PotentialEnergyFalseLikepolesCompassMagneticFieldLinesMagneticPoleIronDecreasesOppositePolesSouthPoleRefuteMagneticFieldTrueElectromagnetPolesForceIncreasesNorthPoleSystemTransferKineticEnergyEnergyElectromagnetConvertVariableIsolateAttractRepelPotentialEnergyFalseLikepolesCompassMagneticFieldLinesMagneticPoleIronDecreasesOppositePolesSouthPoleRefuteMagneticFieldTrueElectromagnetPolesForceIncreasesNorthPoleSystemTransferKineticEnergyEnergyElectromagnetConvertVariableIsolateAttractRepel

Magnetic Fields BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Potential Energy
  2. False
  3. Like poles
  4. Compass
  5. Magnetic Field Lines
  6. Magnetic Pole
  7. Iron
  8. Decreases
  9. Opposite Poles
  10. South Pole
  11. Refute
  12. Magnetic Field
  13. True
  14. Electromagnet
  15. Poles
  16. Force
  17. Increases
  18. North Pole
  19. System
  20. Transfer
  21. Kinetic Energy
  22. Energy
  23. Electromagnet
  24. Convert
  25. Variable
  26. Isolate
  27. Attract
  28. Repel