Distractor Reinforcer Function- based intervention Prompt Paired- Stimulus (Forced Choice) Deprivation, reinforcement Replacement Frequency Listener Reinforcer medium Distractor item Duration Multiple Stimulus With Replacement (MSW) Teaching Replacement Behaviors Single- stimulus preference assessment Motivation Mand, tact Desired behavior Verbal Behavior Assessment Intraverbal Salient Mand Socially- mediated reinforcement Generalized Conditioned Reinforcer Multiple Stimulus Without Replacement (MSWO) Baseline Shaping First objective too far from baseline Missing Baseline Social reinforcer Faded Edible reinforcer Hypothesis (summary) statement Stimulus Prompts Setting events & SDs Distractor Reinforcer Function- based intervention Prompt Paired- Stimulus (Forced Choice) Deprivation, reinforcement Replacement Frequency Listener Reinforcer medium Distractor item Duration Multiple Stimulus With Replacement (MSW) Teaching Replacement Behaviors Single- stimulus preference assessment Motivation Mand, tact Desired behavior Verbal Behavior Assessment Intraverbal Salient Mand Socially- mediated reinforcement Generalized Conditioned Reinforcer Multiple Stimulus Without Replacement (MSWO) Baseline Shaping First objective too far from baseline Missing Baseline Social reinforcer Faded Edible reinforcer Hypothesis (summary) statement Stimulus Prompts Setting events & SDs
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Distractor
Reinforcer
Function-based intervention
Prompt
Paired-Stimulus (Forced Choice)
Deprivation, reinforcement
Replacement
Frequency
Listener
Reinforcer medium
Distractor item
Duration
Multiple Stimulus With Replacement (MSW)
Teaching Replacement Behaviors
Single-stimulus preference assessment
Motivation
Mand, tact
Desired behavior
Verbal Behavior Assessment
Intraverbal
Salient
Mand
Socially-mediated reinforcement
Generalized Conditioned Reinforcer
Multiple Stimulus Without Replacement (MSWO)
Baseline
Shaping
First objective too far from baseline
Missing Baseline
Social reinforcer
Faded
Edible reinforcer
Hypothesis (summary) statement
Stimulus Prompts
Setting events & SDs