"Okay,so-" (anyver)Talking /gesturingwithhandsinterruptstablediscussionRandomor obscurelessonplan"right?"/ "is thatright?"colorful orpatternedshirt (freespace)tries andfails to getclass'attentionIn thebacktypinghand onforeheadrepeatssomethingsomeonesaidwandering/ cant getthroughaislesExasperatedsigh/"umm....""whatwas..?" /asking classquestionsNewtragedymentionedcasually"Heyguys?"30minutesof talking"Okay,so-" (anyver)Talking /gesturingwithhandsinterruptstablediscussionRandomor obscurelessonplan"right?"/ "is thatright?"colorful orpatternedshirt (freespace)tries andfails to getclass'attentionIn thebacktypinghand onforeheadrepeatssomethingsomeonesaidwandering/ cant getthroughaislesExasperatedsigh/"umm....""whatwas..?" /asking classquestionsNewtragedymentionedcasually"Heyguys?"30minutesof talking

Squire bingo 3 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. "Okay, so-" (any ver)
  2. Talking / gesturing with hands
  3. interrupts table discussion
  4. Random or obscure lesson plan
  5. "right?" / "is that right?"
  6. colorful or patterned shirt (free space)
  7. tries and fails to get class' attention
  8. In the back typing
  9. hand on forehead
  10. repeats something someone said
  11. wandering / cant get through aisles
  12. Exasperated sigh/ "umm...."
  13. "what was..?" / asking class questions
  14. New tragedy mentioned casually
  15. "Hey guys?"
  16. 30 minutes of talking