risingactionfallingactionthemeentertainmanvs.societyprotagonistplotman vs.machineclimaxmanvs. selfconflictsolutioninternalauthorpersuadeexternalmanvs.natureinformmanvs.mancharacterizationsettingcharacterantagonistillustratorrisingactionfallingactionthemeentertainmanvs.societyprotagonistplotman vs.machineclimaxmanvs. selfconflictsolutioninternalauthorpersuadeexternalmanvs.natureinformmanvs.mancharacterizationsettingcharacterantagonistillustrator

Story Elements - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. rising action
  2. falling action
  3. theme
  4. entertain
  5. man vs. society
  6. protagonist
  7. plot
  8. man vs. machine
  9. climax
  10. man vs. self
  11. conflict
  12. solution
  13. internal
  14. author
  15. persuade
  16. external
  17. man vs. nature
  18. inform
  19. man vs. man
  20. characterization
  21. setting
  22. character
  23. antagonist
  24. illustrator