Nat1persuasioncheck midcombatthird partyinterventionMid combatchange ofplans: RunawayThe fightisn't finishedby the endof sessionLifepointsare spentThe partyrallies theguards andcitizenstogethereveryonesurvivesDMWinsSomeonediesEzmereldais good atcombatdellopenlyangryAbbotBossfightAbbotkillssomeoneRag survivesanothernear-deathexperienceNat20MorevisionsTheymake it towindmillRagsavesthe dayGremiltauntsenemiesRandomwildencounterDMLosesEsmeraldakills morethan oneenemy insessioninjuryrollNat1persuasioncheck midcombatthird partyinterventionMid combatchange ofplans: RunawayThe fightisn't finishedby the endof sessionLifepointsare spentThe partyrallies theguards andcitizenstogethereveryonesurvivesDMWinsSomeonediesEzmereldais good atcombatdellopenlyangryAbbotBossfightAbbotkillssomeoneRag survivesanothernear-deathexperienceNat20MorevisionsTheymake it towindmillRagsavesthe dayGremiltauntsenemiesRandomwildencounterDMLosesEsmeraldakills morethan oneenemy insessioninjuryroll

CoS S2 E3 | Battle at Krezk - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Nat 1
  2. persuasion check mid combat
  3. third party intervention
  4. Mid combat change of plans: Run away
  5. The fight isn't finished by the end of session
  6. Life points are spent
  7. The party rallies the guards and citizens together
  8. everyone survives
  9. DM Wins
  10. Someone dies
  11. Ezmerelda is good at combat
  12. dell openly angry
  13. Abbot Bossfight
  14. Abbot kills someone
  15. Rag survives another near-death experience
  16. Nat 20
  17. More visions
  18. They make it to windmill
  19. Rag saves the day
  20. Gremil taunts enemies
  21. Random wild encounter
  22. DM Loses
  23. Esmeralda kills more than one enemy in session
  24. injury roll