Mention of Library/Unbooking Unselectable Ryoshu stage Sinner friendly fire Mang/Shin get more explanation Effloresced EGO Gebura Durante Emotional Sinclair + Ryoshu scene Nelly/Ahab appear New Peccatula design The sword gets drawn New Blue Man Meet a new Color Day 1 banner is burn Sinner level sync mentioned Concept Incinerator Ricardo jumpscare First Aleph EGO on BP Ryoshu kills someone innocent Dante almost self- destructs Verg intervenes Daughter is part of a Ring art piece Scripted loss SANGRIA explained Meursault foreshadowing Mention of Library/Unbooking Unselectable Ryoshu stage Sinner friendly fire Mang/Shin get more explanation Effloresced EGO Gebura Durante Emotional Sinclair + Ryoshu scene Nelly/Ahab appear New Peccatula design The sword gets drawn New Blue Man Meet a new Color Day 1 banner is burn Sinner level sync mentioned Concept Incinerator Ricardo jumpscare First Aleph EGO on BP Ryoshu kills someone innocent Dante almost self- destructs Verg intervenes Daughter is part of a Ring art piece Scripted loss SANGRIA explained Meursault foreshadowing
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Mention of Library/Unbooking
Unselectable Ryoshu stage
Sinner friendly fire
Mang/Shin get more explanation
Effloresced EGO
Gebura Durante
Emotional Sinclair + Ryoshu scene
Nelly/Ahab appear
New Peccatula design
The sword gets drawn
New Blue Man
Meet a new Color
Day 1 banner is burn
Sinner level sync mentioned
Concept Incinerator
Ricardo jumpscare
First Aleph EGO on BP
Ryoshu kills someone innocent
Dante almost self-destructs
Verg intervenes
Daughter is part of a Ring art piece
Scripted loss
SANGRIA explained
Meursault foreshadowing