(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
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The first item from 12th architect is architect's key
Bell Eater with 8 silver bells, magma Bell and warding bell
Rob grandmother silk with snitchpick
Poison flea brew damage only one post bellhart boss
Slap grindle
First Craftsmetal come from right side Underworks
Obtain all yellows in alphabetical order
Get mugged by 8 different snitch flies
Crest alternation for all progression bosses
Use silk strings on every weaver door
Buy silk from every machine
All town courier quests
Beat shakara
Conch cutter trick shots on 10 different conch flies