shielddrop > djwave landoff > ff kickland afullychargedf-smashoffstageNayruKOshieldbreak4xup-throwchaingrabcombooff ofnairbackthrowKO stage-spike kick  hair flip idleanimationduringgameplayget aRQstomp> up-air KOf-tiltKOinner hitboxd-tilt spikeat ledgeKOlivepast200%take astockw/o kickget bothhits ofd-smashd-tilt >up-tiltKOrising stomp> kick theirmissed techKO intwohitscombo offof reverseweak kickNairKOdoubledairKOhit aDin'sclip5pummelsshielddrop > djwave landoff > ff kickland afullychargedf-smashoffstageNayruKOshieldbreak4xup-throwchaingrabcombooff ofnairbackthrowKO stage-spike kick  hair flip idleanimationduringgameplayget aRQstomp> up-air KOf-tiltKOinner hitboxd-tilt spikeat ledgeKOlivepast200%take astockw/o kickget bothhits ofd-smashd-tilt >up-tiltKOrising stomp> kick theirmissed techKO intwohitscombo offof reverseweak kickNairKOdoubledairKOhit aDin'sclip5pummels

SSBM Zelda Bingo #1 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. shield drop > dj wave land off > ff kick
  2. land a fully charged f-smash
  3. offstage Nayru KO
  4. shield break
  5. 4x up-throw chain grab
  6. combo off of nair
  7. backthrow KO
  8. stage-spike kick
  9. hair flip idle animation during gameplay
  10. get a RQ
  11. stomp > up-air KO
  12. f-tilt KO
  13. inner hitbox d-tilt spike at ledge KO
  14. live past 200%
  15. take a stock w/o kick
  16. get both hits of d-smash
  17. d-tilt > up-tilt KO
  18. rising stomp > kick their missed tech
  19. KO in two hits
  20. combo off of reverse weak kick
  21. Nair KO
  22. double dair KO
  23. hit a Din's clip
  24. 5 pummels