solutionconflictthemeprotagonistmanvs.manexternalinformcharacterantagonistmanvs. selfman vs.machinepersuadeauthorsettingfallingactionillustratorcharacterizationrisingactionclimaxmanvs.societyplotmanvs.natureinternalentertainsolutionconflictthemeprotagonistmanvs.manexternalinformcharacterantagonistmanvs. selfman vs.machinepersuadeauthorsettingfallingactionillustratorcharacterizationrisingactionclimaxmanvs.societyplotmanvs.natureinternalentertain

Story Elements - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. solution
  2. conflict
  3. theme
  4. protagonist
  5. man vs. man
  6. external
  7. inform
  8. character
  9. antagonist
  10. man vs. self
  11. man vs. machine
  12. persuade
  13. author
  14. setting
  15. falling action
  16. illustrator
  17. characterization
  18. rising action
  19. climax
  20. man vs. society
  21. plot
  22. man vs. nature
  23. internal
  24. entertain