Infrastructure Push Factors Urban Areas Birth Rate Emigrate Population Pyramid World City Densely Populated Pull Factors Central Place Theory Death Rate Cultural Convergence Doubling Time Urban Sprawl Megalopolis Rural Areas Stable Population Remittances Cultural Diffusion Population Density Migration More Developed Countries Cultural Divergence Natural Increase Infrastructure Push Factors Urban Areas Birth Rate Emigrate Population Pyramid World City Densely Populated Pull Factors Central Place Theory Death Rate Cultural Convergence Doubling Time Urban Sprawl Megalopolis Rural Areas Stable Population Remittances Cultural Diffusion Population Density Migration More Developed Countries Cultural Divergence Natural Increase
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
I-Infrastructure
I-Push Factors
O-Urban Areas
I-Birth Rate
I-Emigrate
G-Population Pyramid
N-World City
G-Densely Populated
B-Pull Factors
G-Central Place Theory
O-Death Rate
G-Cultural Convergence
O-Doubling Time
B-Urban Sprawl
O-Megalopolis
N-Rural Areas
N-Stable Population
N-Remittances
B-Cultural Diffusion
B-Population Density
B-Migration
I-More Developed Countries
O-Cultural Divergence
G-Natural Increase