Megalopolis Death Rate Urban Areas Emigrate Pull Factors Doubling Time Cultural Convergence Central Place Theory Stable Population Remittances Densely Populated Cultural Diffusion World City Natural Increase Migration Urban Sprawl Cultural Divergence Population Pyramid Infrastructure Population Density Birth Rate Rural Areas More Developed Countries Push Factors Megalopolis Death Rate Urban Areas Emigrate Pull Factors Doubling Time Cultural Convergence Central Place Theory Stable Population Remittances Densely Populated Cultural Diffusion World City Natural Increase Migration Urban Sprawl Cultural Divergence Population Pyramid Infrastructure Population Density Birth Rate Rural Areas More Developed Countries Push Factors
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
O-Megalopolis
O-Death Rate
O-Urban Areas
I-Emigrate
B-Pull Factors
O-Doubling Time
G-Cultural Convergence
G-Central Place Theory
N-Stable Population
N-Remittances
G-Densely Populated
B-Cultural Diffusion
N-World City
G-Natural Increase
B-Migration
B-Urban Sprawl
O-Cultural Divergence
G-Population Pyramid
I-Infrastructure
B-Population Density
I-Birth Rate
N-Rural Areas
I-More Developed Countries
I-Push Factors