ALL ORNOTHINGTHINKINGOVERGENERALIZATIONFree!MINIMIZATIONJUMPING TOCONCLUSIONSBLACKANDWHITETHINKINGANTICIPATETHINGSWILL TURNOUT BADLYMAGNIFICATIONDISQUALIFYINGTHE POSITIVEANTICIPATETHINGSWILL TURNOUT BADLYMAGICALTHINKINGPERSONALIZATION"SHOULD"STATEMENTSMAGNIFICATIONASSUMENEGATIVEEMOTIONSARE FACTFORTUNETELLINGLABELINGNEGATIVEINTERPRETATIONWITHOUTDEFINITE FACTSMINDREADINGCATASTROPHIZINGEMOTIONALREASONINGEXAGERATETHEIMPORTANCEOF THINGSALL ORNOTHINGTHINKINGOVERGENERALIZATIONFree!MINIMIZATIONJUMPING TOCONCLUSIONSBLACKANDWHITETHINKINGANTICIPATETHINGSWILL TURNOUT BADLYMAGNIFICATIONDISQUALIFYINGTHE POSITIVEANTICIPATETHINGSWILL TURNOUT BADLYMAGICALTHINKINGPERSONALIZATION"SHOULD"STATEMENTSMAGNIFICATIONASSUMENEGATIVEEMOTIONSARE FACTFORTUNETELLINGLABELINGNEGATIVEINTERPRETATIONWITHOUTDEFINITE FACTSMINDREADINGCATASTROPHIZINGEMOTIONALREASONINGEXAGERATETHEIMPORTANCEOF THINGS

COGNITIVE DISTORTIONS - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. ALL OR NOTHING THINKING
  2. OVERGENERALIZATION
  3. Free!
  4. MINIMIZATION
  5. JUMPING TO CONCLUSIONS
  6. BLACK AND WHITE THINKING
  7. ANTICIPATE THINGS WILL TURN OUT BADLY
  8. MAGNIFICATION
  9. DISQUALIFYING THE POSITIVE
  10. ANTICIPATE THINGS WILL TURN OUT BADLY
  11. MAGICAL THINKING
  12. PERSONALIZATION
  13. "SHOULD" STATEMENTS
  14. MAGNIFICATION
  15. ASSUME NEGATIVE EMOTIONS ARE FACT
  16. FORTUNE TELLING
  17. LABELING
  18. NEGATIVE INTERPRETATION WITHOUT DEFINITE FACTS
  19. MIND READING
  20. CATASTROPHIZING
  21. EMOTIONAL REASONING
  22. EXAGERATE THE IMPORTANCE OF THINGS