Getscaught upon ameasureBlastslow C’s inthe breakMiscountson the3rd etudeGoes tooslow onthe 3rdetudeNails theopeningof the 3rdetudeBrings acoloringbookValvegetsstuckGreasestheirslidesRoommonitorstuttersGoes toofast onthe 3rdetudeMiscountson the 1stetudeHasRegionRoomBingoBrings ametronometo theplaying chairGoes toofast onthe 1stetudeTripsBrings acrosswordMiscountson the2nd etudePlaysscalesduring thebreakRoomtakes abreakBlastshigh C’sduring thebreakMissesthehigh CLeaves togo to thebathroomBroughtabananaFallsasleepHas waterwhileperformingHitsthehigh COilstheirvalvesGoes tooslow onthe 2ndetudeBringsa bookMissesthe keyMissesmost noteswhenperformingGetscaught upon ameasureBlastslow C’s inthe breakMiscountson the3rd etudeGoes tooslow onthe 3rdetudeNails theopeningof the 3rdetudeBrings acoloringbookValvegetsstuckGreasestheirslidesRoommonitorstuttersGoes toofast onthe 3rdetudeMiscountson the 1stetudeHasRegionRoomBingoBrings ametronometo theplaying chairGoes toofast onthe 1stetudeTripsBrings acrosswordMiscountson the2nd etudePlaysscalesduring thebreakRoomtakes abreakBlastshigh C’sduring thebreakMissesthehigh CLeaves togo to thebathroomBroughtabananaFallsasleepHas waterwhileperformingHitsthehigh COilstheirvalvesGoes tooslow onthe 2ndetudeBringsa bookMissesthe keyMissesmost noteswhenperforming

Region Room Bingo! - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Gets caught up on a measure
  2. Blasts low C’s in the break
  3. Miscounts on the 3rd etude
  4. Goes too slow on the 3rd etude
  5. Nails the opening of the 3rd etude
  6. Brings a coloring book
  7. Valve gets stuck
  8. Greases their slides
  9. Room monitor stutters
  10. Goes too fast on the 3rd etude
  11. Miscounts on the 1st etude
  12. Has Region Room Bingo
  13. Brings a metronome to the playing chair
  14. Goes too fast on the 1st etude
  15. Trips
  16. Brings a crossword
  17. Miscounts on the 2nd etude
  18. Plays scales during the break
  19. Room takes a break
  20. Blasts high C’s during the break
  21. Misses the high C
  22. Leaves to go to the bathroom
  23. Brought a banana
  24. Falls asleep
  25. Has water while performing
  26. Hits the high C
  27. Oils their valves
  28. Goes too slow on the 2nd etude
  29. Brings a book
  30. Misses the key
  31. Misses most notes when performing