TrippingFaucetproducinganythingother thanwater"Weshouldsplit up"Oldethnic/disabledcharacter explainswhat cause thisand or what to doto surviveWritings/drawingson wall revealAnyblackanimalKid's toyturning itselfon and off ina dark roomOctoberVillain’soriginstoryDisturbingchild artSuperficialface cutsafter fightSomeonegettingkilled offscreenCartroubleSelf-opening/closingdoorNo signal/batterylow/ noreceptionExploringsomethingin pitchblackFree!Runningaroundthe woodsCharacter seessomething inreflection, turnsaround andthere’s nothingthereNonverbalchildIntentionalwoundsfor ritualSuspiciousreligiousfigureVideo glitchon foundfootage orCCTV1 copwith noback upRunning up thestairs instead ofanother door orroom on thesame level.Hiddentorturechamber orstaircaseChildhoodtraumaUnnecessaryjumpscareOuija boardto talk to thedemon/entityCreature inthe middle ofthe roadduring adriving scene“[popular guy’sname], thisisn’t funny,stop messingaround”Dropping theweaponimmediatelyafter subduingthe villain with itPhonecall cutsto dialtoneTrippingFaucetproducinganythingother thanwater"Weshouldsplit up"Oldethnic/disabledcharacter explainswhat cause thisand or what to doto surviveWritings/drawingson wall revealAnyblackanimalKid's toyturning itselfon and off ina dark roomOctoberVillain’soriginstoryDisturbingchild artSuperficialface cutsafter fightSomeonegettingkilled offscreenCartroubleSelf-opening/closingdoorNo signal/batterylow/ noreceptionExploringsomethingin pitchblackFree!Runningaroundthe woodsCharacter seessomething inreflection, turnsaround andthere’s nothingthereNonverbalchildIntentionalwoundsfor ritualSuspiciousreligiousfigureVideo glitchon foundfootage orCCTV1 copwith noback upRunning up thestairs instead ofanother door orroom on thesame level.Hiddentorturechamber orstaircaseChildhoodtraumaUnnecessaryjumpscareOuija boardto talk to thedemon/entityCreature inthe middle ofthe roadduring adriving scene“[popular guy’sname], thisisn’t funny,stop messingaround”Dropping theweaponimmediatelyafter subduingthe villain with itPhonecall cutsto dialtone

horror movie - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Tripping
  2. Faucet producing anything other than water
  3. "We should split up"
  4. Old ethnic/disabled character explains what cause this and or what to do to survive
  5. Writings/drawings on wall reveal
  6. Any black animal
  7. Kid's toy turning itself on and off in a dark room
  8. October
  9. Villain’s origin story
  10. Disturbing child art
  11. Superficial face cuts after fight
  12. Someone getting killed off screen
  13. Car trouble
  14. Self-opening/closing door
  15. No signal/ battery low/ no reception
  16. Exploring something in pitch black
  17. Free!
  18. Running around the woods
  19. Character sees something in reflection, turns around and there’s nothing there
  20. Nonverbal child
  21. Intentional wounds for ritual
  22. Suspicious religious figure
  23. Video glitch on found footage or CCTV
  24. 1 cop with no back up
  25. Running up the stairs instead of another door or room on the same level.
  26. Hidden torture chamber or staircase
  27. Childhood trauma
  28. Unnecessary jumpscare
  29. Ouija board to talk to the demon/entity
  30. Creature in the middle of the road during a driving scene
  31. “[popular guy’s name], this isn’t funny, stop messing around”
  32. Dropping the weapon immediately after subduing the villain with it
  33. Phone call cuts to dial tone