IMPOSTER u andopp have acharacter on thefield with the samefirst name (aang,sokka, toph, ect)communewith spirits.you or oppplays a spiritU or oppwaterbendU or oppearthbendu or oppplays avehiclewar neverchanges -kill acreatureU or opp getvalue fromhavingmultiplealliessideboardin a cardfor game2 or 3Pull or playagainst ascreenshot cardWin aroundMASCOT - uor opp plays acard depictingappa or momoin the artplay anon basiclandu or oppdestroys/killsa landMORETEXT Flip acard to thabacksideWin adicerollU or oppplay ashrinePlay alessonspellmaincharacter -open anAang card inyour pool67 have the #6and the #7 onthe field at thesame time (canbe power cmcect)usefirebendingmana to payfor an abilityU oroppairbendQuack!pull anadorableturtle duckairbend tosave acreature orget value outof an etbU oroppfirebendThat'sroughbuddyU or oppearthbendonto a cardwith akeywordlose adicerollPull or playagainstCabbageManmake aplay thatyou thinkwas coolYou and/or youropp firebend,waterbend,earthbend, andairbend in oneturn.IMPOSTER u andopp have acharacter on thefield with the samefirst name (aang,sokka, toph, ect)communewith spirits.you or oppplays a spiritU or oppwaterbendU or oppearthbendu or oppplays avehiclewar neverchanges -kill acreatureU or opp getvalue fromhavingmultiplealliessideboardin a cardfor game2 or 3Pull or playagainst ascreenshot cardWin aroundMASCOT - uor opp plays acard depictingappa or momoin the artplay anon basiclandu or oppdestroys/killsa landMORETEXT Flip acard to thabacksideWin adicerollU or oppplay ashrinePlay alessonspellmaincharacter -open anAang card inyour pool67 have the #6and the #7 onthe field at thesame time (canbe power cmcect)usefirebendingmana to payfor an abilityU oroppairbendQuack!pull anadorableturtle duckairbend tosave acreature orget value outof an etbU oroppfirebendThat'sroughbuddyU or oppearthbendonto a cardwith akeywordlose adicerollPull or playagainstCabbageManmake aplay thatyou thinkwas coolYou and/or youropp firebend,waterbend,earthbend, andairbend in oneturn.

Avatar Prerelease - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. IMPOSTER u and opp have a character on the field with the same first name (aang, sokka, toph, ect)
  2. commune with spirits. you or opp plays a spirit
  3. U or opp waterbend
  4. U or opp earthbend
  5. u or opp plays a vehicle
  6. war never changes - kill a creature
  7. U or opp get value from having multiple allies
  8. sideboard in a card for game 2 or 3
  9. Pull or play against a screen shot card
  10. Win a round
  11. MASCOT - u or opp plays a card depicting appa or momo in the art
  12. play a non basic land
  13. u or opp destroys/kills a land
  14. MORE TEXT Flip a card to tha backside
  15. Win a dice roll
  16. U or opp play a shrine
  17. Play a lesson spell
  18. main character - open an Aang card in your pool
  19. 67 have the #6 and the #7 on the field at the same time (can be power cmc ect)
  20. use firebending mana to pay for an ability
  21. U or opp airbend
  22. Quack! pull an adorable turtle duck
  23. airbend to save a creature or get value out of an etb
  24. U or opp firebend
  25. That's rough buddy
  26. U or opp earthbend onto a card with a keyword
  27. lose a dice roll
  28. Pull or play against Cabbage Man
  29. make a play that you think was cool
  30. You and/or your opp firebend, waterbend, earthbend, and airbend in one turn.