Win a matchby taking thelead or pin inthe last 30secondsEscapewith longsit-outPin inthe firstperiodBlastDoubleTakedownSingle legTakedownChickenwing tiltHighCrotchTakedownPin withheadlockEscapebyStand-upEscapeby Sit-outPin withhalfneslonWrestlewith theboots inAnymovethat takesyour opponetstraight totheir backPin withcowcatcherShuckdownTakedownEscapebyTri/QuadPodPin withinsidecradleFiremansCarryTakedownPin withcrossfacecradleRide anopponent forthe wholeperiodTechfallanopponentWin theMatch bypointsPin byspladleReversalbySwitchWin a matchby taking thelead or pin inthe last 30secondsEscapewith longsit-outPin inthe firstperiodBlastDoubleTakedownSingle legTakedownChickenwing tiltHighCrotchTakedownPin withheadlockEscapebyStand-upEscapeby Sit-outPin withhalfneslonWrestlewith theboots inAnymovethat takesyour opponetstraight totheir backPin withcowcatcherShuckdownTakedownEscapebyTri/QuadPodPin withinsidecradleFiremansCarryTakedownPin withcrossfacecradleRide anopponent forthe wholeperiodTechfallanopponentWin theMatch bypointsPin byspladleReversalbySwitch

Middle Schooi Wrestling Level 1 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Win a match by taking the lead or pin in the last 30 seconds
  2. Escape with long sit-out
  3. Pin in the first period
  4. Blast Double Takedown
  5. Single leg Takedown
  6. Chicken wing tilt
  7. High Crotch Takedown
  8. Pin with headlock
  9. Escape by Stand-up
  10. Escape by Sit-out
  11. Pin with half neslon
  12. Wrestle with the boots in
  13. Anymove that takes your opponet straight to their back
  14. Pin with cow catcher
  15. Shuckdown Takedown
  16. Escape by Tri/Quad Pod
  17. Pin with inside cradle
  18. Firemans Carry Takedown
  19. Pin with crossface cradle
  20. Ride an opponent for the whole period
  21. Techfall an opponent
  22. Win the Match by points
  23. Pin by spladle
  24. Reversal by Switch