SibilanceEuphemismFlashbackMetaphorAlliterationRisingActionStanzaAllusionRhetoricalquestionStream ofconsciousnessMetonymySoliloquyVoiceAnalogySettingFallingActionParodySymbolismClimaxPlotEpiphanyRhythmPersonificationAphorismHyperboleOnomatopoeiaPunSimileIrony(dramatic,situational,verbal)ConflictStyleDenotationProtagonistAntithesisColloquialismAtmosphereNarratorVerisimilitudeAnaphoraAssonanceDictionTragedyConsonanceSuspenseAntagonistExpositionGenreParadoxOxymoronCharacterizationSynecdocheRepetitionAllegoryJuxtapositionMotifUnderstatementDenouementSyntaxMoodToneMeterParallelismPoint ofview (first,second,third person)ThemeStructureSatireConnotationArchetypeFigurativeLanguageForeshadowingPathosRhymeschemeImagerySibilanceEuphemismFlashbackMetaphorAlliterationRisingActionStanzaAllusionRhetoricalquestionStream ofconsciousnessMetonymySoliloquyVoiceAnalogySettingFallingActionParodySymbolismClimaxPlotEpiphanyRhythmPersonificationAphorismHyperboleOnomatopoeiaPunSimileIrony(dramatic,situational,verbal)ConflictStyleDenotationProtagonistAntithesisColloquialismAtmosphereNarratorVerisimilitudeAnaphoraAssonanceDictionTragedyConsonanceSuspenseAntagonistExpositionGenreParadoxOxymoronCharacterizationSynecdocheRepetitionAllegoryJuxtapositionMotifUnderstatementDenouementSyntaxMoodToneMeterParallelismPoint ofview (first,second,third person)ThemeStructureSatireConnotationArchetypeFigurativeLanguageForeshadowingPathosRhymeschemeImagery

HS ENG 1 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Sibilance
  2. Euphemism
  3. Flashback
  4. Metaphor
  5. Alliteration
  6. Rising Action
  7. Stanza
  8. Allusion
  9. Rhetorical question
  10. Stream of consciousness
  11. Metonymy
  12. Soliloquy
  13. Voice
  14. Analogy
  15. Setting
  16. Falling Action
  17. Parody
  18. Symbolism
  19. Climax
  20. Plot
  21. Epiphany
  22. Rhythm
  23. Personification
  24. Aphorism
  25. Hyperbole
  26. Onomatopoeia
  27. Pun
  28. Simile
  29. Irony (dramatic, situational, verbal)
  30. Conflict
  31. Style
  32. Denotation
  33. Protagonist
  34. Antithesis
  35. Colloquialism
  36. Atmosphere
  37. Narrator
  38. Verisimilitude
  39. Anaphora
  40. Assonance
  41. Diction
  42. Tragedy
  43. Consonance
  44. Suspense
  45. Antagonist
  46. Exposition
  47. Genre
  48. Paradox
  49. Oxymoron
  50. Characterization
  51. Synecdoche
  52. Repetition
  53. Allegory
  54. Juxtaposition
  55. Motif
  56. Understatement
  57. Denouement
  58. Syntax
  59. Mood
  60. Tone
  61. Meter
  62. Parallelism
  63. Point of view (first, second, third person)
  64. Theme
  65. Structure
  66. Satire
  67. Connotation
  68. Archetype
  69. Figurative Language
  70. Foreshadowing
  71. Pathos
  72. Rhyme scheme
  73. Imagery