KineticEnergyMagneticPoleElectromagnetOppositePolesTransferIronElectromagnetMagneticFieldMagneticFieldLinesAttractNorthPolePotentialEnergySystemConvertLikepolesRefuteDecreasesVariableIncreasesIsolatePolesFalseForceCompassTrueRepelSouthPoleEnergyKineticEnergyMagneticPoleElectromagnetOppositePolesTransferIronElectromagnetMagneticFieldMagneticFieldLinesAttractNorthPolePotentialEnergySystemConvertLikepolesRefuteDecreasesVariableIncreasesIsolatePolesFalseForceCompassTrueRepelSouthPoleEnergy

Magnetic Fields BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Kinetic Energy
  2. Magnetic Pole
  3. Electromagnet
  4. Opposite Poles
  5. Transfer
  6. Iron
  7. Electromagnet
  8. Magnetic Field
  9. Magnetic Field Lines
  10. Attract
  11. North Pole
  12. Potential Energy
  13. System
  14. Convert
  15. Like poles
  16. Refute
  17. Decreases
  18. Variable
  19. Increases
  20. Isolate
  21. Poles
  22. False
  23. Force
  24. Compass
  25. True
  26. Repel
  27. South Pole
  28. Energy