MartyisAngry"AHA"MomentBillyDigsKnightsTemplar"couldit be..."Road Trip(off theisland)PotteryfragmentsJackgetsexcitedOld ManRickDigsShockedhead-turnor stareSolutionChannelwood"discovered"Somebodydropseverything tomake aphone callEyesandBootsLot 5SirWilliamPhipsHistoricalphotographsor lessonCaptionsused foranyoneAnthonyGraves(Bricks)Mid-late1700sXRF-CTScannerCoinRick getsemotionalCaissonMartyisAngry"AHA"MomentBillyDigsKnightsTemplar"couldit be..."Road Trip(off theisland)PotteryfragmentsJackgetsexcitedOld ManRickDigsShockedhead-turnor stareSolutionChannelwood"discovered"Somebodydropseverything tomake aphone callEyesandBootsLot 5SirWilliamPhipsHistoricalphotographsor lessonCaptionsused foranyoneAnthonyGraves(Bricks)Mid-late1700sXRF-CTScannerCoinRick getsemotionalCaisson

Oak Island - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
I
2
B
3
O
4
O
5
B
6
N
7
B
8
B
9
I
10
I
11
G
12
O
13
G
14
I
15
O
16
N
17
B
18
N
19
G
20
N
21
I
22
G
23
O
24
G
  1. I-Marty is Angry
  2. B-"AHA" Moment
  3. O-Billy Digs
  4. O-Knights Templar
  5. B-"could it be..."
  6. N-Road Trip (off the island)
  7. B-Pottery fragments
  8. B-Jack gets excited
  9. I-Old Man Rick Digs
  10. I-Shocked head-turn or stare
  11. G-Solution Channel
  12. O-wood "discovered"
  13. G-Somebody drops everything to make a phone call
  14. I-Eyes and Boots
  15. O-Lot 5
  16. N-Sir William Phips
  17. B-Historical photographs or lesson
  18. N-Captions used for anyone
  19. G-Anthony Graves (Bricks)
  20. N-Mid-late 1700s
  21. I-XRF-CT Scanner
  22. G-Coin
  23. O-Rick gets emotional
  24. G-Caisson