SomeonediesThe partyrallies theguards andcitizenstogetherNat20GremiltauntsenemiesTheymake it towindmillRagsavesthe dayMorevisionsRandomwildencounterinjuryrollDMLosesNat1third partyinterventionEzmereldais good atcombateveryonesurvivesdellopenlyangryAbbotkillssomeoneRag survivesanothernear-deathexperienceDMWinsThe fightisn't finishedby the endof sessionMid combatchange ofplans: Runawaypersuasioncheck midcombatLifepointsare spentEsmeraldakills morethan oneenemy insessionAbbotBossfightSomeonediesThe partyrallies theguards andcitizenstogetherNat20GremiltauntsenemiesTheymake it towindmillRagsavesthe dayMorevisionsRandomwildencounterinjuryrollDMLosesNat1third partyinterventionEzmereldais good atcombateveryonesurvivesdellopenlyangryAbbotkillssomeoneRag survivesanothernear-deathexperienceDMWinsThe fightisn't finishedby the endof sessionMid combatchange ofplans: Runawaypersuasioncheck midcombatLifepointsare spentEsmeraldakills morethan oneenemy insessionAbbotBossfight

CoS S2 E3 | Battle at Krezk - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Someone dies
  2. The party rallies the guards and citizens together
  3. Nat 20
  4. Gremil taunts enemies
  5. They make it to windmill
  6. Rag saves the day
  7. More visions
  8. Random wild encounter
  9. injury roll
  10. DM Loses
  11. Nat 1
  12. third party intervention
  13. Ezmerelda is good at combat
  14. everyone survives
  15. dell openly angry
  16. Abbot kills someone
  17. Rag survives another near-death experience
  18. DM Wins
  19. The fight isn't finished by the end of session
  20. Mid combat change of plans: Run away
  21. persuasion check mid combat
  22. Life points are spent
  23. Esmeralda kills more than one enemy in session
  24. Abbot Bossfight