Play alessonspell67 have the #6and the #7 onthe field at thesame time (canbe power cmcect)You and/or youropp firebend,waterbend,earthbend, andairbend in oneturn.MORETEXT Flip acard to thabacksideMASCOT - uor opp plays acard depictingappa or momoin the artwar neverchanges -kill acreaturePull or playagainst ascreenshot cardairbend tosave acreature orget value outof an etbU oroppairbendmaincharacter -open anAang card inyour poolusefirebendingmana to payfor an abilityU or oppearthbendonto a cardwith akeywordQuack!pull anadorableturtle duckU oroppfirebendU or oppplay ashrineu or oppplays avehiclecommunewith spirits.you or oppplays a spiritU or oppwaterbendWin adicerollu or oppdestroys/killsa landWin aroundPull or playagainstCabbageMansideboardin a cardfor game2 or 3U or opp getvalue fromhavingmultiplealliesIMPOSTER u andopp have acharacter on thefield with the samefirst name (aang,sokka, toph, ect)lose adicerollThat'sroughbuddymake aplay thatyou thinkwas coolU or oppearthbendplay anon basiclandPlay alessonspell67 have the #6and the #7 onthe field at thesame time (canbe power cmcect)You and/or youropp firebend,waterbend,earthbend, andairbend in oneturn.MORETEXT Flip acard to thabacksideMASCOT - uor opp plays acard depictingappa or momoin the artwar neverchanges -kill acreaturePull or playagainst ascreenshot cardairbend tosave acreature orget value outof an etbU oroppairbendmaincharacter -open anAang card inyour poolusefirebendingmana to payfor an abilityU or oppearthbendonto a cardwith akeywordQuack!pull anadorableturtle duckU oroppfirebendU or oppplay ashrineu or oppplays avehiclecommunewith spirits.you or oppplays a spiritU or oppwaterbendWin adicerollu or oppdestroys/killsa landWin aroundPull or playagainstCabbageMansideboardin a cardfor game2 or 3U or opp getvalue fromhavingmultiplealliesIMPOSTER u andopp have acharacter on thefield with the samefirst name (aang,sokka, toph, ect)lose adicerollThat'sroughbuddymake aplay thatyou thinkwas coolU or oppearthbendplay anon basicland

Avatar Prerelease - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
  1. Play a lesson spell
  2. 67 have the #6 and the #7 on the field at the same time (can be power cmc ect)
  3. You and/or your opp firebend, waterbend, earthbend, and airbend in one turn.
  4. MORE TEXT Flip a card to tha backside
  5. MASCOT - u or opp plays a card depicting appa or momo in the art
  6. war never changes - kill a creature
  7. Pull or play against a screen shot card
  8. airbend to save a creature or get value out of an etb
  9. U or opp airbend
  10. main character - open an Aang card in your pool
  11. use firebending mana to pay for an ability
  12. U or opp earthbend onto a card with a keyword
  13. Quack! pull an adorable turtle duck
  14. U or opp firebend
  15. U or opp play a shrine
  16. u or opp plays a vehicle
  17. commune with spirits. you or opp plays a spirit
  18. U or opp waterbend
  19. Win a dice roll
  20. u or opp destroys/kills a land
  21. Win a round
  22. Pull or play against Cabbage Man
  23. sideboard in a card for game 2 or 3
  24. U or opp get value from having multiple allies
  25. IMPOSTER u and opp have a character on the field with the same first name (aang, sokka, toph, ect)
  26. lose a dice roll
  27. That's rough buddy
  28. make a play that you think was cool
  29. U or opp earthbend
  30. play a non basic land