DamagegraceSavesomeoneUse allactionsfirstMakea dealTameananimalDefeatsomeonewithwisdomDamagewisdomMakeyour ownlife harderUncomfortablesituationDefeatsomeonewithsenseTragicbackstoryCreatea bondDamagecourageGet"hardcut"Rolla 2Lose acompanionCommandloreUse allyouritemsLast-hitapersonRolla 14DamagebloodDefeatsomeonewith graceCollateraldamageLose abondDefeatsomeonewithcourageDamagesenseDamagegraceSavesomeoneUse allactionsfirstMakea dealTameananimalDefeatsomeonewithwisdomDamagewisdomMakeyour ownlife harderUncomfortablesituationDefeatsomeonewithsenseTragicbackstoryCreatea bondDamagecourageGet"hardcut"Rolla 2Lose acompanionCommandloreUse allyouritemsLast-hitapersonRolla 14DamagebloodDefeatsomeonewith graceCollateraldamageLose abondDefeatsomeonewithcourageDamagesense

Fellowship 2e - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Damage grace
  2. Save someone
  3. Use all actions first
  4. Make a deal
  5. Tame an animal
  6. Defeat someone with wisdom
  7. Damage wisdom
  8. Make your own life harder
  9. Uncomfortable situation
  10. Defeat someone with sense
  11. Tragic backstory
  12. Create a bond
  13. Damage courage
  14. Get "hard cut"
  15. Roll a 2
  16. Lose a companion
  17. Command lore
  18. Use all your items
  19. Last-hit a person
  20. Roll a 14
  21. Damage blood
  22. Defeat someone with grace
  23. Collateral damage
  24. Lose a bond
  25. Defeat someone with courage
  26. Damage sense