Goes toofast onthe 1stetudeMiscountson the3rd etudeFallsasleepHas waterwhileperformingBrings acrosswordGoes tooslow onthe 3rdetudeValvegetsstuckBrings acoloringbookGoes tooslow onthe 2ndetudeMissesthehigh CPlaysscalesduring thebreakBroughtabananaGetscaught upon ameasureHitsthehigh CMissesthe keyBlastslow C’s inthe breakGreasestheirslidesBrings ametronometo theplaying chairTripsRoomtakes abreakMissesmost noteswhenperformingLeaves togo to thebathroomHasRegionRoomBingoNails theopeningof the 3rdetudeBlastshigh C’sduring thebreakMiscountson the 1stetudeOilstheirvalvesBringsa bookGoes toofast onthe 3rdetudeRoommonitorstuttersMiscountson the2nd etudeGoes toofast onthe 1stetudeMiscountson the3rd etudeFallsasleepHas waterwhileperformingBrings acrosswordGoes tooslow onthe 3rdetudeValvegetsstuckBrings acoloringbookGoes tooslow onthe 2ndetudeMissesthehigh CPlaysscalesduring thebreakBroughtabananaGetscaught upon ameasureHitsthehigh CMissesthe keyBlastslow C’s inthe breakGreasestheirslidesBrings ametronometo theplaying chairTripsRoomtakes abreakMissesmost noteswhenperformingLeaves togo to thebathroomHasRegionRoomBingoNails theopeningof the 3rdetudeBlastshigh C’sduring thebreakMiscountson the 1stetudeOilstheirvalvesBringsa bookGoes toofast onthe 3rdetudeRoommonitorstuttersMiscountson the2nd etude

Region Room Bingo! - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Goes too fast on the 1st etude
  2. Miscounts on the 3rd etude
  3. Falls asleep
  4. Has water while performing
  5. Brings a crossword
  6. Goes too slow on the 3rd etude
  7. Valve gets stuck
  8. Brings a coloring book
  9. Goes too slow on the 2nd etude
  10. Misses the high C
  11. Plays scales during the break
  12. Brought a banana
  13. Gets caught up on a measure
  14. Hits the high C
  15. Misses the key
  16. Blasts low C’s in the break
  17. Greases their slides
  18. Brings a metronome to the playing chair
  19. Trips
  20. Room takes a break
  21. Misses most notes when performing
  22. Leaves to go to the bathroom
  23. Has Region Room Bingo
  24. Nails the opening of the 3rd etude
  25. Blasts high C’s during the break
  26. Miscounts on the 1st etude
  27. Oils their valves
  28. Brings a book
  29. Goes too fast on the 3rd etude
  30. Room monitor stutters
  31. Miscounts on the 2nd etude