OppositePolesKineticEnergyCompassIncreasesIronLikepolesMagneticFieldDecreasesPolesAttractVariableEnergyTransferElectromagnetMagneticFieldLinesNorthPoleFalseRepelIsolateForceSystemPotentialEnergyElectromagnetConvertRefuteMagneticPoleSouthPoleTrueOppositePolesKineticEnergyCompassIncreasesIronLikepolesMagneticFieldDecreasesPolesAttractVariableEnergyTransferElectromagnetMagneticFieldLinesNorthPoleFalseRepelIsolateForceSystemPotentialEnergyElectromagnetConvertRefuteMagneticPoleSouthPoleTrue

Magnetic Fields BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
  1. Opposite Poles
  2. Kinetic Energy
  3. Compass
  4. Increases
  5. Iron
  6. Like poles
  7. Magnetic Field
  8. Decreases
  9. Poles
  10. Attract
  11. Variable
  12. Energy
  13. Transfer
  14. Electromagnet
  15. Magnetic Field Lines
  16. North Pole
  17. False
  18. Repel
  19. Isolate
  20. Force
  21. System
  22. Potential Energy
  23. Electromagnet
  24. Convert
  25. Refute
  26. Magnetic Pole
  27. South Pole
  28. True