Nerf to weak Killers We heard you dodging a question Skull Merchant rework cancelled Short term goals We're very excited to show you... We want to reduce frustration on both sides The PTB is a test Random perk rework Pallets Buff to strong killers We can't talk about that yet This is still a work in progress Make base kit This is actually harder to fix than it seems feature not a bug Hand holding long term goals You'll see more on that... eventually We looked at the data Project Health Mentioned Ignoring chat We don't want to commit to anything We don't want to punish players Nerf to weak Killers We heard you dodging a question Skull Merchant rework cancelled Short term goals We're very excited to show you... We want to reduce frustration on both sides The PTB is a test Random perk rework Pallets Buff to strong killers We can't talk about that yet This is still a work in progress Make base kit This is actually harder to fix than it seems feature not a bug Hand holding long term goals You'll see more on that... eventually We looked at the data Project Health Mentioned Ignoring chat We don't want to commit to anything We don't want to punish players
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Nerf to weak Killers
We heard you
dodging a question
Skull Merchant rework cancelled
Short term goals
We're very excited to show you...
We want to reduce frustration on both sides
The PTB is a test
Random perk rework
Pallets
Buff to strong killers
We can't talk about that yet
This is still a work in progress
Make base kit
This is actually harder to fix than it seems
feature not a bug
Hand holding
long term goals
You'll see more on that... eventually
We looked at the data
Project Health Mentioned
Ignoring chat
We don't want to commit to anything
We don't want to punish players