R when thetext remindsyou ofsomethingGive arating (1-5)for the storyand why? to askquestionsCommenton yourfriend'sretellingDraw an emojithat bestdescribesyour feelingafter readingBoxthesettingLift animportantquote andexplainSquigglylines forwords youdon'tunderstand[Resolution]Circle thecharactersYourfavouritecharacterand why<---> to linkpronouns orother nounphrases totheir referentsDraw apictureshowing ascene fromthe story! forinformationyou findsurprising(Problem)Retellstory toyourpartnerR when thetext remindsyou ofsomethingGive arating (1-5)for the storyand why? to askquestionsCommenton yourfriend'sretellingDraw an emojithat bestdescribesyour feelingafter readingBoxthesettingLift animportantquote andexplainSquigglylines forwords youdon'tunderstand[Resolution]Circle thecharactersYourfavouritecharacterand why<---> to linkpronouns orother nounphrases totheir referentsDraw apictureshowing ascene fromthe story! forinformationyou findsurprising(Problem)Retellstory toyourpartner

Annotation Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
  1. R when the text reminds you of something
  2. Give a rating (1-5) for the story and why
  3. ? to ask questions
  4. Comment on your friend's retelling
  5. Draw an emoji that best describes your feeling after reading
  6. Box the setting
  7. Lift an important quote and explain
  8. Squiggly lines for words you don't understand
  9. [Resolution]
  10. Circle the characters
  11. Your favourite character and why
  12. <---> to link pronouns or other noun phrases to their referents
  13. Draw a picture showing a scene from the story
  14. ! for information you find surprising
  15. (Problem)
  16. Retell story to your partner