ConsistencyPost-purchaseevaluationSocialmotivationMaturityCreativeworksTrustAttitudePerceptionMaturitystageloyaltyeffortsProductmixEscapeHonestyEthicalbusinesspracticesRespectPatentSocialinfluenceEnduserEthicaldilemmaAestheticmotivationProblemrecognitionGrowthTrademarkIntroductionSloganWidthEthicsDiversificationProductitemsBusinesscustomerDeclineCustomerloyaltyPrimarypackagingBrandDepthBrandpersonalityConsistencyPost-purchaseevaluationSocialmotivationMaturityCreativeworksTrustAttitudePerceptionMaturitystageloyaltyeffortsProductmixEscapeHonestyEthicalbusinesspracticesRespectPatentSocialinfluenceEnduserEthicaldilemmaAestheticmotivationProblemrecognitionGrowthTrademarkIntroductionSloganWidthEthicsDiversificationProductitemsBusinesscustomerDeclineCustomerloyaltyPrimarypackagingBrandDepthBrandpersonality

Unit 2 & 3 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Consistency
  2. Post-purchase evaluation
  3. Social motivation
  4. Maturity
  5. Creative works
  6. Trust
  7. Attitude
  8. Perception
  9. Maturity stage loyalty efforts
  10. Product mix
  11. Escape
  12. Honesty
  13. Ethical business practices
  14. Respect
  15. Patent
  16. Social influence
  17. End user
  18. Ethical dilemma
  19. Aesthetic motivation
  20. Problem recognition
  21. Growth
  22. Trademark
  23. Introduction
  24. Slogan
  25. Width
  26. Ethics
  27. Diversification
  28. Product items
  29. Business customer
  30. Decline
  31. Customer loyalty
  32. Primary packaging
  33. Brand
  34. Depth
  35. Brand personality