authorillustratormanvs. selfcharacterizationfallingactionrisingactionantagonistentertainprotagonistthemeclimaxsolutionplotman vs.machineinforminternalmanvs.manexternalpersuadesettingcharactermanvs.natureconflictmanvs.societyauthorillustratormanvs. selfcharacterizationfallingactionrisingactionantagonistentertainprotagonistthemeclimaxsolutionplotman vs.machineinforminternalmanvs.manexternalpersuadesettingcharactermanvs.natureconflictmanvs.society

Story Elements - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. author
  2. illustrator
  3. man vs. self
  4. characterization
  5. falling action
  6. rising action
  7. antagonist
  8. entertain
  9. protagonist
  10. theme
  11. climax
  12. solution
  13. plot
  14. man vs. machine
  15. inform
  16. internal
  17. man vs. man
  18. external
  19. persuade
  20. setting
  21. character
  22. man vs. nature
  23. conflict
  24. man vs. society