Randomor obscurelessonplanExasperatedsigh/"umm....""right?"/ "is thatright?"repeatssomethingsomeonesaid"whatwas..?" /asking classquestionsIn thebacktyping"Okay,so-" (anyver)interruptstablediscussion30minutesof talkingtries andfails to getclass'attentionNewtragedymentionedcasually"Heyguys?"Talking /gesturingwithhandshand onforeheadcolorful orpatternedshirt (freespace)wandering/ cant getthroughaislesRandomor obscurelessonplanExasperatedsigh/"umm....""right?"/ "is thatright?"repeatssomethingsomeonesaid"whatwas..?" /asking classquestionsIn thebacktyping"Okay,so-" (anyver)interruptstablediscussion30minutesof talkingtries andfails to getclass'attentionNewtragedymentionedcasually"Heyguys?"Talking /gesturingwithhandshand onforeheadcolorful orpatternedshirt (freespace)wandering/ cant getthroughaisles

Squire bingo 3 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Random or obscure lesson plan
  2. Exasperated sigh/ "umm...."
  3. "right?" / "is that right?"
  4. repeats something someone said
  5. "what was..?" / asking class questions
  6. In the back typing
  7. "Okay, so-" (any ver)
  8. interrupts table discussion
  9. 30 minutes of talking
  10. tries and fails to get class' attention
  11. New tragedy mentioned casually
  12. "Hey guys?"
  13. Talking / gesturing with hands
  14. hand on forehead
  15. colorful or patterned shirt (free space)
  16. wandering / cant get through aisles