
  9. external
  10. man vs. society
  11. author
  12. illustrator
  13. falling action
  14. man vs. self
  15. characterization
  16. solution
  17. inform
  18. plot
  19. man vs. nature
  20. climax
  21. setting
  22. character
  23. internal
  24. antagonist