Draw apictureshowing ascene fromthe storyR when thetext remindsyou ofsomething? to askquestionsCircle thecharactersLift animportantquote andexplainDraw an emojithat bestdescribesyour feelingafter reading[Resolution]Boxthesetting<---> to linkpronouns orother nounphrases totheir referentsRetellstory toyourpartnerSquigglylines forwords youdon'tunderstandCommenton yourfriend'sretelling! forinformationyou findsurprisingYourfavouritecharacterand whyGive arating (1-5)for the storyand why(Problem)Draw apictureshowing ascene fromthe storyR when thetext remindsyou ofsomething? to askquestionsCircle thecharactersLift animportantquote andexplainDraw an emojithat bestdescribesyour feelingafter reading[Resolution]Boxthesetting<---> to linkpronouns orother nounphrases totheir referentsRetellstory toyourpartnerSquigglylines forwords youdon'tunderstandCommenton yourfriend'sretelling! forinformationyou findsurprisingYourfavouritecharacterand whyGive arating (1-5)for the storyand why(Problem)

Annotation Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Draw a picture showing a scene from the story
  2. R when the text reminds you of something
  3. ? to ask questions
  4. Circle the characters
  5. Lift an important quote and explain
  6. Draw an emoji that best describes your feeling after reading
  7. [Resolution]
  8. Box the setting
  9. <---> to link pronouns or other noun phrases to their referents
  10. Retell story to your partner
  11. Squiggly lines for words you don't understand
  12. Comment on your friend's retelling
  13. ! for information you find surprising
  14. Your favourite character and why
  15. Give a rating (1-5) for the story and why
  16. (Problem)