Defeatsomeonewith graceLose acompanionCommandloreMakea dealDamagecourageUse allactionsfirstDefeatsomeonewithcourageDamagewisdomDefeatsomeonewithsenseLose abondUse allyouritemsTameananimalMakeyour ownlife harderDamagesenseDamagegraceCreatea bondTragicbackstoryCollateraldamageRolla 2DamagebloodRolla 14Last-hitapersonSavesomeoneDefeatsomeonewithwisdomGet"hardcut"UncomfortablesituationDefeatsomeonewith graceLose acompanionCommandloreMakea dealDamagecourageUse allactionsfirstDefeatsomeonewithcourageDamagewisdomDefeatsomeonewithsenseLose abondUse allyouritemsTameananimalMakeyour ownlife harderDamagesenseDamagegraceCreatea bondTragicbackstoryCollateraldamageRolla 2DamagebloodRolla 14Last-hitapersonSavesomeoneDefeatsomeonewithwisdomGet"hardcut"Uncomfortablesituation

Fellowship 2e - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Defeat someone with grace
  2. Lose a companion
  3. Command lore
  4. Make a deal
  5. Damage courage
  6. Use all actions first
  7. Defeat someone with courage
  8. Damage wisdom
  9. Defeat someone with sense
  10. Lose a bond
  11. Use all your items
  12. Tame an animal
  13. Make your own life harder
  14. Damage sense
  15. Damage grace
  16. Create a bond
  17. Tragic backstory
  18. Collateral damage
  19. Roll a 2
  20. Damage blood
  21. Roll a 14
  22. Last-hit a person
  23. Save someone
  24. Defeat someone with wisdom
  25. Get "hard cut"
  26. Uncomfortable situation