Win a matchby taking thelead or pin inthe last 30secondsPin withinsidecradlePin withcowcatcherHighCrotchTakedownWrestlewith theboots inEscapewith longsit-outPin inthe firstperiodEscapebyStand-upAnymovethat takesyour opponetstraight totheir backPin withcrossfacecradlePin byspladleEscapeby Sit-outSingle legTakedownShuckdownTakedownPin withheadlockChickenwing tiltWin theMatch bypointsPin withhalfneslonReversalbySwitchTechfallanopponentFiremansCarryTakedownBlastDoubleTakedownEscapebyTri/QuadPodRide anopponent forthe wholeperiodWin a matchby taking thelead or pin inthe last 30secondsPin withinsidecradlePin withcowcatcherHighCrotchTakedownWrestlewith theboots inEscapewith longsit-outPin inthe firstperiodEscapebyStand-upAnymovethat takesyour opponetstraight totheir backPin withcrossfacecradlePin byspladleEscapeby Sit-outSingle legTakedownShuckdownTakedownPin withheadlockChickenwing tiltWin theMatch bypointsPin withhalfneslonReversalbySwitchTechfallanopponentFiremansCarryTakedownBlastDoubleTakedownEscapebyTri/QuadPodRide anopponent forthe wholeperiod

Middle Schooi Wrestling Level 1 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Win a match by taking the lead or pin in the last 30 seconds
  2. Pin with inside cradle
  3. Pin with cow catcher
  4. High Crotch Takedown
  5. Wrestle with the boots in
  6. Escape with long sit-out
  7. Pin in the first period
  8. Escape by Stand-up
  9. Anymove that takes your opponet straight to their back
  10. Pin with crossface cradle
  11. Pin by spladle
  12. Escape by Sit-out
  13. Single leg Takedown
  14. Shuckdown Takedown
  15. Pin with headlock
  16. Chicken wing tilt
  17. Win the Match by points
  18. Pin with half neslon
  19. Reversal by Switch
  20. Techfall an opponent
  21. Firemans Carry Takedown
  22. Blast Double Takedown
  23. Escape by Tri/Quad Pod
  24. Ride an opponent for the whole period