Velmaloses herglassesThemonster isunmaskedShaggygetsscaredScoobyreveals amonster isfakeSomeonesays“ScoobySnacks”Daphnefights orkickssomeoneScoobyhidesbehindShaggySomeonegetscapturedA heartfeltShaggy andScoobymomentTheMysteryMachineappearsThe gangsplits upto searchVelmafiguressomethingoutScoobydisguiseshimselfThe gangsolves aclueFredtries toact coolAcharactersays“Jinkies!”A possessedperson talksin an alteredvoiceThe gangdiscoversa clueThegangarguesA door orwall opensto a secretroomVelma getsexcitedaboutscienceFredmakesa planScoobysays“Ruh-roh!”The gangdiscoversa trapVelmaloses herglassesThemonster isunmaskedShaggygetsscaredScoobyreveals amonster isfakeSomeonesays“ScoobySnacks”Daphnefights orkickssomeoneScoobyhidesbehindShaggySomeonegetscapturedA heartfeltShaggy andScoobymomentTheMysteryMachineappearsThe gangsplits upto searchVelmafiguressomethingoutScoobydisguiseshimselfThe gangsolves aclueFredtries toact coolAcharactersays“Jinkies!”A possessedperson talksin an alteredvoiceThe gangdiscoversa clueThegangarguesA door orwall opensto a secretroomVelma getsexcitedaboutscienceFredmakesa planScoobysays“Ruh-roh!”The gangdiscoversa trap

Scooby-Doo Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Velma loses her glasses
  2. The monster is unmasked
  3. Shaggy gets scared
  4. Scooby reveals a monster is fake
  5. Someone says “Scooby Snacks”
  6. Daphne fights or kicks someone
  7. Scooby hides behind Shaggy
  8. Someone gets captured
  9. A heartfelt Shaggy and Scooby moment
  10. The Mystery Machine appears
  11. The gang splits up to search
  12. Velma figures something out
  13. Scooby disguises himself
  14. The gang solves a clue
  15. Fred tries to act cool
  16. A character says “Jinkies!”
  17. A possessed person talks in an altered voice
  18. The gang discovers a clue
  19. The gang argues
  20. A door or wall opens to a secret room
  21. Velma gets excited about science
  22. Fred makes a plan
  23. Scooby says “Ruh-roh!”
  24. The gang discovers a trap