Chrono- logical Order Mood Plot Moral First Person Point of View Authors Purpose Summary Text Structure Conflict Personi- fication Persuade Tone Third Person Point of View Simile Theme Falling Action Hyperbole Third Person Omniscient Imagery Indepen- dent Clause Alliteration Climax Metaphor Compare and Contrast Motive Resolution Infer Dependent Clause Rising Action Chrono- logical Order Mood Plot Moral First Person Point of View Authors Purpose Summary Text Structure Conflict Personi- fication Persuade Tone Third Person Point of View Simile Theme Falling Action Hyperbole Third Person Omniscient Imagery Indepen- dent Clause Alliteration Climax Metaphor Compare and Contrast Motive Resolution Infer Dependent Clause Rising Action
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Chrono-logical
Order
Mood
Plot
Moral
First Person Point of View
Authors Purpose
Summary
Text Structure
Conflict
Personi-fication
Persuade
Tone
Third Person Point of View
Simile
Theme
Falling Action
Hyperbole
Third Person Omniscient
Imagery
Indepen-dent Clause
Alliteration
Climax
Metaphor
Compare and Contrast
Motive
Resolution
Infer
Dependent Clause
Rising Action