Brings acrosswordPlaysscalesduring thebreakGetscaught upon ameasureValvegetsstuckMissesmost noteswhenperformingHasRegionRoomBingoGoes toofast onthe 3rdetudeHitsthehigh CBroughtabananaMiscountson the2nd etudeTripsMiscountson the3rd etudeNails theopeningof the 3rdetudeMissesthehigh CGreasestheirslidesBlastslow C’s inthe breakGoes tooslow onthe 3rdetudeBrings acoloringbookHas waterwhileperformingRoommonitorstuttersFallsasleepGoes tooslow onthe 2ndetudeOilstheirvalvesRoomtakes abreakMissesthe keyBringsa bookLeaves togo to thebathroomBlastshigh C’sduring thebreakGoes toofast onthe 1stetudeBrings ametronometo theplaying chairMiscountson the 1stetudeBrings acrosswordPlaysscalesduring thebreakGetscaught upon ameasureValvegetsstuckMissesmost noteswhenperformingHasRegionRoomBingoGoes toofast onthe 3rdetudeHitsthehigh CBroughtabananaMiscountson the2nd etudeTripsMiscountson the3rd etudeNails theopeningof the 3rdetudeMissesthehigh CGreasestheirslidesBlastslow C’s inthe breakGoes tooslow onthe 3rdetudeBrings acoloringbookHas waterwhileperformingRoommonitorstuttersFallsasleepGoes tooslow onthe 2ndetudeOilstheirvalvesRoomtakes abreakMissesthe keyBringsa bookLeaves togo to thebathroomBlastshigh C’sduring thebreakGoes toofast onthe 1stetudeBrings ametronometo theplaying chairMiscountson the 1stetude

Region Room Bingo! - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Brings a crossword
  2. Plays scales during the break
  3. Gets caught up on a measure
  4. Valve gets stuck
  5. Misses most notes when performing
  6. Has Region Room Bingo
  7. Goes too fast on the 3rd etude
  8. Hits the high C
  9. Brought a banana
  10. Miscounts on the 2nd etude
  11. Trips
  12. Miscounts on the 3rd etude
  13. Nails the opening of the 3rd etude
  14. Misses the high C
  15. Greases their slides
  16. Blasts low C’s in the break
  17. Goes too slow on the 3rd etude
  18. Brings a coloring book
  19. Has water while performing
  20. Room monitor stutters
  21. Falls asleep
  22. Goes too slow on the 2nd etude
  23. Oils their valves
  24. Room takes a break
  25. Misses the key
  26. Brings a book
  27. Leaves to go to the bathroom
  28. Blasts high C’s during the break
  29. Goes too fast on the 1st etude
  30. Brings a metronome to the playing chair
  31. Miscounts on the 1st etude