EmotionalSinclair +RyoshusceneFirstAlephEGO onBPConceptIncineratorRicardojumpscareNewBlueManDantealmostself-destructsGeburaDuranteRyoshukillssomeoneinnocentTheswordgetsdrawnNelly/AhabappearEfflorescedEGOMang/Shinget moreexplanationMeursaultforeshadowingSinnerlevel syncmentionedDay 1banneris burnSinnerfriendlyfireMeet anewColorSANGRIAexplainedNewPeccatuladesignDaughteris part ofa Ring artpieceUnselectableRyoshustageMention ofLibrary/UnbookingScriptedlossVergintervenesEmotionalSinclair +RyoshusceneFirstAlephEGO onBPConceptIncineratorRicardojumpscareNewBlueManDantealmostself-destructsGeburaDuranteRyoshukillssomeoneinnocentTheswordgetsdrawnNelly/AhabappearEfflorescedEGOMang/Shinget moreexplanationMeursaultforeshadowingSinnerlevel syncmentionedDay 1banneris burnSinnerfriendlyfireMeet anewColorSANGRIAexplainedNewPeccatuladesignDaughteris part ofa Ring artpieceUnselectableRyoshustageMention ofLibrary/UnbookingScriptedlossVergintervenes

Canto 9 Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Emotional Sinclair + Ryoshu scene
  2. First Aleph EGO on BP
  3. Concept Incinerator
  4. Ricardo jumpscare
  5. New Blue Man
  6. Dante almost self-destructs
  7. Gebura Durante
  8. Ryoshu kills someone innocent
  9. The sword gets drawn
  10. Nelly/Ahab appear
  11. Effloresced EGO
  12. Mang/Shin get more explanation
  13. Meursault foreshadowing
  14. Sinner level sync mentioned
  15. Day 1 banner is burn
  16. Sinner friendly fire
  17. Meet a new Color
  18. SANGRIA explained
  19. New Peccatula design
  20. Daughter is part of a Ring art piece
  21. Unselectable Ryoshu stage
  22. Mention of Library/Unbooking
  23. Scripted loss
  24. Verg intervenes