informman vs.machineauthorantagonistsolutionpersuademanvs.societyconflictmanvs. selfmanvs.manexternalmanvs.naturethemerisingactionillustratorclimaxplotprotagonistentertainsettingcharacterizationcharacterinternalfallingactioninformman vs.machineauthorantagonistsolutionpersuademanvs.societyconflictmanvs. selfmanvs.manexternalmanvs.naturethemerisingactionillustratorclimaxplotprotagonistentertainsettingcharacterizationcharacterinternalfallingaction

Story Elements - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. inform
  2. man vs. machine
  3. author
  4. antagonist
  5. solution
  6. persuade
  7. man vs. society
  8. conflict
  9. man vs. self
  10. man vs. man
  11. external
  12. man vs. nature
  13. theme
  14. rising action
  15. illustrator
  16. climax
  17. plot
  18. protagonist
  19. entertain
  20. setting
  21. characterization
  22. character
  23. internal
  24. falling action