VariableKineticEnergyForceAttractCompassDecreasesSystemIncreasesFalseTrueRepelMagneticFieldIsolatePolesConvertMagneticFieldLinesIronLikepolesMagneticPoleOppositePolesTransferElectromagnetSouthPoleEnergyNorthPoleRefuteElectromagnetPotentialEnergyVariableKineticEnergyForceAttractCompassDecreasesSystemIncreasesFalseTrueRepelMagneticFieldIsolatePolesConvertMagneticFieldLinesIronLikepolesMagneticPoleOppositePolesTransferElectromagnetSouthPoleEnergyNorthPoleRefuteElectromagnetPotentialEnergy

Magnetic Fields BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Variable
  2. Kinetic Energy
  3. Force
  4. Attract
  5. Compass
  6. Decreases
  7. System
  8. Increases
  9. False
  10. True
  11. Repel
  12. Magnetic Field
  13. Isolate
  14. Poles
  15. Convert
  16. Magnetic Field Lines
  17. Iron
  18. Like poles
  19. Magnetic Pole
  20. Opposite Poles
  21. Transfer
  22. Electromagnet
  23. South Pole
  24. Energy
  25. North Pole
  26. Refute
  27. Electromagnet
  28. Potential Energy