DamagegraceDefeatsomeonewithcourageLast-hitapersonDamagebloodUse allactionsfirstMakeyour ownlife harderCommandloreMakea dealDefeatsomeonewith graceGet"hardcut"Use allyouritemsDamagewisdomLose abondDefeatsomeonewithwisdomTameananimalDamagecourageTragicbackstoryDefeatsomeonewithsenseUncomfortablesituationRolla 2CollateraldamageSavesomeoneDamagesenseRolla 14Createa bondLose acompanionDamagegraceDefeatsomeonewithcourageLast-hitapersonDamagebloodUse allactionsfirstMakeyour ownlife harderCommandloreMakea dealDefeatsomeonewith graceGet"hardcut"Use allyouritemsDamagewisdomLose abondDefeatsomeonewithwisdomTameananimalDamagecourageTragicbackstoryDefeatsomeonewithsenseUncomfortablesituationRolla 2CollateraldamageSavesomeoneDamagesenseRolla 14Createa bondLose acompanion

Fellowship 2e - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Damage grace
  2. Defeat someone with courage
  3. Last-hit a person
  4. Damage blood
  5. Use all actions first
  6. Make your own life harder
  7. Command lore
  8. Make a deal
  9. Defeat someone with grace
  10. Get "hard cut"
  11. Use all your items
  12. Damage wisdom
  13. Lose a bond
  14. Defeat someone with wisdom
  15. Tame an animal
  16. Damage courage
  17. Tragic backstory
  18. Defeat someone with sense
  19. Uncomfortable situation
  20. Roll a 2
  21. Collateral damage
  22. Save someone
  23. Damage sense
  24. Roll a 14
  25. Create a bond
  26. Lose a companion