Field/TerritoryDeals talliedBreak DMGat end ofBreakAdditionalBreak DMGon ally'sBreak DMGGiveSummonto allyBreakEfficiencybuffEnemyATK%reductionDelayenemyaction onBreakFollow-upAttackEnergy forself whenally dealBreak DMGOn Break,trigger allElement'sWeaknessBreak effectRES PenBuff/RESreductionActionAdvance/SpeedBuffBreakVulnerabilty%BreakEffect%buffTrueDMG forBreakDEFreductionField/TerritoryDeals talliedBreak DMGat end ofBreakAdditionalBreak DMGon ally'sBreak DMGGiveSummonto allyBreakEfficiencybuffEnemyATK%reductionDelayenemyaction onBreakFollow-upAttackEnergy forself whenally dealBreak DMGOn Break,trigger allElement'sWeaknessBreak effectRES PenBuff/RESreductionActionAdvance/SpeedBuffBreakVulnerabilty%BreakEffect%buffTrueDMG forBreakDEFreduction

Dahlia Break kit bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
A
2
M
3
C
4
M
5
S
6
M
7
M
8
C
9
A
10
A
11
C
12
A
13
S
14
S
15
C
16
S
  1. A-Field /Territory
  2. M-Deals tallied Break DMG at end of Break
  3. C-Additional Break DMG on ally's Break DMG
  4. M-Give Summon to ally
  5. S-Break Efficiency buff
  6. M-Enemy ATK% reduction
  7. M-Delay enemy action on Break
  8. C-Follow-up Attack
  9. A-Energy for self when ally deal Break DMG
  10. A-On Break, trigger all Element's Weakness Break effect
  11. C-RES Pen Buff/ RES reduction
  12. A-Action Advance /Speed Buff
  13. S-Break Vulnerabilty%
  14. S-Break Effect% buff
  15. C-True DMG for Break
  16. S-DEF reduction