Randomor obscurelessonplanTalking /gesturingwithhandsExasperatedsigh/"umm...."tries andfails to getclass'attention30minutesof talkingrepeatssomethingsomeonesaid"whatwas..?" /asking classquestionsinterruptstablediscussion"Heyguys?"Newtragedymentionedcasuallycolorful orpatternedshirt (freespace)"right?"/ "is thatright?"wandering/ cant getthroughaislesIn thebacktyping"Okay,so-" (anyver)hand onforeheadRandomor obscurelessonplanTalking /gesturingwithhandsExasperatedsigh/"umm...."tries andfails to getclass'attention30minutesof talkingrepeatssomethingsomeonesaid"whatwas..?" /asking classquestionsinterruptstablediscussion"Heyguys?"Newtragedymentionedcasuallycolorful orpatternedshirt (freespace)"right?"/ "is thatright?"wandering/ cant getthroughaislesIn thebacktyping"Okay,so-" (anyver)hand onforehead

Squire bingo 3 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Random or obscure lesson plan
  2. Talking / gesturing with hands
  3. Exasperated sigh/ "umm...."
  4. tries and fails to get class' attention
  5. 30 minutes of talking
  6. repeats something someone said
  7. "what was..?" / asking class questions
  8. interrupts table discussion
  9. "Hey guys?"
  10. New tragedy mentioned casually
  11. colorful or patterned shirt (free space)
  12. "right?" / "is that right?"
  13. wandering / cant get through aisles
  14. In the back typing
  15. "Okay, so-" (any ver)
  16. hand on forehead