The sword gets drawn Mang/Shin get more explanation Ricardo jumpscare Unselectable Ryoshu stage Gebura Durante Ryoshu kills someone innocent Mention of Library/Unbooking Day 1 banner is burn Concept Incinerator First Aleph EGO on BP Emotional Sinclair + Ryoshu scene Sinner friendly fire Meet a new Color Verg intervenes Scripted loss New Blue Man Meursault foreshadowing Effloresced EGO Nelly/Ahab appear Dante almost self- destructs Daughter is part of a Ring art piece New Peccatula design Sinner level sync mentioned SANGRIA explained The sword gets drawn Mang/Shin get more explanation Ricardo jumpscare Unselectable Ryoshu stage Gebura Durante Ryoshu kills someone innocent Mention of Library/Unbooking Day 1 banner is burn Concept Incinerator First Aleph EGO on BP Emotional Sinclair + Ryoshu scene Sinner friendly fire Meet a new Color Verg intervenes Scripted loss New Blue Man Meursault foreshadowing Effloresced EGO Nelly/Ahab appear Dante almost self- destructs Daughter is part of a Ring art piece New Peccatula design Sinner level sync mentioned SANGRIA explained
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
The sword gets drawn
Mang/Shin get more explanation
Ricardo jumpscare
Unselectable Ryoshu stage
Gebura Durante
Ryoshu kills someone innocent
Mention of Library/Unbooking
Day 1 banner is burn
Concept Incinerator
First Aleph EGO on BP
Emotional Sinclair + Ryoshu scene
Sinner friendly fire
Meet a new Color
Verg intervenes
Scripted loss
New Blue Man
Meursault foreshadowing
Effloresced EGO
Nelly/Ahab appear
Dante almost self-destructs
Daughter is part of a Ring art piece
New Peccatula design
Sinner level sync mentioned
SANGRIA explained