RES PenBuff/RESreductionTrueDMG forBreakEnemyATK%reductionActionAdvance/SpeedBuffDelayenemyaction onBreakDEFreductionEnergy forself whenally dealBreak DMGBreakVulnerabilty%GiveSummonto allyField/TerritoryBreakEfficiencybuffOn Break,trigger allElement'sWeaknessBreak effectFollow-upAttackAdditionalBreak DMGon ally'sBreak DMGDeals talliedBreak DMGat end ofBreakBreakEffect%buffRES PenBuff/RESreductionTrueDMG forBreakEnemyATK%reductionActionAdvance/SpeedBuffDelayenemyaction onBreakDEFreductionEnergy forself whenally dealBreak DMGBreakVulnerabilty%GiveSummonto allyField/TerritoryBreakEfficiencybuffOn Break,trigger allElement'sWeaknessBreak effectFollow-upAttackAdditionalBreak DMGon ally'sBreak DMGDeals talliedBreak DMGat end ofBreakBreakEffect%buff

Dahlia Break kit bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
C
2
C
3
M
4
A
5
M
6
S
7
A
8
S
9
M
10
A
11
S
12
A
13
C
14
C
15
M
16
S
  1. C-RES Pen Buff/ RES reduction
  2. C-True DMG for Break
  3. M-Enemy ATK% reduction
  4. A-Action Advance /Speed Buff
  5. M-Delay enemy action on Break
  6. S-DEF reduction
  7. A-Energy for self when ally deal Break DMG
  8. S-Break Vulnerabilty%
  9. M-Give Summon to ally
  10. A-Field /Territory
  11. S-Break Efficiency buff
  12. A-On Break, trigger all Element's Weakness Break effect
  13. C-Follow-up Attack
  14. C-Additional Break DMG on ally's Break DMG
  15. M-Deals tallied Break DMG at end of Break
  16. S-Break Effect% buff