Inversely S shaped from Y- axis Flatter Curve Marginal Cost Total Fixed Cost Marginal Revenue Average Cost Minimum Phase I Point of Inflexion Average Revenue U Shaped Profit Phase II Total Revenue Long Run Steeper Curve Short Run Inversely S shaped from Origin Average Product (AP) Maximum Vertical Straight Line parallel to Y-axis Opportunity Cost Total Product (TP) is Maximum Marginal Cost = Marginal Revenue Average Product (AP) Rises Total Revenue is Maximum Average Cost Rises Horizontal Straight line parallel to X-axis Rectangular Hyperbola Rectangular Hyperbola Average Fixed Cost Marginal Revenue = Average Revenue Horizontal Straight Line parallel to X-axis Marginal Cost > Marginal Revenue Horizontal Straight line parallel to X-axis Marginal Product (MP) Phase III Average Product (AP) Falls Average Variable Cost Average Cost Falls Inversely S shaped from Y- axis Flatter Curve Marginal Cost Total Fixed Cost Marginal Revenue Average Cost Minimum Phase I Point of Inflexion Average Revenue U Shaped Profit Phase II Total Revenue Long Run Steeper Curve Short Run Inversely S shaped from Origin Average Product (AP) Maximum Vertical Straight Line parallel to Y-axis Opportunity Cost Total Product (TP) is Maximum Marginal Cost = Marginal Revenue Average Product (AP) Rises Total Revenue is Maximum Average Cost Rises Horizontal Straight line parallel to X-axis Rectangular Hyperbola Rectangular Hyperbola Average Fixed Cost Marginal Revenue = Average Revenue Horizontal Straight Line parallel to X-axis Marginal Cost > Marginal Revenue Horizontal Straight line parallel to X-axis Marginal Product (MP) Phase III Average Product (AP) Falls Average Variable Cost Average Cost Falls
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Inversely S shaped from Y-axis
Flatter Curve
Marginal Cost
Total Fixed Cost
Marginal Revenue
Average Cost Minimum
Phase I
Point of Inflexion
Average Revenue
U Shaped
Profit
Phase II
Total Revenue
Long Run
Steeper Curve
Short Run
Inversely S shaped from Origin
Average Product (AP) Maximum
Vertical Straight Line parallel to Y-axis
Opportunity Cost
Total Product (TP) is Maximum
Marginal Cost = Marginal Revenue
Average Product (AP) Rises
Total Revenue is Maximum
Average Cost Rises
Horizontal Straight line parallel to X-axis
Rectangular Hyperbola
Rectangular Hyperbola
Average Fixed Cost
Marginal Revenue = Average Revenue
Horizontal Straight Line parallel to X-axis
Marginal Cost > Marginal Revenue
Horizontal Straight line parallel to X-axis
Marginal Product (MP)
Phase III
Average Product (AP) Falls
Average Variable Cost
Average Cost Falls