UncomfortablesituationSavesomeoneMakea dealDefeatsomeonewithwisdomDefeatsomeonewith graceDamagewisdomCollateraldamageRolla 14DefeatsomeonewithsenseLose acompanionLast-hitapersonCreatea bondUse allyouritemsMakeyour ownlife harderTameananimalLose abondDefeatsomeonewithcourageRolla 2TragicbackstoryGet"hardcut"DamagecourageDamagebloodCommandloreUse allactionsfirstDamagegraceDamagesenseUncomfortablesituationSavesomeoneMakea dealDefeatsomeonewithwisdomDefeatsomeonewith graceDamagewisdomCollateraldamageRolla 14DefeatsomeonewithsenseLose acompanionLast-hitapersonCreatea bondUse allyouritemsMakeyour ownlife harderTameananimalLose abondDefeatsomeonewithcourageRolla 2TragicbackstoryGet"hardcut"DamagecourageDamagebloodCommandloreUse allactionsfirstDamagegraceDamagesense

Fellowship 2e - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Uncomfortable situation
  2. Save someone
  3. Make a deal
  4. Defeat someone with wisdom
  5. Defeat someone with grace
  6. Damage wisdom
  7. Collateral damage
  8. Roll a 14
  9. Defeat someone with sense
  10. Lose a companion
  11. Last-hit a person
  12. Create a bond
  13. Use all your items
  14. Make your own life harder
  15. Tame an animal
  16. Lose a bond
  17. Defeat someone with courage
  18. Roll a 2
  19. Tragic backstory
  20. Get "hard cut"
  21. Damage courage
  22. Damage blood
  23. Command lore
  24. Use all actions first
  25. Damage grace
  26. Damage sense