EthicsSocialmotivationEthicaldilemmaDiversificationEnduserRespectPrimarypackagingBrandpersonalityEscapeIntroductionCreativeworksProductmixSocialinfluenceAttitudeBrandTrustWidthDepthGrowthDeclineMaturityHonestyMaturitystageloyaltyeffortsPatentProblemrecognitionEthicalbusinesspracticesSloganProductitemsBusinesscustomerCustomerloyaltyConsistencyPerceptionTrademarkAestheticmotivationPost-purchaseevaluationEthicsSocialmotivationEthicaldilemmaDiversificationEnduserRespectPrimarypackagingBrandpersonalityEscapeIntroductionCreativeworksProductmixSocialinfluenceAttitudeBrandTrustWidthDepthGrowthDeclineMaturityHonestyMaturitystageloyaltyeffortsPatentProblemrecognitionEthicalbusinesspracticesSloganProductitemsBusinesscustomerCustomerloyaltyConsistencyPerceptionTrademarkAestheticmotivationPost-purchaseevaluation

Unit 2 & 3 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Ethics
  2. Social motivation
  3. Ethical dilemma
  4. Diversification
  5. End user
  6. Respect
  7. Primary packaging
  8. Brand personality
  9. Escape
  10. Introduction
  11. Creative works
  12. Product mix
  13. Social influence
  14. Attitude
  15. Brand
  16. Trust
  17. Width
  18. Depth
  19. Growth
  20. Decline
  21. Maturity
  22. Honesty
  23. Maturity stage loyalty efforts
  24. Patent
  25. Problem recognition
  26. Ethical business practices
  27. Slogan
  28. Product items
  29. Business customer
  30. Customer loyalty
  31. Consistency
  32. Perception
  33. Trademark
  34. Aesthetic motivation
  35. Post-purchase evaluation