Tone Personi- fication Chrono- logical Order Third Person Omniscient Infer Text Structure Resolution Theme Climax Alliteration Metaphor Dependent Clause Falling Action Authors Purpose Plot Mood Indepen- dent Clause Imagery Persuade First Person Point of View Conflict Third Person Point of View Motive Compare and Contrast Simile Rising Action Hyperbole Moral Summary Tone Personi- fication Chrono- logical Order Third Person Omniscient Infer Text Structure Resolution Theme Climax Alliteration Metaphor Dependent Clause Falling Action Authors Purpose Plot Mood Indepen- dent Clause Imagery Persuade First Person Point of View Conflict Third Person Point of View Motive Compare and Contrast Simile Rising Action Hyperbole Moral Summary
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Tone
Personi-fication
Chrono-logical
Order
Third Person Omniscient
Infer
Text Structure
Resolution
Theme
Climax
Alliteration
Metaphor
Dependent Clause
Falling Action
Authors Purpose
Plot
Mood
Indepen-dent Clause
Imagery
Persuade
First Person Point of View
Conflict
Third Person Point of View
Motive
Compare and Contrast
Simile
Rising Action
Hyperbole
Moral
Summary