InformationSearchIdealStateopportunityEvaluationBrandReputationMemoryRetailersourcesSmartMarketingHighMAOBrandsMultichannelMarketing -Ads, SocialMediaProblemRecognitionEcosystemInternetSourcesabilityMoodBiasTargetMarketInterpersonalSourcesExperienceKeynotePresentationsExperientialSourcesActualStateDetailsMotivationComparativeMessagingIndependentsourcesInhibitionInformationSearchIdealStateopportunityEvaluationBrandReputationMemoryRetailersourcesSmartMarketingHighMAOBrandsMultichannelMarketing -Ads, SocialMediaProblemRecognitionEcosystemInternetSourcesabilityMoodBiasTargetMarketInterpersonalSourcesExperienceKeynotePresentationsExperientialSourcesActualStateDetailsMotivationComparativeMessagingIndependentsourcesInhibition

MKTG 171 : CASE 4 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
  1. Information Search
  2. Ideal State
  3. opportunity
  4. Evaluation
  5. Brand Reputation
  6. Memory
  7. Retailer sources
  8. Smart Marketing
  9. High MAO
  10. Brands
  11. Multichannel Marketing - Ads, Social Media
  12. Problem Recognition
  13. Ecosystem
  14. Internet Sources
  15. ability
  16. Mood
  17. Bias
  18. Target Market
  19. Interpersonal Sources
  20. Experience
  21. Keynote Presentations
  22. Experiential Sources
  23. Actual State
  24. Details
  25. Motivation
  26. Comparative Messaging
  27. Independent sources
  28. Inhibition