30minutesof talkingtries andfails to getclass'attention"whatwas..?" /asking classquestions"right?"/ "is thatright?"In thebacktypingNewtragedymentionedcasuallyRandomor obscurelessonplancolorful orpatternedshirt (freespace)wandering/ cant getthroughaislesrepeatssomethingsomeonesaidTalking /gesturingwithhands"Okay,so-" (anyver)"Heyguys?"Exasperatedsigh/"umm...."interruptstablediscussionhand onforehead30minutesof talkingtries andfails to getclass'attention"whatwas..?" /asking classquestions"right?"/ "is thatright?"In thebacktypingNewtragedymentionedcasuallyRandomor obscurelessonplancolorful orpatternedshirt (freespace)wandering/ cant getthroughaislesrepeatssomethingsomeonesaidTalking /gesturingwithhands"Okay,so-" (anyver)"Heyguys?"Exasperatedsigh/"umm...."interruptstablediscussionhand onforehead

Squire bingo 3 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
  1. 30 minutes of talking
  2. tries and fails to get class' attention
  3. "what was..?" / asking class questions
  4. "right?" / "is that right?"
  5. In the back typing
  6. New tragedy mentioned casually
  7. Random or obscure lesson plan
  8. colorful or patterned shirt (free space)
  9. wandering / cant get through aisles
  10. repeats something someone said
  11. Talking / gesturing with hands
  12. "Okay, so-" (any ver)
  13. "Hey guys?"
  14. Exasperated sigh/ "umm...."
  15. interrupts table discussion
  16. hand on forehead