Nat20everyonesurvivesThe partyrallies theguards andcitizenstogetherDMWinsDMLosesNat1Someonediespersuasioncheck midcombatinjuryrollMid combatchange ofplans: RunawayEzmereldais good atcombatMorevisionsLifepointsare spentGremiltauntsenemiesEsmeraldakills morethan oneenemy insessionRag survivesanothernear-deathexperienceAbbotkillssomeoneRagsavesthe daydellopenlyangryAbbotBossfightTheymake it towindmillThe fightisn't finishedby the endof sessionthird partyinterventionRandomwildencounterNat20everyonesurvivesThe partyrallies theguards andcitizenstogetherDMWinsDMLosesNat1Someonediespersuasioncheck midcombatinjuryrollMid combatchange ofplans: RunawayEzmereldais good atcombatMorevisionsLifepointsare spentGremiltauntsenemiesEsmeraldakills morethan oneenemy insessionRag survivesanothernear-deathexperienceAbbotkillssomeoneRagsavesthe daydellopenlyangryAbbotBossfightTheymake it towindmillThe fightisn't finishedby the endof sessionthird partyinterventionRandomwildencounter

CoS S2 E3 | Battle at Krezk - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Nat 20
  2. everyone survives
  3. The party rallies the guards and citizens together
  4. DM Wins
  5. DM Loses
  6. Nat 1
  7. Someone dies
  8. persuasion check mid combat
  9. injury roll
  10. Mid combat change of plans: Run away
  11. Ezmerelda is good at combat
  12. More visions
  13. Life points are spent
  14. Gremil taunts enemies
  15. Esmeralda kills more than one enemy in session
  16. Rag survives another near-death experience
  17. Abbot kills someone
  18. Rag saves the day
  19. dell openly angry
  20. Abbot Bossfight
  21. They make it to windmill
  22. The fight isn't finished by the end of session
  23. third party intervention
  24. Random wild encounter