DMWinseveryonesurvivesthird partyinterventionRagsavesthe dayMorevisionsEsmeraldakills morethan oneenemy insessionRag survivesanothernear-deathexperiencepersuasioncheck midcombatDMLosesdellopenlyangryAbbotBossfightMid combatchange ofplans: RunawayinjuryrollThe partyrallies theguards andcitizenstogetherRandomwildencounterSomeonediesEzmereldais good atcombatGremiltauntsenemiesThe fightisn't finishedby the endof sessionNat1Theymake it towindmillNat20Lifepointsare spentAbbotkillssomeoneDMWinseveryonesurvivesthird partyinterventionRagsavesthe dayMorevisionsEsmeraldakills morethan oneenemy insessionRag survivesanothernear-deathexperiencepersuasioncheck midcombatDMLosesdellopenlyangryAbbotBossfightMid combatchange ofplans: RunawayinjuryrollThe partyrallies theguards andcitizenstogetherRandomwildencounterSomeonediesEzmereldais good atcombatGremiltauntsenemiesThe fightisn't finishedby the endof sessionNat1Theymake it towindmillNat20Lifepointsare spentAbbotkillssomeone

CoS S2 E3 | Battle at Krezk - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. DM Wins
  2. everyone survives
  3. third party intervention
  4. Rag saves the day
  5. More visions
  6. Esmeralda kills more than one enemy in session
  7. Rag survives another near-death experience
  8. persuasion check mid combat
  9. DM Loses
  10. dell openly angry
  11. Abbot Bossfight
  12. Mid combat change of plans: Run away
  13. injury roll
  14. The party rallies the guards and citizens together
  15. Random wild encounter
  16. Someone dies
  17. Ezmerelda is good at combat
  18. Gremil taunts enemies
  19. The fight isn't finished by the end of session
  20. Nat 1
  21. They make it to windmill
  22. Nat 20
  23. Life points are spent
  24. Abbot kills someone