DMWinsRag survivesanothernear-deathexperienceeveryonesurvivesLifepointsare spentThe partyrallies theguards andcitizenstogetherTheymake it towindmillGremiltauntsenemiesDMLosesThe fightisn't finishedby the endof sessionMorevisionspersuasioncheck midcombatinjuryrollNat20dellopenlyangryNat1RandomwildencounterAbbotkillssomeoneAbbotBossfightSomeonediesEzmereldais good atcombatthird partyinterventionMid combatchange ofplans: RunawayRagsavesthe dayEsmeraldakills morethan oneenemy insessionDMWinsRag survivesanothernear-deathexperienceeveryonesurvivesLifepointsare spentThe partyrallies theguards andcitizenstogetherTheymake it towindmillGremiltauntsenemiesDMLosesThe fightisn't finishedby the endof sessionMorevisionspersuasioncheck midcombatinjuryrollNat20dellopenlyangryNat1RandomwildencounterAbbotkillssomeoneAbbotBossfightSomeonediesEzmereldais good atcombatthird partyinterventionMid combatchange ofplans: RunawayRagsavesthe dayEsmeraldakills morethan oneenemy insession

CoS S2 E3 | Battle at Krezk - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. DM Wins
  2. Rag survives another near-death experience
  3. everyone survives
  4. Life points are spent
  5. The party rallies the guards and citizens together
  6. They make it to windmill
  7. Gremil taunts enemies
  8. DM Loses
  9. The fight isn't finished by the end of session
  10. More visions
  11. persuasion check mid combat
  12. injury roll
  13. Nat 20
  14. dell openly angry
  15. Nat 1
  16. Random wild encounter
  17. Abbot kills someone
  18. Abbot Bossfight
  19. Someone dies
  20. Ezmerelda is good at combat
  21. third party intervention
  22. Mid combat change of plans: Run away
  23. Rag saves the day
  24. Esmeralda kills more than one enemy in session