take astockw/o kickrising stomp> kick theirmissed techhair flip idleanimationduringgameplayf-tiltKOland afullychargedf-smashhit aDin'sclipdoubledairKOcombooff ofnairget bothhits ofd-smashlivepast200%offstageNayruKONairKObackthrowKO stage-spike kick  5pummelsKO intwohitsshielddrop > djwave landoff > ff kickget aRQd-tilt >up-tiltKOshieldbreakinner hitboxd-tilt spikeat ledgeKOstomp> up-air KOcombo offof reverseweak kick4xup-throwchaingrabtake astockw/o kickrising stomp> kick theirmissed techhair flip idleanimationduringgameplayf-tiltKOland afullychargedf-smashhit aDin'sclipdoubledairKOcombooff ofnairget bothhits ofd-smashlivepast200%offstageNayruKONairKObackthrowKO stage-spike kick  5pummelsKO intwohitsshielddrop > djwave landoff > ff kickget aRQd-tilt >up-tiltKOshieldbreakinner hitboxd-tilt spikeat ledgeKOstomp> up-air KOcombo offof reverseweak kick4xup-throwchaingrab

SSBM Zelda Bingo #1 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
  1. take a stock w/o kick
  2. rising stomp > kick their missed tech
  3. hair flip idle animation during gameplay
  4. f-tilt KO
  5. land a fully charged f-smash
  6. hit a Din's clip
  7. double dair KO
  8. combo off of nair
  9. get both hits of d-smash
  10. live past 200%
  11. offstage Nayru KO
  12. Nair KO
  13. backthrow KO
  14. stage-spike kick
  15. 5 pummels
  16. KO in two hits
  17. shield drop > dj wave land off > ff kick
  18. get a RQ
  19. d-tilt > up-tilt KO
  20. shield break
  21. inner hitbox d-tilt spike at ledge KO
  22. stomp > up-air KO
  23. combo off of reverse weak kick
  24. 4x up-throw chain grab