d-tilt >up-tiltKOget bothhits ofd-smash stage-spike kick  combo offof reverseweak kickrising stomp> kick theirmissed techf-tiltKOshieldbreakoffstageNayruKOstomp> up-air KOcombooff ofnairget aRQKO intwohitsland afullychargedf-smashtake astockw/o kickhair flip idleanimationduringgameplaybackthrowKOhit aDin'sclipshielddrop > djwave landoff > ff kick4xup-throwchaingrabdoubledairKONairKOlivepast200%5pummelsinner hitboxd-tilt spikeat ledgeKOd-tilt >up-tiltKOget bothhits ofd-smash stage-spike kick  combo offof reverseweak kickrising stomp> kick theirmissed techf-tiltKOshieldbreakoffstageNayruKOstomp> up-air KOcombooff ofnairget aRQKO intwohitsland afullychargedf-smashtake astockw/o kickhair flip idleanimationduringgameplaybackthrowKOhit aDin'sclipshielddrop > djwave landoff > ff kick4xup-throwchaingrabdoubledairKONairKOlivepast200%5pummelsinner hitboxd-tilt spikeat ledgeKO

SSBM Zelda Bingo #1 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. d-tilt > up-tilt KO
  2. get both hits of d-smash
  3. stage-spike kick
  4. combo off of reverse weak kick
  5. rising stomp > kick their missed tech
  6. f-tilt KO
  7. shield break
  8. offstage Nayru KO
  9. stomp > up-air KO
  10. combo off of nair
  11. get a RQ
  12. KO in two hits
  13. land a fully charged f-smash
  14. take a stock w/o kick
  15. hair flip idle animation during gameplay
  16. backthrow KO
  17. hit a Din's clip
  18. shield drop > dj wave land off > ff kick
  19. 4x up-throw chain grab
  20. double dair KO
  21. Nair KO
  22. live past 200%
  23. 5 pummels
  24. inner hitbox d-tilt spike at ledge KO