land afullychargedf-smashNairKOrising stomp> kick theirmissed techinner hitboxd-tilt spikeat ledgeKOlivepast200%shieldbreak5pummelsoffstageNayruKOcombooff ofnair4xup-throwchaingrabstomp> up-air KOd-tilt >up-tiltKOget aRQf-tiltKObackthrowKOKO intwohitshit aDin'scliptake astockw/o kickdoubledairKOhair flip idleanimationduringgameplayget bothhits ofd-smashshielddrop > djwave landoff > ff kickcombo offof reverseweak kick stage-spike kick  land afullychargedf-smashNairKOrising stomp> kick theirmissed techinner hitboxd-tilt spikeat ledgeKOlivepast200%shieldbreak5pummelsoffstageNayruKOcombooff ofnair4xup-throwchaingrabstomp> up-air KOd-tilt >up-tiltKOget aRQf-tiltKObackthrowKOKO intwohitshit aDin'scliptake astockw/o kickdoubledairKOhair flip idleanimationduringgameplayget bothhits ofd-smashshielddrop > djwave landoff > ff kickcombo offof reverseweak kick stage-spike kick  

SSBM Zelda Bingo #1 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. land a fully charged f-smash
  2. Nair KO
  3. rising stomp > kick their missed tech
  4. inner hitbox d-tilt spike at ledge KO
  5. live past 200%
  6. shield break
  7. 5 pummels
  8. offstage Nayru KO
  9. combo off of nair
  10. 4x up-throw chain grab
  11. stomp > up-air KO
  12. d-tilt > up-tilt KO
  13. get a RQ
  14. f-tilt KO
  15. backthrow KO
  16. KO in two hits
  17. hit a Din's clip
  18. take a stock w/o kick
  19. double dair KO
  20. hair flip idle animation during gameplay
  21. get both hits of d-smash
  22. shield drop > dj wave land off > ff kick
  23. combo off of reverse weak kick
  24. stage-spike kick