interruptstablediscussiontries andfails to getclass'attentionRandomor obscurelessonplanrepeatssomethingsomeonesaidExasperatedsigh/"umm...."hand onforeheadTalking /gesturingwithhands"Okay,so-" (anyver)colorful orpatternedshirt (freespace)In thebacktyping"Heyguys?"30minutesof talkingwandering/ cant getthroughaisles"right?"/ "is thatright?""whatwas..?" /asking classquestionsNewtragedymentionedcasuallyinterruptstablediscussiontries andfails to getclass'attentionRandomor obscurelessonplanrepeatssomethingsomeonesaidExasperatedsigh/"umm...."hand onforeheadTalking /gesturingwithhands"Okay,so-" (anyver)colorful orpatternedshirt (freespace)In thebacktyping"Heyguys?"30minutesof talkingwandering/ cant getthroughaisles"right?"/ "is thatright?""whatwas..?" /asking classquestionsNewtragedymentionedcasually

Squire bingo 3 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. interrupts table discussion
  2. tries and fails to get class' attention
  3. Random or obscure lesson plan
  4. repeats something someone said
  5. Exasperated sigh/ "umm...."
  6. hand on forehead
  7. Talking / gesturing with hands
  8. "Okay, so-" (any ver)
  9. colorful or patterned shirt (free space)
  10. In the back typing
  11. "Hey guys?"
  12. 30 minutes of talking
  13. wandering / cant get through aisles
  14. "right?" / "is that right?"
  15. "what was..?" / asking class questions
  16. New tragedy mentioned casually