tries andfails to getclass'attention30minutesof talking"right?"/ "is thatright?"Randomor obscurelessonplanIn thebacktypingNewtragedymentionedcasuallywandering/ cant getthroughaisles"Heyguys?"Exasperatedsigh/"umm....""whatwas..?" /asking classquestionscolorful orpatternedshirt (freespace)interruptstablediscussionrepeatssomethingsomeonesaid"Okay,so-" (anyver)Talking /gesturingwithhandshand onforeheadtries andfails to getclass'attention30minutesof talking"right?"/ "is thatright?"Randomor obscurelessonplanIn thebacktypingNewtragedymentionedcasuallywandering/ cant getthroughaisles"Heyguys?"Exasperatedsigh/"umm....""whatwas..?" /asking classquestionscolorful orpatternedshirt (freespace)interruptstablediscussionrepeatssomethingsomeonesaid"Okay,so-" (anyver)Talking /gesturingwithhandshand onforehead

Squire bingo 3 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. tries and fails to get class' attention
  2. 30 minutes of talking
  3. "right?" / "is that right?"
  4. Random or obscure lesson plan
  5. In the back typing
  6. New tragedy mentioned casually
  7. wandering / cant get through aisles
  8. "Hey guys?"
  9. Exasperated sigh/ "umm...."
  10. "what was..?" / asking class questions
  11. colorful or patterned shirt (free space)
  12. interrupts table discussion
  13. repeats something someone said
  14. "Okay, so-" (any ver)
  15. Talking / gesturing with hands
  16. hand on forehead