ANTICIPATETHINGSWILL TURNOUT BADLYALL ORNOTHINGTHINKINGMAGICALTHINKINGBLACKANDWHITETHINKINGEXAGERATETHEIMPORTANCEOF THINGSOVERGENERALIZATIONMAGNIFICATIONFree!EMOTIONALREASONINGDISQUALIFYINGTHE POSITIVEANTICIPATETHINGSWILL TURNOUT BADLYASSUMENEGATIVEEMOTIONSARE FACTMAGNIFICATIONFORTUNETELLINGPERSONALIZATIONMINDREADING"SHOULD"STATEMENTSLABELINGMINIMIZATIONJUMPING TOCONCLUSIONSCATASTROPHIZINGNEGATIVEINTERPRETATIONWITHOUTDEFINITE FACTSANTICIPATETHINGSWILL TURNOUT BADLYALL ORNOTHINGTHINKINGMAGICALTHINKINGBLACKANDWHITETHINKINGEXAGERATETHEIMPORTANCEOF THINGSOVERGENERALIZATIONMAGNIFICATIONFree!EMOTIONALREASONINGDISQUALIFYINGTHE POSITIVEANTICIPATETHINGSWILL TURNOUT BADLYASSUMENEGATIVEEMOTIONSARE FACTMAGNIFICATIONFORTUNETELLINGPERSONALIZATIONMINDREADING"SHOULD"STATEMENTSLABELINGMINIMIZATIONJUMPING TOCONCLUSIONSCATASTROPHIZINGNEGATIVEINTERPRETATIONWITHOUTDEFINITE FACTS

COGNITIVE DISTORTIONS - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. ANTICIPATE THINGS WILL TURN OUT BADLY
  2. ALL OR NOTHING THINKING
  3. MAGICAL THINKING
  4. BLACK AND WHITE THINKING
  5. EXAGERATE THE IMPORTANCE OF THINGS
  6. OVERGENERALIZATION
  7. MAGNIFICATION
  8. Free!
  9. EMOTIONAL REASONING
  10. DISQUALIFYING THE POSITIVE
  11. ANTICIPATE THINGS WILL TURN OUT BADLY
  12. ASSUME NEGATIVE EMOTIONS ARE FACT
  13. MAGNIFICATION
  14. FORTUNE TELLING
  15. PERSONALIZATION
  16. MIND READING
  17. "SHOULD" STATEMENTS
  18. LABELING
  19. MINIMIZATION
  20. JUMPING TO CONCLUSIONS
  21. CATASTROPHIZING
  22. NEGATIVE INTERPRETATION WITHOUT DEFINITE FACTS