Quack!pull anadorableturtle duckYou and/or youropp firebend,waterbend,earthbend, andairbend in oneturn.MASCOT - uor opp plays acard depictingappa or momoin the artU or oppplay ashrinelose adicerollU or oppearthbendonto a cardwith akeywordusefirebendingmana to payfor an abilityairbend tosave acreature orget value outof an etbU oroppfirebendsideboardin a cardfor game2 or 3Play alessonspellu or oppplays avehicleThat'sroughbuddymaincharacter -open anAang card inyour poolPull or playagainst ascreenshot cardWin adicerollplay anon basiclandU or opp getvalue fromhavingmultiplealliesMORETEXT Flip acard to thabacksideU or oppearthbendU or oppwaterbendu or oppdestroys/killsa land67 have the #6and the #7 onthe field at thesame time (canbe power cmcect)communewith spirits.you or oppplays a spiritIMPOSTER u andopp have acharacter on thefield with the samefirst name (aang,sokka, toph, ect)war neverchanges -kill acreatureU oroppairbendWin aroundmake aplay thatyou thinkwas coolPull or playagainstCabbageManQuack!pull anadorableturtle duckYou and/or youropp firebend,waterbend,earthbend, andairbend in oneturn.MASCOT - uor opp plays acard depictingappa or momoin the artU or oppplay ashrinelose adicerollU or oppearthbendonto a cardwith akeywordusefirebendingmana to payfor an abilityairbend tosave acreature orget value outof an etbU oroppfirebendsideboardin a cardfor game2 or 3Play alessonspellu or oppplays avehicleThat'sroughbuddymaincharacter -open anAang card inyour poolPull or playagainst ascreenshot cardWin adicerollplay anon basiclandU or opp getvalue fromhavingmultiplealliesMORETEXT Flip acard to thabacksideU or oppearthbendU or oppwaterbendu or oppdestroys/killsa land67 have the #6and the #7 onthe field at thesame time (canbe power cmcect)communewith spirits.you or oppplays a spiritIMPOSTER u andopp have acharacter on thefield with the samefirst name (aang,sokka, toph, ect)war neverchanges -kill acreatureU oroppairbendWin aroundmake aplay thatyou thinkwas coolPull or playagainstCabbageMan

Avatar Prerelease - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Quack! pull an adorable turtle duck
  2. You and/or your opp firebend, waterbend, earthbend, and airbend in one turn.
  3. MASCOT - u or opp plays a card depicting appa or momo in the art
  4. U or opp play a shrine
  5. lose a dice roll
  6. U or opp earthbend onto a card with a keyword
  7. use firebending mana to pay for an ability
  8. airbend to save a creature or get value out of an etb
  9. U or opp firebend
  10. sideboard in a card for game 2 or 3
  11. Play a lesson spell
  12. u or opp plays a vehicle
  13. That's rough buddy
  14. main character - open an Aang card in your pool
  15. Pull or play against a screen shot card
  16. Win a dice roll
  17. play a non basic land
  18. U or opp get value from having multiple allies
  19. MORE TEXT Flip a card to tha backside
  20. U or opp earthbend
  21. U or opp waterbend
  22. u or opp destroys/kills a land
  23. 67 have the #6 and the #7 on the field at the same time (can be power cmc ect)
  24. commune with spirits. you or opp plays a spirit
  25. IMPOSTER u and opp have a character on the field with the same first name (aang, sokka, toph, ect)
  26. war never changes - kill a creature
  27. U or opp airbend
  28. Win a round
  29. make a play that you think was cool
  30. Pull or play against Cabbage Man