manvs.natureillustratorsettinginternalman vs.machineinformmanvs.manauthorcharacterizationrisingactionclimaxmanvs.societyentertainplotprotagonistfallingactioncharacterconflictpersuadethemesolutionexternalantagonistmanvs. selfmanvs.natureillustratorsettinginternalman vs.machineinformmanvs.manauthorcharacterizationrisingactionclimaxmanvs.societyentertainplotprotagonistfallingactioncharacterconflictpersuadethemesolutionexternalantagonistmanvs. self

Story Elements - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. man vs. nature
  2. illustrator
  3. setting
  4. internal
  5. man vs. machine
  6. inform
  7. man vs. man
  8. author
  9. characterization
  10. rising action
  11. climax
  12. man vs. society
  13. entertain
  14. plot
  15. protagonist
  16. falling action
  17. character
  18. conflict
  19. persuade
  20. theme
  21. solution
  22. external
  23. antagonist
  24. man vs. self