everyonesurvivesRandomwildencounterDMWinsDMLosesRagsavesthe daythird partyinterventionMid combatchange ofplans: RunawayGremiltauntsenemiesAbbotkillssomeoneLifepointsare spentpersuasioncheck midcombatThe partyrallies theguards andcitizenstogetherNat1AbbotBossfightTheymake it towindmillSomeonediesMorevisionsdellopenlyangryEzmereldais good atcombatinjuryrollRag survivesanothernear-deathexperienceNat20Esmeraldakills morethan oneenemy insessionThe fightisn't finishedby the endof sessioneveryonesurvivesRandomwildencounterDMWinsDMLosesRagsavesthe daythird partyinterventionMid combatchange ofplans: RunawayGremiltauntsenemiesAbbotkillssomeoneLifepointsare spentpersuasioncheck midcombatThe partyrallies theguards andcitizenstogetherNat1AbbotBossfightTheymake it towindmillSomeonediesMorevisionsdellopenlyangryEzmereldais good atcombatinjuryrollRag survivesanothernear-deathexperienceNat20Esmeraldakills morethan oneenemy insessionThe fightisn't finishedby the endof session

CoS S2 E3 | Battle at Krezk - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. everyone survives
  2. Random wild encounter
  3. DM Wins
  4. DM Loses
  5. Rag saves the day
  6. third party intervention
  7. Mid combat change of plans: Run away
  8. Gremil taunts enemies
  9. Abbot kills someone
  10. Life points are spent
  11. persuasion check mid combat
  12. The party rallies the guards and citizens together
  13. Nat 1
  14. Abbot Bossfight
  15. They make it to windmill
  16. Someone dies
  17. More visions
  18. dell openly angry
  19. Ezmerelda is good at combat
  20. injury roll
  21. Rag survives another near-death experience
  22. Nat 20
  23. Esmeralda kills more than one enemy in session
  24. The fight isn't finished by the end of session