DetailsActualStateopportunityBrandReputationMotivationHighMAOExperientialSourcesKeynotePresentationsBrandsInterpersonalSourcesTargetMarketInhibitionExperienceMultichannelMarketing -Ads, SocialMediaRetailersourcesIdealStateComparativeMessagingSmartMarketingabilityBiasIndependentsourcesMemoryEvaluationMoodEcosystemInternetSourcesInformationSearchProblemRecognitionDetailsActualStateopportunityBrandReputationMotivationHighMAOExperientialSourcesKeynotePresentationsBrandsInterpersonalSourcesTargetMarketInhibitionExperienceMultichannelMarketing -Ads, SocialMediaRetailersourcesIdealStateComparativeMessagingSmartMarketingabilityBiasIndependentsourcesMemoryEvaluationMoodEcosystemInternetSourcesInformationSearchProblemRecognition

MKTG 171 : CASE 4 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Details
  2. Actual State
  3. opportunity
  4. Brand Reputation
  5. Motivation
  6. High MAO
  7. Experiential Sources
  8. Keynote Presentations
  9. Brands
  10. Interpersonal Sources
  11. Target Market
  12. Inhibition
  13. Experience
  14. Multichannel Marketing - Ads, Social Media
  15. Retailer sources
  16. Ideal State
  17. Comparative Messaging
  18. Smart Marketing
  19. ability
  20. Bias
  21. Independent sources
  22. Memory
  23. Evaluation
  24. Mood
  25. Ecosystem
  26. Internet Sources
  27. Information Search
  28. Problem Recognition