PatentSloganProductmixEthicalbusinesspracticesEthicsProductitemsDepthWidthAttitudeMaturityHonestyDeclineEnduserTrademarkIntroductionProblemrecognitionRespectBrandPerceptionBusinesscustomerMaturitystageloyaltyeffortsCreativeworksAestheticmotivationCustomerloyaltyPrimarypackagingEthicaldilemmaDiversificationBrandpersonalitySocialmotivationPost-purchaseevaluationSocialinfluenceGrowthTrustConsistencyEscapePatentSloganProductmixEthicalbusinesspracticesEthicsProductitemsDepthWidthAttitudeMaturityHonestyDeclineEnduserTrademarkIntroductionProblemrecognitionRespectBrandPerceptionBusinesscustomerMaturitystageloyaltyeffortsCreativeworksAestheticmotivationCustomerloyaltyPrimarypackagingEthicaldilemmaDiversificationBrandpersonalitySocialmotivationPost-purchaseevaluationSocialinfluenceGrowthTrustConsistencyEscape

Unit 2 & 3 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Patent
  2. Slogan
  3. Product mix
  4. Ethical business practices
  5. Ethics
  6. Product items
  7. Depth
  8. Width
  9. Attitude
  10. Maturity
  11. Honesty
  12. Decline
  13. End user
  14. Trademark
  15. Introduction
  16. Problem recognition
  17. Respect
  18. Brand
  19. Perception
  20. Business customer
  21. Maturity stage loyalty efforts
  22. Creative works
  23. Aesthetic motivation
  24. Customer loyalty
  25. Primary packaging
  26. Ethical dilemma
  27. Diversification
  28. Brand personality
  29. Social motivation
  30. Post-purchase evaluation
  31. Social influence
  32. Growth
  33. Trust
  34. Consistency
  35. Escape