solutionprotagonistthemecharacterinternalmanvs.manauthorclimaxfallingactionantagonistmanvs. selfcharacterizationpersuademanvs.societyillustratorentertaininformrisingactionplotsettingman vs.machinemanvs.natureconflictexternalsolutionprotagonistthemecharacterinternalmanvs.manauthorclimaxfallingactionantagonistmanvs. selfcharacterizationpersuademanvs.societyillustratorentertaininformrisingactionplotsettingman vs.machinemanvs.natureconflictexternal

Story Elements - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. solution
  2. protagonist
  3. theme
  4. character
  5. internal
  6. man vs. man
  7. author
  8. climax
  9. falling action
  10. antagonist
  11. man vs. self
  12. characterization
  13. persuade
  14. man vs. society
  15. illustrator
  16. entertain
  17. inform
  18. rising action
  19. plot
  20. setting
  21. man vs. machine
  22. man vs. nature
  23. conflict
  24. external