Doubling Time Death Rate Infrastructure Megalopolis Cultural Diffusion World City Emigrate Rural Areas Urban Areas Remittances Stable Population Population Density Push Factors Natural Increase Cultural Divergence Central Place Theory Pull Factors Urban Sprawl Population Pyramid Cultural Convergence Migration Densely Populated Birth Rate More Developed Countries Doubling Time Death Rate Infrastructure Megalopolis Cultural Diffusion World City Emigrate Rural Areas Urban Areas Remittances Stable Population Population Density Push Factors Natural Increase Cultural Divergence Central Place Theory Pull Factors Urban Sprawl Population Pyramid Cultural Convergence Migration Densely Populated Birth Rate More Developed Countries
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
O-Doubling Time
O-Death Rate
I-Infrastructure
O-Megalopolis
B-Cultural Diffusion
N-World City
I-Emigrate
N-Rural Areas
O-Urban Areas
N-Remittances
N-Stable Population
B-Population Density
I-Push Factors
G-Natural Increase
O-Cultural Divergence
G-Central Place Theory
B-Pull Factors
B-Urban Sprawl
G-Population Pyramid
G-Cultural Convergence
B-Migration
G-Densely Populated
I-Birth Rate
I-More Developed Countries