live past 200% backthrow KO KO in two hits d-tilt > up-tilt KO rising stomp > kick their missed tech 4x up-throw chain grab hit a Din's clip combo off of nair inner hitbox d-tilt spike at ledge KO combo off of reverse weak kick stomp > up- air KO land a fully charged f-smash hair flip idle animation during gameplay 5 pummels take a stock w/o kick double dair KO get both hits of d-smash offstage Nayru KO f-tilt KO stage- spike kick Nair KO get a RQ shield drop > dj wave land off > ff kick shield break live past 200% backthrow KO KO in two hits d-tilt > up-tilt KO rising stomp > kick their missed tech 4x up-throw chain grab hit a Din's clip combo off of nair inner hitbox d-tilt spike at ledge KO combo off of reverse weak kick stomp > up- air KO land a fully charged f-smash hair flip idle animation during gameplay 5 pummels take a stock w/o kick double dair KO get both hits of d-smash offstage Nayru KO f-tilt KO stage- spike kick Nair KO get a RQ shield drop > dj wave land off > ff kick shield break
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
live past 200%
backthrow KO
KO in two hits
d-tilt > up-tilt KO
rising stomp > kick their missed tech
4x
up-throw chain grab
hit a Din's clip
combo off of nair
inner hitbox
d-tilt spike at ledge KO
combo off of reverse weak kick
stomp > up-air KO
land a fully charged
f-smash
hair flip idle animation during gameplay
5 pummels
take a stock w/o kick
double dair KO
get both hits of
d-smash
offstage Nayru KO
f-tilt KO
stage-spike kick
Nair KO
get a RQ
shield drop > dj wave land off > ff kick
shield break