<10,0><0,3><-1,1>Reflectover x-axis<0,-1>Rotate180°aboutthe originReflect overthe y-axisand reflectover the y-axis<0.5,0>(3x,3y)Reflectover theline y = 2Reflectover they-axis and<0,1>Reflect overthe y-axisand reflectover the x-axis<-4,0><2,0>rotate 90*clockwiseabout theoriginReflectover theline y = x<0,-8>Rotate360°aboutthe originReflectover y-axisReflectover theline y = -x<-3,0>and reflectover the y-axis(0.5x,0.5y)Rotate270°clockwiseabout theoriginRotate90°counterclockwiseabout the origin(2x,2y)<10,0><0,3><-1,1>Reflectover x-axis<0,-1>Rotate180°aboutthe originReflect overthe y-axisand reflectover the y-axis<0.5,0>(3x,3y)Reflectover theline y = 2Reflectover they-axis and<0,1>Reflect overthe y-axisand reflectover the x-axis<-4,0><2,0>rotate 90*clockwiseabout theoriginReflectover theline y = x<0,-8>Rotate360°aboutthe originReflectover y-axisReflectover theline y = -x<-3,0>and reflectover the y-axis(0.5x,0.5y)Rotate270°clockwiseabout theoriginRotate90°counterclockwiseabout the origin(2x,2y)

Transformations Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. <10, 0>
  2. <0,3>
  3. <-1, 1>
  4. Reflect over x-axis
  5. <0, -1>
  6. Rotate 180°about the origin
  7. Reflect over the y-axis and reflect over the y-axis
  8. <0.5, 0>
  9. (3x, 3y)
  10. Reflect over the line y = 2
  11. Reflect over the y-axis and <0,1>
  12. Reflect over the y-axis and reflect over the x-axis
  13. <-4, 0>
  14. <2, 0>
  15. rotate 90* clockwise about the origin
  16. Reflect over the line y = x
  17. <0, -8>
  18. Rotate 360°about the origin
  19. Reflect over y-axis
  20. Reflect over the line y = -x
  21. <-3,0> and reflect over the y-axis
  22. (0.5x, 0.5y)
  23. Rotate 270°clockwise about the origin
  24. Rotate 90°counterclockwise about the origin
  25. (2x, 2y)