authorantagonistsettingprotagonistentertainconflictinformsolutionmanvs.societycharacterizationmanvs. selfillustratorcharacterrisingactionman vs.machineplotpersuadethemeclimaxfallingactioninternalmanvs.manmanvs.natureexternalauthorantagonistsettingprotagonistentertainconflictinformsolutionmanvs.societycharacterizationmanvs. selfillustratorcharacterrisingactionman vs.machineplotpersuadethemeclimaxfallingactioninternalmanvs.manmanvs.natureexternal

Story Elements - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
  1. author
  2. antagonist
  3. setting
  4. protagonist
  5. entertain
  6. conflict
  7. inform
  8. solution
  9. man vs. society
  10. characterization
  11. man vs. self
  12. illustrator
  13. character
  14. rising action
  15. man vs. machine
  16. plot
  17. persuade
  18. theme
  19. climax
  20. falling action
  21. internal
  22. man vs. man
  23. man vs. nature
  24. external