Nair KO backthrow KO get both hits of d-smash f-tilt KO inner hitbox d-tilt spike at ledge KO hit a Din's clip d-tilt > up-tilt KO 5 pummels get a RQ combo off of reverse weak kick KO in two hits offstage Nayru KO live past 200% hair flip idle animation during gameplay stage- spike kick 4x up-throw chain grab land a fully charged f-smash shield break shield drop > dj wave land off > ff kick double dair KO combo off of nair rising stomp > kick their missed tech stomp > up- air KO take a stock w/o kick Nair KO backthrow KO get both hits of d-smash f-tilt KO inner hitbox d-tilt spike at ledge KO hit a Din's clip d-tilt > up-tilt KO 5 pummels get a RQ combo off of reverse weak kick KO in two hits offstage Nayru KO live past 200% hair flip idle animation during gameplay stage- spike kick 4x up-throw chain grab land a fully charged f-smash shield break shield drop > dj wave land off > ff kick double dair KO combo off of nair rising stomp > kick their missed tech stomp > up- air KO take a stock w/o kick
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Nair KO
backthrow KO
get both hits of
d-smash
f-tilt KO
inner hitbox
d-tilt spike at ledge KO
hit a Din's clip
d-tilt > up-tilt KO
5 pummels
get a RQ
combo off of reverse weak kick
KO in two hits
offstage Nayru KO
live past 200%
hair flip idle animation during gameplay
stage-spike kick
4x
up-throw chain grab
land a fully charged
f-smash
shield break
shield drop > dj wave land off > ff kick
double dair KO
combo off of nair
rising stomp > kick their missed tech
stomp > up-air KO
take a stock w/o kick