"Okay,so-" (anyver)Randomor obscurelessonplanExasperatedsigh/"umm...."Talking /gesturingwithhands"whatwas..?" /asking classquestionsNewtragedymentionedcasuallywandering/ cant getthroughaisles"Heyguys?"colorful orpatternedshirt (freespace)repeatssomethingsomeonesaidtries andfails to getclass'attention30minutesof talkinghand onforeheadinterruptstablediscussion"right?"/ "is thatright?"In thebacktyping"Okay,so-" (anyver)Randomor obscurelessonplanExasperatedsigh/"umm...."Talking /gesturingwithhands"whatwas..?" /asking classquestionsNewtragedymentionedcasuallywandering/ cant getthroughaisles"Heyguys?"colorful orpatternedshirt (freespace)repeatssomethingsomeonesaidtries andfails to getclass'attention30minutesof talkinghand onforeheadinterruptstablediscussion"right?"/ "is thatright?"In thebacktyping

Squire bingo 3 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. "Okay, so-" (any ver)
  2. Random or obscure lesson plan
  3. Exasperated sigh/ "umm...."
  4. Talking / gesturing with hands
  5. "what was..?" / asking class questions
  6. New tragedy mentioned casually
  7. wandering / cant get through aisles
  8. "Hey guys?"
  9. colorful or patterned shirt (free space)
  10. repeats something someone said
  11. tries and fails to get class' attention
  12. 30 minutes of talking
  13. hand on forehead
  14. interrupts table discussion
  15. "right?" / "is that right?"
  16. In the back typing