InstantSatisfactionAll-or-NoneThinkingFocusingon theNegativeShort-TermThinkingI’mCrazyTheGoodOld DaysDeprivationReasoningThe PastIs thePresentIt’s AllMyFaultMindReadingConfusingNeedsandWantsFeelingsAreRealityIf This…ThenThatTheSqueakyWheel Getsthe GreaseI AmMyTraumaTimeWarpActionsSpeakLouderThan WordsIgnoringCuesBeatingYourselfUpShouldsTheEscapeLife-or-DeathThinkingTheUniquenessFallacyDangerousPermissionNoFutureInstantSatisfactionAll-or-NoneThinkingFocusingon theNegativeShort-TermThinkingI’mCrazyTheGoodOld DaysDeprivationReasoningThe PastIs thePresentIt’s AllMyFaultMindReadingConfusingNeedsandWantsFeelingsAreRealityIf This…ThenThatTheSqueakyWheel Getsthe GreaseI AmMyTraumaTimeWarpActionsSpeakLouderThan WordsIgnoringCuesBeatingYourselfUpShouldsTheEscapeLife-or-DeathThinkingTheUniquenessFallacyDangerousPermissionNoFuture

Seeking Safety Creating Meaning - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
  1. Instant Satisfaction
  2. All-or-None Thinking
  3. Focusing on the Negative
  4. Short-Term Thinking
  5. I’m Crazy
  6. The Good Old Days
  7. Deprivation Reasoning
  8. The Past Is the Present
  9. It’s All My Fault
  10. Mind Reading
  11. Confusing Needs and Wants
  12. Feelings Are Reality
  13. If This… Then That
  14. The Squeaky Wheel Gets the Grease
  15. I Am My Trauma
  16. Time Warp
  17. Actions Speak Louder Than Words
  18. Ignoring Cues
  19. Beating Yourself Up
  20. Shoulds
  21. The Escape
  22. Life-or-Death Thinking
  23. The Uniqueness Fallacy
  24. Dangerous Permission
  25. No Future