DefeatsomeonewithsenseRolla 2DamagesenseUncomfortablesituationGet"hardcut"TameananimalDefeatsomeonewith graceDamagebloodDamagegraceCreatea bondTragicbackstorySavesomeoneCommandloreDamagecourageLast-hitapersonLose acompanionUse allyouritemsCollateraldamageRolla 14DefeatsomeonewithcourageDefeatsomeonewithwisdomMakea dealUse allactionsfirstMakeyour ownlife harderLose abondDamagewisdomDefeatsomeonewithsenseRolla 2DamagesenseUncomfortablesituationGet"hardcut"TameananimalDefeatsomeonewith graceDamagebloodDamagegraceCreatea bondTragicbackstorySavesomeoneCommandloreDamagecourageLast-hitapersonLose acompanionUse allyouritemsCollateraldamageRolla 14DefeatsomeonewithcourageDefeatsomeonewithwisdomMakea dealUse allactionsfirstMakeyour ownlife harderLose abondDamagewisdom

Fellowship 2e - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Defeat someone with sense
  2. Roll a 2
  3. Damage sense
  4. Uncomfortable situation
  5. Get "hard cut"
  6. Tame an animal
  7. Defeat someone with grace
  8. Damage blood
  9. Damage grace
  10. Create a bond
  11. Tragic backstory
  12. Save someone
  13. Command lore
  14. Damage courage
  15. Last-hit a person
  16. Lose a companion
  17. Use all your items
  18. Collateral damage
  19. Roll a 14
  20. Defeat someone with courage
  21. Defeat someone with wisdom
  22. Make a deal
  23. Use all actions first
  24. Make your own life harder
  25. Lose a bond
  26. Damage wisdom