Mid combatchange ofplans: RunawayDMLosesNat20DMWinsThe fightisn't finishedby the endof sessioninjuryrollRagsavesthe dayThe partyrallies theguards andcitizenstogetherRandomwildencounterTheymake it towindmillAbbotkillssomeonedellopenlyangryAbbotBossfightNat1Ezmereldais good atcombatSomeonediesLifepointsare spentRag survivesanothernear-deathexperienceeveryonesurvivesthird partyinterventionpersuasioncheck midcombatMorevisionsGremiltauntsenemiesEsmeraldakills morethan oneenemy insessionMid combatchange ofplans: RunawayDMLosesNat20DMWinsThe fightisn't finishedby the endof sessioninjuryrollRagsavesthe dayThe partyrallies theguards andcitizenstogetherRandomwildencounterTheymake it towindmillAbbotkillssomeonedellopenlyangryAbbotBossfightNat1Ezmereldais good atcombatSomeonediesLifepointsare spentRag survivesanothernear-deathexperienceeveryonesurvivesthird partyinterventionpersuasioncheck midcombatMorevisionsGremiltauntsenemiesEsmeraldakills morethan oneenemy insession

CoS S2 E3 | Battle at Krezk - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Mid combat change of plans: Run away
  2. DM Loses
  3. Nat 20
  4. DM Wins
  5. The fight isn't finished by the end of session
  6. injury roll
  7. Rag saves the day
  8. The party rallies the guards and citizens together
  9. Random wild encounter
  10. They make it to windmill
  11. Abbot kills someone
  12. dell openly angry
  13. Abbot Bossfight
  14. Nat 1
  15. Ezmerelda is good at combat
  16. Someone dies
  17. Life points are spent
  18. Rag survives another near-death experience
  19. everyone survives
  20. third party intervention
  21. persuasion check mid combat
  22. More visions
  23. Gremil taunts enemies
  24. Esmeralda kills more than one enemy in session