take astockw/o kickstomp> up-air KONairKOcombooff ofnair stage-spike kick  inner hitboxd-tilt spikeat ledgeKO4xup-throwchaingrabget bothhits ofd-smashshieldbreakrising stomp> kick theirmissed techbackthrowKOd-tilt >up-tiltKOdoubledairKOcombo offof reverseweak kickland afullychargedf-smashshielddrop > djwave landoff > ff kick5pummelsf-tiltKOget aRQKO intwohitshair flip idleanimationduringgameplayoffstageNayruKOlivepast200%hit aDin'scliptake astockw/o kickstomp> up-air KONairKOcombooff ofnair stage-spike kick  inner hitboxd-tilt spikeat ledgeKO4xup-throwchaingrabget bothhits ofd-smashshieldbreakrising stomp> kick theirmissed techbackthrowKOd-tilt >up-tiltKOdoubledairKOcombo offof reverseweak kickland afullychargedf-smashshielddrop > djwave landoff > ff kick5pummelsf-tiltKOget aRQKO intwohitshair flip idleanimationduringgameplayoffstageNayruKOlivepast200%hit aDin'sclip

SSBM Zelda Bingo #1 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. take a stock w/o kick
  2. stomp > up-air KO
  3. Nair KO
  4. combo off of nair
  5. stage-spike kick
  6. inner hitbox d-tilt spike at ledge KO
  7. 4x up-throw chain grab
  8. get both hits of d-smash
  9. shield break
  10. rising stomp > kick their missed tech
  11. backthrow KO
  12. d-tilt > up-tilt KO
  13. double dair KO
  14. combo off of reverse weak kick
  15. land a fully charged f-smash
  16. shield drop > dj wave land off > ff kick
  17. 5 pummels
  18. f-tilt KO
  19. get a RQ
  20. KO in two hits
  21. hair flip idle animation during gameplay
  22. offstage Nayru KO
  23. live past 200%
  24. hit a Din's clip