YOU RollNat20 onan attackEmergencyPartyfindsCodicil ofWhiteEthan getsa lame rollon his fuzzballCharacter'sHistorygetsbrought upParty findscreativesolution toan issueCityParty Plansoutsomethingthen fails toexecute planDM Makesjoke aboutpartydyingPartyTangentsaboutsomething forreally longDM RollsNat20 onan attackVellynneinsults theparty'sintelligenceAmbientmusic is nolonger fittingfor too longPlayertakes 1/4cold DMGThisJustin says"SHEEEESH"DMBreaks4th WallDM Rollsdicerandomly?TestSystemDM changesdicebecause ofhow they arerollingAProfessorSkant isusefulScotty hasno darkvisionmomentRolls 2single digitnumbers onadvantageJack says,"I would...but Hef...."BroadcastDM Usesdice todecide whoto attackPlayer doesalmostnothing incombatForPlayer goesunconsciousIsProvince.OfTheMeridianDM hasdifficultywith statblocksYOU RollNat20 onan attackEmergencyPartyfindsCodicil ofWhiteEthan getsa lame rollon his fuzzballCharacter'sHistorygetsbrought upParty findscreativesolution toan issueCityParty Plansoutsomethingthen fails toexecute planDM Makesjoke aboutpartydyingPartyTangentsaboutsomething forreally longDM RollsNat20 onan attackVellynneinsults theparty'sintelligenceAmbientmusic is nolonger fittingfor too longPlayertakes 1/4cold DMGThisJustin says"SHEEEESH"DMBreaks4th WallDM Rollsdicerandomly?TestSystemDM changesdicebecause ofhow they arerollingAProfessorSkant isusefulScotty hasno darkvisionmomentRolls 2single digitnumbers onadvantageJack says,"I would...but Hef...."BroadcastDM Usesdice todecide whoto attackPlayer doesalmostnothing incombatForPlayer goesunconsciousIsProvince.OfTheMeridianDM hasdifficultywith statblocks

DnD Bingo Card - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. I-YOU Roll Nat20 on an attack
  2. U-Emergency
  3. L-Party finds Codicil of White
  4. I-Ethan gets a lame roll on his fuzz ball
  5. A-Character's History gets brought up
  6. R-Party finds creative solution to an issue
  7. U-City
  8. I-Party Plans out something then fails to execute plan
  9. R-DM Makes joke about party dying
  10. L-Party Tangents about something for really long
  11. U-DM Rolls Nat20 on an attack
  12. U-Vellynne insults the party's intelligence
  13. A-Ambient music is no longer fitting for too long
  14. I-Player takes 1/4 cold DMG
  15. A-This
  16. A-Justin says "SHEEEESH"
  17. U-DM Breaks 4th Wall
  18. I-DM Rolls dice randomly?
  19. I-Test
  20. I-System
  21. A-DM changes dice because of how they are rolling
  22. R-A
  23. U-Professor Skant is useful
  24. R-Scotty has no dark vision moment
  25. U-Rolls 2 single digit numbers on advantage
  26. L-Jack says, "I would... but Hef...."
  27. R-Broadcast
  28. L-DM Uses dice to decide who to attack
  29. R-Player does almost nothing in combat
  30. L-For
  31. A-Player goes unconscious
  32. U-Is
  33. R-Province.
  34. L-Of
  35. A-The
  36. A-Meridian
  37. L-DM has difficulty with stat blocks