NewBlueManSANGRIAexplainedSinnerlevel syncmentionedEfflorescedEGOUnselectableRyoshustageConceptIncineratorGeburaDuranteNelly/AhabappearDaughteris part ofa Ring artpieceDantealmostself-destructsDay 1banneris burnRicardojumpscareScriptedlossRyoshukillssomeoneinnocentNewPeccatuladesignMang/Shinget moreexplanationMeet anewColorEmotionalSinclair +RyoshusceneFirstAlephEGO onBPMention ofLibrary/UnbookingVergintervenesMeursaultforeshadowingSinnerfriendlyfireTheswordgetsdrawnNewBlueManSANGRIAexplainedSinnerlevel syncmentionedEfflorescedEGOUnselectableRyoshustageConceptIncineratorGeburaDuranteNelly/AhabappearDaughteris part ofa Ring artpieceDantealmostself-destructsDay 1banneris burnRicardojumpscareScriptedlossRyoshukillssomeoneinnocentNewPeccatuladesignMang/Shinget moreexplanationMeet anewColorEmotionalSinclair +RyoshusceneFirstAlephEGO onBPMention ofLibrary/UnbookingVergintervenesMeursaultforeshadowingSinnerfriendlyfireTheswordgetsdrawn

Canto 9 Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. New Blue Man
  2. SANGRIA explained
  3. Sinner level sync mentioned
  4. Effloresced EGO
  5. Unselectable Ryoshu stage
  6. Concept Incinerator
  7. Gebura Durante
  8. Nelly/Ahab appear
  9. Daughter is part of a Ring art piece
  10. Dante almost self-destructs
  11. Day 1 banner is burn
  12. Ricardo jumpscare
  13. Scripted loss
  14. Ryoshu kills someone innocent
  15. New Peccatula design
  16. Mang/Shin get more explanation
  17. Meet a new Color
  18. Emotional Sinclair + Ryoshu scene
  19. First Aleph EGO on BP
  20. Mention of Library/Unbooking
  21. Verg intervenes
  22. Meursault foreshadowing
  23. Sinner friendly fire
  24. The sword gets drawn