injuryrollDMWinsMorevisionsthird partyinterventionThe partyrallies theguards andcitizenstogetherAbbotBossfightTheymake it towindmillNat1Ezmereldais good atcombatdellopenlyangryNat20RandomwildencounterRag survivesanothernear-deathexperienceLifepointsare spentRagsavesthe dayMid combatchange ofplans: RunawayGremiltauntsenemiesThe fightisn't finishedby the endof sessionEsmeraldakills morethan oneenemy insessionpersuasioncheck midcombatDMLosesSomeonediesAbbotkillssomeoneeveryonesurvivesinjuryrollDMWinsMorevisionsthird partyinterventionThe partyrallies theguards andcitizenstogetherAbbotBossfightTheymake it towindmillNat1Ezmereldais good atcombatdellopenlyangryNat20RandomwildencounterRag survivesanothernear-deathexperienceLifepointsare spentRagsavesthe dayMid combatchange ofplans: RunawayGremiltauntsenemiesThe fightisn't finishedby the endof sessionEsmeraldakills morethan oneenemy insessionpersuasioncheck midcombatDMLosesSomeonediesAbbotkillssomeoneeveryonesurvives

CoS S2 E3 | Battle at Krezk - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. injury roll
  2. DM Wins
  3. More visions
  4. third party intervention
  5. The party rallies the guards and citizens together
  6. Abbot Bossfight
  7. They make it to windmill
  8. Nat 1
  9. Ezmerelda is good at combat
  10. dell openly angry
  11. Nat 20
  12. Random wild encounter
  13. Rag survives another near-death experience
  14. Life points are spent
  15. Rag saves the day
  16. Mid combat change of plans: Run away
  17. Gremil taunts enemies
  18. The fight isn't finished by the end of session
  19. Esmeralda kills more than one enemy in session
  20. persuasion check mid combat
  21. DM Loses
  22. Someone dies
  23. Abbot kills someone
  24. everyone survives