ALL ORNOTHINGTHINKINGCATASTROPHIZINGEXAGERATETHEIMPORTANCEOF THINGSMINIMIZATIONLABELINGANTICIPATETHINGSWILL TURNOUT BADLYBLACKANDWHITETHINKINGNEGATIVEINTERPRETATIONWITHOUTDEFINITE FACTSJUMPING TOCONCLUSIONSASSUMENEGATIVEEMOTIONSARE FACTFORTUNETELLINGFree!DISQUALIFYINGTHE POSITIVEOVERGENERALIZATION"SHOULD"STATEMENTSEMOTIONALREASONINGMAGICALTHINKINGMAGNIFICATIONANTICIPATETHINGSWILL TURNOUT BADLYMINDREADINGMAGNIFICATIONPERSONALIZATIONALL ORNOTHINGTHINKINGCATASTROPHIZINGEXAGERATETHEIMPORTANCEOF THINGSMINIMIZATIONLABELINGANTICIPATETHINGSWILL TURNOUT BADLYBLACKANDWHITETHINKINGNEGATIVEINTERPRETATIONWITHOUTDEFINITE FACTSJUMPING TOCONCLUSIONSASSUMENEGATIVEEMOTIONSARE FACTFORTUNETELLINGFree!DISQUALIFYINGTHE POSITIVEOVERGENERALIZATION"SHOULD"STATEMENTSEMOTIONALREASONINGMAGICALTHINKINGMAGNIFICATIONANTICIPATETHINGSWILL TURNOUT BADLYMINDREADINGMAGNIFICATIONPERSONALIZATION

COGNITIVE DISTORTIONS - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. ALL OR NOTHING THINKING
  2. CATASTROPHIZING
  3. EXAGERATE THE IMPORTANCE OF THINGS
  4. MINIMIZATION
  5. LABELING
  6. ANTICIPATE THINGS WILL TURN OUT BADLY
  7. BLACK AND WHITE THINKING
  8. NEGATIVE INTERPRETATION WITHOUT DEFINITE FACTS
  9. JUMPING TO CONCLUSIONS
  10. ASSUME NEGATIVE EMOTIONS ARE FACT
  11. FORTUNE TELLING
  12. Free!
  13. DISQUALIFYING THE POSITIVE
  14. OVERGENERALIZATION
  15. "SHOULD" STATEMENTS
  16. EMOTIONAL REASONING
  17. MAGICAL THINKING
  18. MAGNIFICATION
  19. ANTICIPATE THINGS WILL TURN OUT BADLY
  20. MIND READING
  21. MAGNIFICATION
  22. PERSONALIZATION