d-tilt >up-tiltKOland afullychargedf-smashcombo offof reverseweak kickoffstageNayruKOinner hitboxd-tilt spikeat ledgeKOlivepast200%take astockw/o kickhair flip idleanimationduringgameplayrising stomp> kick theirmissed techget aRQ stage-spike kick  combooff ofnairshielddrop > djwave landoff > ff kick4xup-throwchaingrabKO intwohitshit aDin'sclipstomp> up-air KObackthrowKOdoubledairKONairKOf-tiltKOshieldbreak5pummelsget bothhits ofd-smashd-tilt >up-tiltKOland afullychargedf-smashcombo offof reverseweak kickoffstageNayruKOinner hitboxd-tilt spikeat ledgeKOlivepast200%take astockw/o kickhair flip idleanimationduringgameplayrising stomp> kick theirmissed techget aRQ stage-spike kick  combooff ofnairshielddrop > djwave landoff > ff kick4xup-throwchaingrabKO intwohitshit aDin'sclipstomp> up-air KObackthrowKOdoubledairKONairKOf-tiltKOshieldbreak5pummelsget bothhits ofd-smash

SSBM Zelda Bingo #1 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. d-tilt > up-tilt KO
  2. land a fully charged f-smash
  3. combo off of reverse weak kick
  4. offstage Nayru KO
  5. inner hitbox d-tilt spike at ledge KO
  6. live past 200%
  7. take a stock w/o kick
  8. hair flip idle animation during gameplay
  9. rising stomp > kick their missed tech
  10. get a RQ
  11. stage-spike kick
  12. combo off of nair
  13. shield drop > dj wave land off > ff kick
  14. 4x up-throw chain grab
  15. KO in two hits
  16. hit a Din's clip
  17. stomp > up-air KO
  18. backthrow KO
  19. double dair KO
  20. Nair KO
  21. f-tilt KO
  22. shield break
  23. 5 pummels
  24. get both hits of d-smash