Socially- mediated reinforcement Hypothesis (summary) statement Function- based intervention Frequency Edible reinforcer Stimulus Prompts Generalized Conditioned Reinforcer Salient Reinforcer Distractor Mand, tact Distractor item Missing Baseline Reinforcer medium Paired- Stimulus (Forced Choice) First objective too far from baseline Shaping Setting events & SDs Mand Faded Prompt Listener Duration Replacement Baseline Multiple Stimulus Without Replacement (MSWO) Single- stimulus preference assessment Verbal Behavior Assessment Intraverbal Multiple Stimulus With Replacement (MSW) Social reinforcer Deprivation, reinforcement Desired behavior Motivation Teaching Replacement Behaviors Socially- mediated reinforcement Hypothesis (summary) statement Function- based intervention Frequency Edible reinforcer Stimulus Prompts Generalized Conditioned Reinforcer Salient Reinforcer Distractor Mand, tact Distractor item Missing Baseline Reinforcer medium Paired- Stimulus (Forced Choice) First objective too far from baseline Shaping Setting events & SDs Mand Faded Prompt Listener Duration Replacement Baseline Multiple Stimulus Without Replacement (MSWO) Single- stimulus preference assessment Verbal Behavior Assessment Intraverbal Multiple Stimulus With Replacement (MSW) Social reinforcer Deprivation, reinforcement Desired behavior Motivation Teaching Replacement Behaviors
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Socially-mediated reinforcement
Hypothesis (summary) statement
Function-based intervention
Frequency
Edible reinforcer
Stimulus Prompts
Generalized Conditioned Reinforcer
Salient
Reinforcer
Distractor
Mand, tact
Distractor item
Missing Baseline
Reinforcer medium
Paired-Stimulus (Forced Choice)
First objective too far from baseline
Shaping
Setting events & SDs
Mand
Faded
Prompt
Listener
Duration
Replacement
Baseline
Multiple Stimulus Without Replacement (MSWO)
Single-stimulus preference assessment
Verbal Behavior Assessment
Intraverbal
Multiple Stimulus With Replacement (MSW)
Social reinforcer
Deprivation, reinforcement
Desired behavior
Motivation
Teaching Replacement Behaviors