Infer Hyperbole Motive Falling Action Theme Dependent Clause Summary Imagery Chrono- logical Order Alliteration Plot Tone Simile Persuade Moral Indepen- dent Clause Metaphor Third Person Omniscient Resolution First Person Point of View Mood Text Structure Authors Purpose Rising Action Compare and Contrast Personi- fication Conflict Climax Third Person Point of View Infer Hyperbole Motive Falling Action Theme Dependent Clause Summary Imagery Chrono- logical Order Alliteration Plot Tone Simile Persuade Moral Indepen- dent Clause Metaphor Third Person Omniscient Resolution First Person Point of View Mood Text Structure Authors Purpose Rising Action Compare and Contrast Personi- fication Conflict Climax Third Person Point of View
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Infer
Hyperbole
Motive
Falling Action
Theme
Dependent Clause
Summary
Imagery
Chrono-logical
Order
Alliteration
Plot
Tone
Simile
Persuade
Moral
Indepen-dent Clause
Metaphor
Third Person Omniscient
Resolution
First Person Point of View
Mood
Text Structure
Authors Purpose
Rising Action
Compare and Contrast
Personi-fication
Conflict
Climax
Third Person Point of View