Opponentuses theMonstrocomboMissT2rampBeatRay(Free)Opponenthas ajudge callPlayagainstTier 1deckWin adicerollLegendarylocation/Item/ActionWin agame onturn 6 orearlierCharacterisboostedCharactersent tobottom ofdeckMickeylegendaryGet inkscrewedOpponentslow playsto force atieSteelsong cardis sungOpponentcomplainsabout badhandGet anintentionaldraw in thefinal roundScoreexactly 20lore to wina gameMoanaGo totime ina roundAnenchantedhits theboardUndefeatedin SwissCharacterwith Alertis playedWitnessa mirrormatchPlay anitem/locationthat getsimmediatelyremovedOpponentuses theMonstrocomboMissT2rampBeatRay(Free)Opponenthas ajudge callPlayagainstTier 1deckWin adicerollLegendarylocation/Item/ActionWin agame onturn 6 orearlierCharacterisboostedCharactersent tobottom ofdeckMickeylegendaryGet inkscrewedOpponentslow playsto force atieSteelsong cardis sungOpponentcomplainsabout badhandGet anintentionaldraw in thefinal roundScoreexactly 20lore to wina gameMoanaGo totime ina roundAnenchantedhits theboardUndefeatedin SwissCharacterwith Alertis playedWitnessa mirrormatchPlay anitem/locationthat getsimmediatelyremoved

Lored Standards Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
  1. Opponent uses the Monstro combo
  2. Miss T2 ramp
  3. Beat Ray (Free)
  4. Opponent has a judge call
  5. Play against Tier 1 deck
  6. Win a dice roll
  7. Legendary location /Item/Action
  8. Win a game on turn 6 or earlier
  9. Character is boosted
  10. Character sent to bottom of deck
  11. Mickey legendary
  12. Get ink screwed
  13. Opponent slow plays to force a tie
  14. Steel song card is sung
  15. Opponent complains about bad hand
  16. Get an intentional draw in the final round
  17. Score exactly 20 lore to win a game
  18. Moana
  19. Go to time in a round
  20. An enchanted hits the board
  21. Undefeated in Swiss
  22. Character with Alert is played
  23. Witness a mirror match
  24. Play an item/location that gets immediately removed