inner hitboxd-tilt spikeat ledgeKOcombooff ofnairKO intwohitslivepast200% stage-spike kick  get aRQ4xup-throwchaingrabNairKOhit aDin'sclipcombo offof reverseweak kickd-tilt >up-tiltKOtake astockw/o kick5pummelsrising stomp> kick theirmissed techbackthrowKOoffstageNayruKOshielddrop > djwave landoff > ff kickstomp> up-air KOshieldbreakhair flip idleanimationduringgameplayf-tiltKOdoubledairKOland afullychargedf-smashget bothhits ofd-smashinner hitboxd-tilt spikeat ledgeKOcombooff ofnairKO intwohitslivepast200% stage-spike kick  get aRQ4xup-throwchaingrabNairKOhit aDin'sclipcombo offof reverseweak kickd-tilt >up-tiltKOtake astockw/o kick5pummelsrising stomp> kick theirmissed techbackthrowKOoffstageNayruKOshielddrop > djwave landoff > ff kickstomp> up-air KOshieldbreakhair flip idleanimationduringgameplayf-tiltKOdoubledairKOland afullychargedf-smashget bothhits ofd-smash

SSBM Zelda Bingo #1 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. inner hitbox d-tilt spike at ledge KO
  2. combo off of nair
  3. KO in two hits
  4. live past 200%
  5. stage-spike kick
  6. get a RQ
  7. 4x up-throw chain grab
  8. Nair KO
  9. hit a Din's clip
  10. combo off of reverse weak kick
  11. d-tilt > up-tilt KO
  12. take a stock w/o kick
  13. 5 pummels
  14. rising stomp > kick their missed tech
  15. backthrow KO
  16. offstage Nayru KO
  17. shield drop > dj wave land off > ff kick
  18. stomp > up-air KO
  19. shield break
  20. hair flip idle animation during gameplay
  21. f-tilt KO
  22. double dair KO
  23. land a fully charged f-smash
  24. get both hits of d-smash