TripsMiscountson the 1stetudeMiscountson the3rd etudeNails theopeningof the 3rdetudeGoes tooslow onthe 2ndetudeMissesthe keyGoes toofast onthe 1stetudeMissesthehigh CBlastslow C’s inthe breakHasRegionRoomBingoGreasestheirslidesMiscountson the2nd etudeBroughtabananaRoomtakes abreakPlaysscalesduring thebreakBringsa bookHas waterwhileperformingGoes tooslow onthe 3rdetudeGoes toofast onthe 3rdetudeOilstheirvalvesMissesmost noteswhenperformingLeaves togo to thebathroomBrings ametronometo theplaying chairHitsthehigh CBrings acoloringbookBrings acrosswordBlastshigh C’sduring thebreakValvegetsstuckFallsasleepRoommonitorstuttersGetscaught upon ameasureTripsMiscountson the 1stetudeMiscountson the3rd etudeNails theopeningof the 3rdetudeGoes tooslow onthe 2ndetudeMissesthe keyGoes toofast onthe 1stetudeMissesthehigh CBlastslow C’s inthe breakHasRegionRoomBingoGreasestheirslidesMiscountson the2nd etudeBroughtabananaRoomtakes abreakPlaysscalesduring thebreakBringsa bookHas waterwhileperformingGoes tooslow onthe 3rdetudeGoes toofast onthe 3rdetudeOilstheirvalvesMissesmost noteswhenperformingLeaves togo to thebathroomBrings ametronometo theplaying chairHitsthehigh CBrings acoloringbookBrings acrosswordBlastshigh C’sduring thebreakValvegetsstuckFallsasleepRoommonitorstuttersGetscaught upon ameasure

Region Room Bingo! - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Trips
  2. Miscounts on the 1st etude
  3. Miscounts on the 3rd etude
  4. Nails the opening of the 3rd etude
  5. Goes too slow on the 2nd etude
  6. Misses the key
  7. Goes too fast on the 1st etude
  8. Misses the high C
  9. Blasts low C’s in the break
  10. Has Region Room Bingo
  11. Greases their slides
  12. Miscounts on the 2nd etude
  13. Brought a banana
  14. Room takes a break
  15. Plays scales during the break
  16. Brings a book
  17. Has water while performing
  18. Goes too slow on the 3rd etude
  19. Goes too fast on the 3rd etude
  20. Oils their valves
  21. Misses most notes when performing
  22. Leaves to go to the bathroom
  23. Brings a metronome to the playing chair
  24. Hits the high C
  25. Brings a coloring book
  26. Brings a crossword
  27. Blasts high C’s during the break
  28. Valve gets stuck
  29. Falls asleep
  30. Room monitor stutters
  31. Gets caught up on a measure