D&C107:8D&C8:2–3D&C64:9–11D&C135:3D&C88:118D&C82:10D&C42:11D&C29:10–11D&C13:1D&C49:15–17D&C58:42–43JSH1:15–20D&C1:37–38D&C121:36,41–42D&C130:22–23D&C18:15–16D&C84:20–22D&C19:16–19D&C89:18–21D&C21:4–6D&C131:1–4D&C18:10–11D&C6:36D&C76:22–24D&C1:30D&C107:8D&C8:2–3D&C64:9–11D&C135:3D&C88:118D&C82:10D&C42:11D&C29:10–11D&C13:1D&C49:15–17D&C58:42–43JSH1:15–20D&C1:37–38D&C121:36,41–42D&C130:22–23D&C18:15–16D&C84:20–22D&C19:16–19D&C89:18–21D&C21:4–6D&C131:1–4D&C18:10–11D&C6:36D&C76:22–24D&C1:30

DOCTRINAL MASTER BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. D&C 107:8
  2. D&C 8:2–3
  3. D&C 64:9–11
  4. D&C 135:3
  5. D&C 88:118
  6. D&C 82:10
  7. D&C 42:11
  8. D&C 29:10–11
  9. D&C 13:1
  10. D&C 49:15–17
  11. D&C 58:42–43
  12. JSH 1:15–20
  13. D&C 1:37–38
  14. D&C 121:36, 41–42
  15. D&C 130:22–23
  16. D&C 18:15–16
  17. D&C 84:20–22
  18. D&C 19:16–19
  19. D&C 89:18–21
  20. D&C 21:4–6
  21. D&C 131:1–4
  22. D&C 18:10–11
  23. D&C 6:36
  24. D&C 76:22–24
  25. D&C 1:30