SANGRIAexplainedEfflorescedEGOScriptedlossNewPeccatuladesignDaughteris part ofa Ring artpieceSinnerfriendlyfireGeburaDuranteDay 1banneris burnRyoshukillssomeoneinnocentRicardojumpscareFirstAlephEGO onBPSinnerlevel syncmentionedMeursaultforeshadowingConceptIncineratorEmotionalSinclair +RyoshusceneMang/Shinget moreexplanationNelly/AhabappearUnselectableRyoshustageVergintervenesDantealmostself-destructsMeet anewColorMention ofLibrary/UnbookingTheswordgetsdrawnNewBlueManSANGRIAexplainedEfflorescedEGOScriptedlossNewPeccatuladesignDaughteris part ofa Ring artpieceSinnerfriendlyfireGeburaDuranteDay 1banneris burnRyoshukillssomeoneinnocentRicardojumpscareFirstAlephEGO onBPSinnerlevel syncmentionedMeursaultforeshadowingConceptIncineratorEmotionalSinclair +RyoshusceneMang/Shinget moreexplanationNelly/AhabappearUnselectableRyoshustageVergintervenesDantealmostself-destructsMeet anewColorMention ofLibrary/UnbookingTheswordgetsdrawnNewBlueMan

Canto 9 Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. SANGRIA explained
  2. Effloresced EGO
  3. Scripted loss
  4. New Peccatula design
  5. Daughter is part of a Ring art piece
  6. Sinner friendly fire
  7. Gebura Durante
  8. Day 1 banner is burn
  9. Ryoshu kills someone innocent
  10. Ricardo jumpscare
  11. First Aleph EGO on BP
  12. Sinner level sync mentioned
  13. Meursault foreshadowing
  14. Concept Incinerator
  15. Emotional Sinclair + Ryoshu scene
  16. Mang/Shin get more explanation
  17. Nelly/Ahab appear
  18. Unselectable Ryoshu stage
  19. Verg intervenes
  20. Dante almost self-destructs
  21. Meet a new Color
  22. Mention of Library/Unbooking
  23. The sword gets drawn
  24. New Blue Man