270– 300 bones Gliding joint Skull Saddle joint (thumb) Pivot joint Skull, vertebrae, ribcage 206 bones Cartilaginous joint Appendicular system / leg bones support movement Ellipsoid/condyloid joint (wrist) Cartilaginous joints Fibrous joint Ligaments Ribcage Adduction Synovial joints Support, protection, movement Where two bones meet Arms, legs, shoulders, hips Ball-and- socket joint Muscles Vertebrae / spine Fibrous joints Synovial fluid Hinge joint 270– 300 bones Gliding joint Skull Saddle joint (thumb) Pivot joint Skull, vertebrae, ribcage 206 bones Cartilaginous joint Appendicular system / leg bones support movement Ellipsoid/condyloid joint (wrist) Cartilaginous joints Fibrous joint Ligaments Ribcage Adduction Synovial joints Support, protection, movement Where two bones meet Arms, legs, shoulders, hips Ball-and- socket joint Muscles Vertebrae / spine Fibrous joints Synovial fluid Hinge joint
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
270–300 bones
Gliding joint
Skull
Saddle joint (thumb)
Pivot joint
Skull, vertebrae, ribcage
206 bones
Cartilaginous joint
Appendicular system / leg bones support movement
Ellipsoid/condyloid joint (wrist)
Cartilaginous joints
Fibrous joint
Ligaments
Ribcage
Adduction
Synovial joints
Support, protection, movement
Where two bones meet
Arms, legs, shoulders, hips
Ball-and-socket joint
Muscles
Vertebrae / spine
Fibrous joints
Synovial fluid
Hinge joint