NEGATIVEINTERPRETATIONWITHOUTDEFINITE FACTS"SHOULD"STATEMENTSFORTUNETELLINGMINIMIZATIONASSUMENEGATIVEEMOTIONSARE FACTEMOTIONALREASONINGPERSONALIZATIONLABELINGBLACKANDWHITETHINKINGMAGNIFICATIONDISQUALIFYINGTHE POSITIVEMINDREADINGALL ORNOTHINGTHINKINGMAGICALTHINKINGMAGNIFICATIONFree!OVERGENERALIZATIONEXAGERATETHEIMPORTANCEOF THINGSCATASTROPHIZINGANTICIPATETHINGSWILL TURNOUT BADLYJUMPING TOCONCLUSIONSANTICIPATETHINGSWILL TURNOUT BADLYNEGATIVEINTERPRETATIONWITHOUTDEFINITE FACTS"SHOULD"STATEMENTSFORTUNETELLINGMINIMIZATIONASSUMENEGATIVEEMOTIONSARE FACTEMOTIONALREASONINGPERSONALIZATIONLABELINGBLACKANDWHITETHINKINGMAGNIFICATIONDISQUALIFYINGTHE POSITIVEMINDREADINGALL ORNOTHINGTHINKINGMAGICALTHINKINGMAGNIFICATIONFree!OVERGENERALIZATIONEXAGERATETHEIMPORTANCEOF THINGSCATASTROPHIZINGANTICIPATETHINGSWILL TURNOUT BADLYJUMPING TOCONCLUSIONSANTICIPATETHINGSWILL TURNOUT BADLY

COGNITIVE DISTORTIONS - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
  1. NEGATIVE INTERPRETATION WITHOUT DEFINITE FACTS
  2. "SHOULD" STATEMENTS
  3. FORTUNE TELLING
  4. MINIMIZATION
  5. ASSUME NEGATIVE EMOTIONS ARE FACT
  6. EMOTIONAL REASONING
  7. PERSONALIZATION
  8. LABELING
  9. BLACK AND WHITE THINKING
  10. MAGNIFICATION
  11. DISQUALIFYING THE POSITIVE
  12. MIND READING
  13. ALL OR NOTHING THINKING
  14. MAGICAL THINKING
  15. MAGNIFICATION
  16. Free!
  17. OVERGENERALIZATION
  18. EXAGERATE THE IMPORTANCE OF THINGS
  19. CATASTROPHIZING
  20. ANTICIPATE THINGS WILL TURN OUT BADLY
  21. JUMPING TO CONCLUSIONS
  22. ANTICIPATE THINGS WILL TURN OUT BADLY