land afullychargedf-smashNairKO4xup-throwchaingrabshielddrop > djwave landoff > ff kickoffstageNayruKOinner hitboxd-tilt spikeat ledgeKOf-tiltKOlivepast200%take astockw/o kickhit aDin'sclipd-tilt >up-tiltKOrising stomp> kick theirmissed techcombooff ofnairget bothhits ofd-smash5pummelsshieldbreakdoubledairKOKO intwohitscombo offof reverseweak kickget aRQbackthrowKOstomp> up-air KO stage-spike kick  hair flip idleanimationduringgameplayland afullychargedf-smashNairKO4xup-throwchaingrabshielddrop > djwave landoff > ff kickoffstageNayruKOinner hitboxd-tilt spikeat ledgeKOf-tiltKOlivepast200%take astockw/o kickhit aDin'sclipd-tilt >up-tiltKOrising stomp> kick theirmissed techcombooff ofnairget bothhits ofd-smash5pummelsshieldbreakdoubledairKOKO intwohitscombo offof reverseweak kickget aRQbackthrowKOstomp> up-air KO stage-spike kick  hair flip idleanimationduringgameplay

SSBM Zelda Bingo #1 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. land a fully charged f-smash
  2. Nair KO
  3. 4x up-throw chain grab
  4. shield drop > dj wave land off > ff kick
  5. offstage Nayru KO
  6. inner hitbox d-tilt spike at ledge KO
  7. f-tilt KO
  8. live past 200%
  9. take a stock w/o kick
  10. hit a Din's clip
  11. d-tilt > up-tilt KO
  12. rising stomp > kick their missed tech
  13. combo off of nair
  14. get both hits of d-smash
  15. 5 pummels
  16. shield break
  17. double dair KO
  18. KO in two hits
  19. combo off of reverse weak kick
  20. get a RQ
  21. backthrow KO
  22. stomp > up-air KO
  23. stage-spike kick
  24. hair flip idle animation during gameplay