BrandReputationIdealStateDetailsProblemRecognitionExperientialSourcesEvaluationopportunityBrandsIndependentsourcesInternetSourcesMemoryInterpersonalSourcesKeynotePresentationsMultichannelMarketing -Ads, SocialMediaabilityEcosystemBiasExperienceComparativeMessagingMotivationHighMAOActualStateInformationSearchTargetMarketInhibitionRetailersourcesSmartMarketingMoodBrandReputationIdealStateDetailsProblemRecognitionExperientialSourcesEvaluationopportunityBrandsIndependentsourcesInternetSourcesMemoryInterpersonalSourcesKeynotePresentationsMultichannelMarketing -Ads, SocialMediaabilityEcosystemBiasExperienceComparativeMessagingMotivationHighMAOActualStateInformationSearchTargetMarketInhibitionRetailersourcesSmartMarketingMood

MKTG 171 : CASE 4 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Brand Reputation
  2. Ideal State
  3. Details
  4. Problem Recognition
  5. Experiential Sources
  6. Evaluation
  7. opportunity
  8. Brands
  9. Independent sources
  10. Internet Sources
  11. Memory
  12. Interpersonal Sources
  13. Keynote Presentations
  14. Multichannel Marketing - Ads, Social Media
  15. ability
  16. Ecosystem
  17. Bias
  18. Experience
  19. Comparative Messaging
  20. Motivation
  21. High MAO
  22. Actual State
  23. Information Search
  24. Target Market
  25. Inhibition
  26. Retailer sources
  27. Smart Marketing
  28. Mood