Justin says"SHEEEESH"DMBreaks4th WallPartyfindsCodicil ofWhiteProvince.Playertakes 1/4cold DMGEmergencyTheDM changesdicebecause ofhow they arerollingDM Usesdice todecide whoto attackTestDM RollsNat20 onan attackDM Rollsdicerandomly?AVellynneinsults theparty'sintelligenceJack says,"I would...but Hef...."MeridianCityScotty hasno darkvisionmomentDM hasdifficultywith statblocksIsParty findscreativesolution toan issueCharacter'sHistorygetsbrought upProfessorSkant isusefulThisPlayer goesunconsciousRolls 2single digitnumbers onadvantageForParty Plansoutsomethingthen fails toexecute planOfPartyTangentsaboutsomething forreally longYOU RollNat20 onan attackSystemBroadcastDM Makesjoke aboutpartydyingAmbientmusic is nolonger fittingfor too longPlayer doesalmostnothing incombatEthan getsa lame rollon his fuzzballJustin says"SHEEEESH"DMBreaks4th WallPartyfindsCodicil ofWhiteProvince.Playertakes 1/4cold DMGEmergencyTheDM changesdicebecause ofhow they arerollingDM Usesdice todecide whoto attackTestDM RollsNat20 onan attackDM Rollsdicerandomly?AVellynneinsults theparty'sintelligenceJack says,"I would...but Hef...."MeridianCityScotty hasno darkvisionmomentDM hasdifficultywith statblocksIsParty findscreativesolution toan issueCharacter'sHistorygetsbrought upProfessorSkant isusefulThisPlayer goesunconsciousRolls 2single digitnumbers onadvantageForParty Plansoutsomethingthen fails toexecute planOfPartyTangentsaboutsomething forreally longYOU RollNat20 onan attackSystemBroadcastDM Makesjoke aboutpartydyingAmbientmusic is nolonger fittingfor too longPlayer doesalmostnothing incombatEthan getsa lame rollon his fuzzball

DnD Bingo Card - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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I
  1. A-Justin says "SHEEEESH"
  2. U-DM Breaks 4th Wall
  3. L-Party finds Codicil of White
  4. R-Province.
  5. I-Player takes 1/4 cold DMG
  6. U-Emergency
  7. A-The
  8. A-DM changes dice because of how they are rolling
  9. L-DM Uses dice to decide who to attack
  10. I-Test
  11. U-DM Rolls Nat20 on an attack
  12. I-DM Rolls dice randomly?
  13. R-A
  14. U-Vellynne insults the party's intelligence
  15. L-Jack says, "I would... but Hef...."
  16. A-Meridian
  17. U-City
  18. R-Scotty has no dark vision moment
  19. L-DM has difficulty with stat blocks
  20. U-Is
  21. R-Party finds creative solution to an issue
  22. A-Character's History gets brought up
  23. U-Professor Skant is useful
  24. A-This
  25. A-Player goes unconscious
  26. U-Rolls 2 single digit numbers on advantage
  27. L-For
  28. I-Party Plans out something then fails to execute plan
  29. L-Of
  30. L-Party Tangents about something for really long
  31. I-YOU Roll Nat20 on an attack
  32. I-System
  33. R-Broadcast
  34. R-DM Makes joke about party dying
  35. A-Ambient music is no longer fitting for too long
  36. R-Player does almost nothing in combat
  37. I-Ethan gets a lame roll on his fuzz ball