get aRQhair flip idleanimationduringgameplayshielddrop > djwave landoff > ff kick5pummelsdoubledairKOd-tilt >up-tiltKOcombooff ofnairstomp> up-air KOKO intwohitscombo offof reverseweak kickoffstageNayruKOinner hitboxd-tilt spikeat ledgeKOtake astockw/o kickget bothhits ofd-smash stage-spike kick  NairKObackthrowKOf-tiltKOhit aDin'scliprising stomp> kick theirmissed techlivepast200%shieldbreak4xup-throwchaingrabland afullychargedf-smashget aRQhair flip idleanimationduringgameplayshielddrop > djwave landoff > ff kick5pummelsdoubledairKOd-tilt >up-tiltKOcombooff ofnairstomp> up-air KOKO intwohitscombo offof reverseweak kickoffstageNayruKOinner hitboxd-tilt spikeat ledgeKOtake astockw/o kickget bothhits ofd-smash stage-spike kick  NairKObackthrowKOf-tiltKOhit aDin'scliprising stomp> kick theirmissed techlivepast200%shieldbreak4xup-throwchaingrabland afullychargedf-smash

SSBM Zelda Bingo #1 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. get a RQ
  2. hair flip idle animation during gameplay
  3. shield drop > dj wave land off > ff kick
  4. 5 pummels
  5. double dair KO
  6. d-tilt > up-tilt KO
  7. combo off of nair
  8. stomp > up-air KO
  9. KO in two hits
  10. combo off of reverse weak kick
  11. offstage Nayru KO
  12. inner hitbox d-tilt spike at ledge KO
  13. take a stock w/o kick
  14. get both hits of d-smash
  15. stage-spike kick
  16. Nair KO
  17. backthrow KO
  18. f-tilt KO
  19. hit a Din's clip
  20. rising stomp > kick their missed tech
  21. live past 200%
  22. shield break
  23. 4x up-throw chain grab
  24. land a fully charged f-smash