tries andfails to getclass'attentioninterruptstablediscussionRandomor obscurelessonplan"whatwas..?" /asking classquestionsExasperatedsigh/"umm....""Okay,so-" (anyver)In thebacktypingNewtragedymentionedcasually"right?"/ "is thatright?"30minutesof talking"Heyguys?"colorful orpatternedshirt (freespace)repeatssomethingsomeonesaidwandering/ cant getthroughaislesTalking /gesturingwithhandshand onforeheadtries andfails to getclass'attentioninterruptstablediscussionRandomor obscurelessonplan"whatwas..?" /asking classquestionsExasperatedsigh/"umm....""Okay,so-" (anyver)In thebacktypingNewtragedymentionedcasually"right?"/ "is thatright?"30minutesof talking"Heyguys?"colorful orpatternedshirt (freespace)repeatssomethingsomeonesaidwandering/ cant getthroughaislesTalking /gesturingwithhandshand onforehead

Squire bingo 3 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. tries and fails to get class' attention
  2. interrupts table discussion
  3. Random or obscure lesson plan
  4. "what was..?" / asking class questions
  5. Exasperated sigh/ "umm...."
  6. "Okay, so-" (any ver)
  7. In the back typing
  8. New tragedy mentioned casually
  9. "right?" / "is that right?"
  10. 30 minutes of talking
  11. "Hey guys?"
  12. colorful or patterned shirt (free space)
  13. repeats something someone said
  14. wandering / cant get through aisles
  15. Talking / gesturing with hands
  16. hand on forehead