Franny isthe newkid atschool.Frannytakes theantidote.Franny'sclassmatespanic.dark,creepy andspookyroomThe schoolgets a newjanitor.Frannysews somelunchmeattogether.Frannyobservesherclassmates.Frannydecides toconduct anexperiment.Franny isunhappywithsandwhichesand softball.AtransformedFrannymakesfriends.Frannycreatesa potion.Frannymodifiesher dollsto fit in.Miss Shellymisses therealFranny.Frannyplays jumprope witha snake.Frannylikesbats.The garbagecan has aparanormalreaction.MissShelly isup a flagpole.The studentsplay baseballwith twokinds ofbats.Frannyinventselectricalgizmos.Franny asksfor a peanutbutter andjellysandwich.Frannywishesshe hadfriends.Franny putsher crabravioli in thegarbage.Franny isthe newkid atschool.Frannytakes theantidote.Franny'sclassmatespanic.dark,creepy andspookyroomThe schoolgets a newjanitor.Frannysews somelunchmeattogether.Frannyobservesherclassmates.Frannydecides toconduct anexperiment.Franny isunhappywithsandwhichesand softball.AtransformedFrannymakesfriends.Frannycreatesa potion.Frannymodifiesher dollsto fit in.Miss Shellymisses therealFranny.Frannyplays jumprope witha snake.Frannylikesbats.The garbagecan has aparanormalreaction.MissShelly isup a flagpole.The studentsplay baseballwith twokinds ofbats.Frannyinventselectricalgizmos.Franny asksfor a peanutbutter andjellysandwich.Frannywishesshe hadfriends.Franny putsher crabravioli in thegarbage.

Franny K. Stein: Lunch Walks Among Us - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
  1. Franny is the new kid at school.
  2. Franny takes the antidote.
  3. Franny's classmates panic.
  4. dark, creepy and spooky room
  5. The school gets a new janitor.
  6. Franny sews some lunchmeat together.
  7. Franny observes her classmates.
  8. Franny decides to conduct an experiment.
  9. Franny is unhappy with sandwhiches and softball.
  10. A transformed Franny makes friends.
  11. Franny creates a potion.
  12. Franny modifies her dolls to fit in.
  13. Miss Shelly misses the real Franny.
  14. Franny plays jump rope with a snake.
  15. Franny likes bats.
  16. The garbage can has a paranormal reaction.
  17. Miss Shelly is up a flag pole.
  18. The students play baseball with two kinds of bats.
  19. Franny invents electrical gizmos.
  20. Franny asks for a peanut butter and jelly sandwich.
  21. Franny wishes she had friends.
  22. Franny puts her crab ravioli in the garbage.