TransferRefuteIronNorthPoleRepelElectromagnetConvertIncreasesKineticEnergyPolesElectromagnetSouthPoleDecreasesIsolateFalsePotentialEnergyOppositePolesMagneticFieldSystemMagneticPoleForceLikepolesCompassMagneticFieldLinesVariableTrueAttractEnergyTransferRefuteIronNorthPoleRepelElectromagnetConvertIncreasesKineticEnergyPolesElectromagnetSouthPoleDecreasesIsolateFalsePotentialEnergyOppositePolesMagneticFieldSystemMagneticPoleForceLikepolesCompassMagneticFieldLinesVariableTrueAttractEnergy

Magnetic Fields BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Transfer
  2. Refute
  3. Iron
  4. North Pole
  5. Repel
  6. Electromagnet
  7. Convert
  8. Increases
  9. Kinetic Energy
  10. Poles
  11. Electromagnet
  12. South Pole
  13. Decreases
  14. Isolate
  15. False
  16. Potential Energy
  17. Opposite Poles
  18. Magnetic Field
  19. System
  20. Magnetic Pole
  21. Force
  22. Like poles
  23. Compass
  24. Magnetic Field Lines
  25. Variable
  26. True
  27. Attract
  28. Energy