Urban Sprawl Rural Areas Push Factors Pull Factors More Developed Countries Megalopolis Densely Populated Remittances Natural Increase Cultural Divergence Population Pyramid Cultural Diffusion World City Population Density Death Rate Infrastructure Stable Population Doubling Time Migration Central Place Theory Urban Areas Emigrate Birth Rate Cultural Convergence Urban Sprawl Rural Areas Push Factors Pull Factors More Developed Countries Megalopolis Densely Populated Remittances Natural Increase Cultural Divergence Population Pyramid Cultural Diffusion World City Population Density Death Rate Infrastructure Stable Population Doubling Time Migration Central Place Theory Urban Areas Emigrate Birth Rate Cultural Convergence
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
B-Urban Sprawl
N-Rural Areas
I-Push Factors
B-Pull Factors
I-More Developed Countries
O-Megalopolis
G-Densely Populated
N-Remittances
G-Natural Increase
O-Cultural Divergence
G-Population Pyramid
B-Cultural Diffusion
N-World City
B-Population Density
O-Death Rate
I-Infrastructure
N-Stable Population
O-Doubling Time
B-Migration
G-Central Place Theory
O-Urban Areas
I-Emigrate
I-Birth Rate
G-Cultural Convergence