Emotional Sinclair + Ryoshu scene Mention of Library/Unbooking Daughter is part of a Ring art piece First Aleph EGO on BP New Peccatula design Sinner friendly fire Day 1 banner is burn Nelly/Ahab appear Sinner level sync mentioned Meursault foreshadowing Mang/Shin get more explanation SANGRIA explained Gebura Durante Effloresced EGO Ryoshu kills someone innocent Verg intervenes Meet a new Color Unselectable Ryoshu stage The sword gets drawn Scripted loss Concept Incinerator Dante almost self- destructs Ricardo jumpscare New Blue Man Emotional Sinclair + Ryoshu scene Mention of Library/Unbooking Daughter is part of a Ring art piece First Aleph EGO on BP New Peccatula design Sinner friendly fire Day 1 banner is burn Nelly/Ahab appear Sinner level sync mentioned Meursault foreshadowing Mang/Shin get more explanation SANGRIA explained Gebura Durante Effloresced EGO Ryoshu kills someone innocent Verg intervenes Meet a new Color Unselectable Ryoshu stage The sword gets drawn Scripted loss Concept Incinerator Dante almost self- destructs Ricardo jumpscare New Blue Man
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Emotional Sinclair + Ryoshu scene
Mention of Library/Unbooking
Daughter is part of a Ring art piece
First Aleph EGO on BP
New Peccatula design
Sinner friendly fire
Day 1 banner is burn
Nelly/Ahab appear
Sinner level sync mentioned
Meursault foreshadowing
Mang/Shin get more explanation
SANGRIA explained
Gebura Durante
Effloresced EGO
Ryoshu kills someone innocent
Verg intervenes
Meet a new Color
Unselectable Ryoshu stage
The sword gets drawn
Scripted loss
Concept Incinerator
Dante almost self-destructs
Ricardo jumpscare
New Blue Man