DefeatsomeonewithsenseLast-hitapersonDefeatsomeonewithcourageRolla 14Use allyouritemsDamagecourageGet"hardcut"CollateraldamageDefeatsomeonewith graceRolla 2Createa bondUse allactionsfirstDamagesenseDamagebloodDefeatsomeonewithwisdomDamagegraceTameananimalMakeyour ownlife harderDamagewisdomTragicbackstoryLose acompanionMakea dealLose abondSavesomeoneCommandloreUncomfortablesituationDefeatsomeonewithsenseLast-hitapersonDefeatsomeonewithcourageRolla 14Use allyouritemsDamagecourageGet"hardcut"CollateraldamageDefeatsomeonewith graceRolla 2Createa bondUse allactionsfirstDamagesenseDamagebloodDefeatsomeonewithwisdomDamagegraceTameananimalMakeyour ownlife harderDamagewisdomTragicbackstoryLose acompanionMakea dealLose abondSavesomeoneCommandloreUncomfortablesituation

Fellowship 2e - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Defeat someone with sense
  2. Last-hit a person
  3. Defeat someone with courage
  4. Roll a 14
  5. Use all your items
  6. Damage courage
  7. Get "hard cut"
  8. Collateral damage
  9. Defeat someone with grace
  10. Roll a 2
  11. Create a bond
  12. Use all actions first
  13. Damage sense
  14. Damage blood
  15. Defeat someone with wisdom
  16. Damage grace
  17. Tame an animal
  18. Make your own life harder
  19. Damage wisdom
  20. Tragic backstory
  21. Lose a companion
  22. Make a deal
  23. Lose a bond
  24. Save someone
  25. Command lore
  26. Uncomfortable situation