I Am My Trauma Shoulds Beating- Yourself- Up I’m- Crazy The Uniqueness Fallacy The- Good- Old-Days Dangerous- Permission No Future Mind Reading Feelings- Are- Reality The-Past- Is-the- Present Short- Term Thinking Deprivation- Reasoning It’s All My Fault Time- Warp Instant Satisfaction Life-or- Death Thinking Focusing on the Negative Confusing Needs and Wants Actions Speak Louder Than Words Ignoring- Cues The- Escape All-or- None Thinking The- Squeaky- Wheel Gets the Grease If This… Then That I Am My Trauma Shoulds Beating- Yourself- Up I’m- Crazy The Uniqueness Fallacy The- Good- Old-Days Dangerous- Permission No Future Mind Reading Feelings- Are- Reality The-Past- Is-the- Present Short- Term Thinking Deprivation- Reasoning It’s All My Fault Time- Warp Instant Satisfaction Life-or- Death Thinking Focusing on the Negative Confusing Needs and Wants Actions Speak Louder Than Words Ignoring- Cues The- Escape All-or- None Thinking The- Squeaky- Wheel Gets the Grease If This… Then That
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
I Am My Trauma
Shoulds
Beating-Yourself-Up
I’m-Crazy
The Uniqueness Fallacy
The-Good-Old-Days
Dangerous-Permission
No Future
Mind Reading
Feelings-Are-Reality
The-Past-Is-the-Present
Short-Term Thinking
Deprivation-Reasoning
It’s All My Fault
Time-Warp
Instant Satisfaction
Life-or-Death Thinking
Focusing on the Negative
Confusing Needs and Wants
Actions Speak Louder Than Words
Ignoring-Cues
The-Escape
All-or-None Thinking
The-Squeaky-Wheel Gets the Grease
If This… Then That