Witnessa mirrormatchWin agame onturn 6 orearlierGet inkscrewedOpponentslow playsto force atieGo totime ina roundMickeylegendarySteelsong cardis sungLegendarylocation/Item/ActionPlayagainstTier 1deckMoanaPlay anitem/locationthat getsimmediatelyremovedOpponentcomplainsabout badhandGet anintentionaldraw in thefinal roundScoreexactly 20lore to wina gameCharactersent tobottom ofdeckMissT2rampOpponentuses theMonstrocomboCharacterwith Alertis playedBeatRay(Free)Undefeatedin SwissCharacterisboostedAnenchantedhits theboardWin adicerollOpponenthas ajudge callWitnessa mirrormatchWin agame onturn 6 orearlierGet inkscrewedOpponentslow playsto force atieGo totime ina roundMickeylegendarySteelsong cardis sungLegendarylocation/Item/ActionPlayagainstTier 1deckMoanaPlay anitem/locationthat getsimmediatelyremovedOpponentcomplainsabout badhandGet anintentionaldraw in thefinal roundScoreexactly 20lore to wina gameCharactersent tobottom ofdeckMissT2rampOpponentuses theMonstrocomboCharacterwith Alertis playedBeatRay(Free)Undefeatedin SwissCharacterisboostedAnenchantedhits theboardWin adicerollOpponenthas ajudge call

Lored Standards Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Witness a mirror match
  2. Win a game on turn 6 or earlier
  3. Get ink screwed
  4. Opponent slow plays to force a tie
  5. Go to time in a round
  6. Mickey legendary
  7. Steel song card is sung
  8. Legendary location /Item/Action
  9. Play against Tier 1 deck
  10. Moana
  11. Play an item/location that gets immediately removed
  12. Opponent complains about bad hand
  13. Get an intentional draw in the final round
  14. Score exactly 20 lore to win a game
  15. Character sent to bottom of deck
  16. Miss T2 ramp
  17. Opponent uses the Monstro combo
  18. Character with Alert is played
  19. Beat Ray (Free)
  20. Undefeated in Swiss
  21. Character is boosted
  22. An enchanted hits the board
  23. Win a dice roll
  24. Opponent has a judge call