(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
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What are some examples of pleasant events?
Opposite Action
Balance Sleep
Balance eating
Goals of Emotion Regulation
Physical
Ilness
Name a value or priority that is important to you.
Name something to build mastery in.
What are the three skills we can use to change our emotional response?
When can I use the problem solving skill?
What are the three states of mind?
What are the steps to solving a problem?
When should I use Cope Ahead?
Intensity and duration of emotion are justified by what three things?
Avoid mood altering substances
Get exercise
Build Mastery
Validation
What do emotions do for us?
How do I check the facts?
Cope Ahead
Accumulating Positive Emotions
What are the four options for dealing with problems?