orthrographicprojectionmentionedtheconceptof infinitykim junggi namedrop2 pointperspectivemention"i used to bebad atperspective"storymathematicsrailroadtrackexamplesponsorship/shoutouthorizonlineuse or dontuseperspectivegridvanishingpointsexplanation"convergence""parallel"BOXscottrobertonhow to drawmention"spatialawareness"curvilinear (5pointperspective)perspectivemention3 pointperspectivegetscovered0 point perspective/isometric/projectionisn't realhowforeshorteningworksdistortionmentioned4 pointperspective???1 pointperspectiveexplanation"imagineyour headis acamera"orthrographicprojectionmentionedtheconceptof infinitykim junggi namedrop2 pointperspectivemention"i used to bebad atperspective"storymathematicsrailroadtrackexamplesponsorship/shoutouthorizonlineuse or dontuseperspectivegridvanishingpointsexplanation"convergence""parallel"BOXscottrobertonhow to drawmention"spatialawareness"curvilinear (5pointperspective)perspectivemention3 pointperspectivegetscovered0 point perspective/isometric/projectionisn't realhowforeshorteningworksdistortionmentioned4 pointperspective???1 pointperspectiveexplanation"imagineyour headis acamera"

perspective video - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. orthrographic projection mentioned
  2. the concept of infinity
  3. kim jung gi name drop
  4. 2 point perspective mention
  5. "i used to be bad at perspective" story
  6. mathematics
  7. railroad track example
  8. sponsorship/shoutout
  9. horizon line
  10. use or dont use perspective grid
  11. vanishing points explanation
  12. "convergence"
  13. "parallel"
  14. BOX
  15. scott roberton how to draw mention
  16. "spatial awareness"
  17. curvilinear (5 point perspective) perspective mention
  18. 3 point perspective gets covered
  19. 0 point perspective/ isometric/projection isn't real
  20. how foreshortening works
  21. distortion mentioned
  22. 4 point perspective???
  23. 1 point perspective explanation
  24. "imagine your head is a camera"