Get inkscrewedUndefeatedin SwissOpponentuses theMonstrocomboCharacterisboostedPlay anitem/locationthat getsimmediatelyremovedAnenchantedhits theboardGet anintentionaldraw in thefinal roundLegendarylocation/Item/ActionWitnessa mirrormatchMissT2rampCharactersent tobottom ofdeckPlayagainstTier 1deckSteelsong cardis sungMoanaWin agame onturn 6 orearlierOpponenthas ajudge callWin adicerollGo totime ina roundScoreexactly 20lore to wina gameOpponentcomplainsabout badhandBeatRay(Free)MickeylegendaryOpponentslow playsto force atieCharacterwith Alertis playedGet inkscrewedUndefeatedin SwissOpponentuses theMonstrocomboCharacterisboostedPlay anitem/locationthat getsimmediatelyremovedAnenchantedhits theboardGet anintentionaldraw in thefinal roundLegendarylocation/Item/ActionWitnessa mirrormatchMissT2rampCharactersent tobottom ofdeckPlayagainstTier 1deckSteelsong cardis sungMoanaWin agame onturn 6 orearlierOpponenthas ajudge callWin adicerollGo totime ina roundScoreexactly 20lore to wina gameOpponentcomplainsabout badhandBeatRay(Free)MickeylegendaryOpponentslow playsto force atieCharacterwith Alertis played

Lored Standards Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Get ink screwed
  2. Undefeated in Swiss
  3. Opponent uses the Monstro combo
  4. Character is boosted
  5. Play an item/location that gets immediately removed
  6. An enchanted hits the board
  7. Get an intentional draw in the final round
  8. Legendary location /Item/Action
  9. Witness a mirror match
  10. Miss T2 ramp
  11. Character sent to bottom of deck
  12. Play against Tier 1 deck
  13. Steel song card is sung
  14. Moana
  15. Win a game on turn 6 or earlier
  16. Opponent has a judge call
  17. Win a dice roll
  18. Go to time in a round
  19. Score exactly 20 lore to win a game
  20. Opponent complains about bad hand
  21. Beat Ray (Free)
  22. Mickey legendary
  23. Opponent slow plays to force a tie
  24. Character with Alert is played