OfPlayer doesalmostnothing incombatMeridianIsDM RollsNat20 onan attackEmergencyScotty hasno darkvisionmomentProfessorSkant isusefulProvince.Ambientmusic is nolonger fittingfor too longBroadcastJustin says"SHEEEESH"DM Makesjoke aboutpartydyingCityEthan getsa lame rollon his fuzzballPlayertakes 1/4cold DMGVellynneinsults theparty'sintelligenceTestParty findscreativesolution toan issueYOU RollNat20 onan attackRolls 2single digitnumbers onadvantageDMBreaks4th WallCharacter'sHistorygetsbrought upPlayer goesunconsciousDM changesdicebecause ofhow they arerollingTheJack says,"I would...but Hef...."ThisForDM hasdifficultywith statblocksPartyTangentsaboutsomething forreally longPartyfindsCodicil ofWhiteSystemDM Rollsdicerandomly?DM Usesdice todecide whoto attackAParty Plansoutsomethingthen fails toexecute planOfPlayer doesalmostnothing incombatMeridianIsDM RollsNat20 onan attackEmergencyScotty hasno darkvisionmomentProfessorSkant isusefulProvince.Ambientmusic is nolonger fittingfor too longBroadcastJustin says"SHEEEESH"DM Makesjoke aboutpartydyingCityEthan getsa lame rollon his fuzzballPlayertakes 1/4cold DMGVellynneinsults theparty'sintelligenceTestParty findscreativesolution toan issueYOU RollNat20 onan attackRolls 2single digitnumbers onadvantageDMBreaks4th WallCharacter'sHistorygetsbrought upPlayer goesunconsciousDM changesdicebecause ofhow they arerollingTheJack says,"I would...but Hef...."ThisForDM hasdifficultywith statblocksPartyTangentsaboutsomething forreally longPartyfindsCodicil ofWhiteSystemDM Rollsdicerandomly?DM Usesdice todecide whoto attackAParty Plansoutsomethingthen fails toexecute plan

DnD Bingo Card - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
L
2
R
3
A
4
U
5
U
6
U
7
R
8
U
9
R
10
A
11
R
12
A
13
R
14
U
15
I
16
I
17
U
18
I
19
R
20
I
21
U
22
U
23
A
24
A
25
A
26
A
27
L
28
A
29
L
30
L
31
L
32
L
33
I
34
I
35
L
36
R
37
I
  1. L-Of
  2. R-Player does almost nothing in combat
  3. A-Meridian
  4. U-Is
  5. U-DM Rolls Nat20 on an attack
  6. U-Emergency
  7. R-Scotty has no dark vision moment
  8. U-Professor Skant is useful
  9. R-Province.
  10. A-Ambient music is no longer fitting for too long
  11. R-Broadcast
  12. A-Justin says "SHEEEESH"
  13. R-DM Makes joke about party dying
  14. U-City
  15. I-Ethan gets a lame roll on his fuzz ball
  16. I-Player takes 1/4 cold DMG
  17. U-Vellynne insults the party's intelligence
  18. I-Test
  19. R-Party finds creative solution to an issue
  20. I-YOU Roll Nat20 on an attack
  21. U-Rolls 2 single digit numbers on advantage
  22. U-DM Breaks 4th Wall
  23. A-Character's History gets brought up
  24. A-Player goes unconscious
  25. A-DM changes dice because of how they are rolling
  26. A-The
  27. L-Jack says, "I would... but Hef...."
  28. A-This
  29. L-For
  30. L-DM has difficulty with stat blocks
  31. L-Party Tangents about something for really long
  32. L-Party finds Codicil of White
  33. I-System
  34. I-DM Rolls dice randomly?
  35. L-DM Uses dice to decide who to attack
  36. R-A
  37. I-Party Plans out something then fails to execute plan