live past 200% backthrow KO rising stomp > kick their missed tech take a stock w/o kick double dair KO 4x up-throw chain grab shield drop > dj wave land off > ff kick f-tilt KO d-tilt > up-tilt KO hit a Din's clip Nair KO KO in two hits inner hitbox d-tilt spike at ledge KO get a RQ 5 pummels stage- spike kick hair flip idle animation during gameplay combo off of nair combo off of reverse weak kick stomp > up- air KO offstage Nayru KO get both hits of d-smash land a fully charged f-smash shield break live past 200% backthrow KO rising stomp > kick their missed tech take a stock w/o kick double dair KO 4x up-throw chain grab shield drop > dj wave land off > ff kick f-tilt KO d-tilt > up-tilt KO hit a Din's clip Nair KO KO in two hits inner hitbox d-tilt spike at ledge KO get a RQ 5 pummels stage- spike kick hair flip idle animation during gameplay combo off of nair combo off of reverse weak kick stomp > up- air KO offstage Nayru KO get both hits of d-smash land a fully charged f-smash shield break
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
live past 200%
backthrow KO
rising stomp > kick their missed tech
take a stock w/o kick
double dair KO
4x
up-throw chain grab
shield drop > dj wave land off > ff kick
f-tilt KO
d-tilt > up-tilt KO
hit a Din's clip
Nair KO
KO in two hits
inner hitbox
d-tilt spike at ledge KO
get a RQ
5 pummels
stage-spike kick
hair flip idle animation during gameplay
combo off of nair
combo off of reverse weak kick
stomp > up-air KO
offstage Nayru KO
get both hits of
d-smash
land a fully charged
f-smash
shield break