PivotjointEllipsoid/condyloidjoint (wrist)FibrousjointsCartilaginousjointsFibrousjointAdductionHingejointSaddlejoint(thumb)Arms,legs,shoulders,hipsSynovialjointsRibcageSynovialfluid270–300bonesLigamentsSkullAppendicularsystem / legbonessupportmovementCartilaginousjointMusclesBall-and-socketjointVertebrae/ spineGlidingjoint206bonesSupport,protection,movementSkull,vertebrae,ribcageWheretwo bonesmeetPivotjointEllipsoid/condyloidjoint (wrist)FibrousjointsCartilaginousjointsFibrousjointAdductionHingejointSaddlejoint(thumb)Arms,legs,shoulders,hipsSynovialjointsRibcageSynovialfluid270–300bonesLigamentsSkullAppendicularsystem / legbonessupportmovementCartilaginousjointMusclesBall-and-socketjointVertebrae/ spineGlidingjoint206bonesSupport,protection,movementSkull,vertebrae,ribcageWheretwo bonesmeet

Skeletal System Review - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
  1. Pivot joint
  2. Ellipsoid/condyloid joint (wrist)
  3. Fibrous joints
  4. Cartilaginous joints
  5. Fibrous joint
  6. Adduction
  7. Hinge joint
  8. Saddle joint (thumb)
  9. Arms, legs, shoulders, hips
  10. Synovial joints
  11. Ribcage
  12. Synovial fluid
  13. 270–300 bones
  14. Ligaments
  15. Skull
  16. Appendicular system / leg bones support movement
  17. Cartilaginous joint
  18. Muscles
  19. Ball-and-socket joint
  20. Vertebrae / spine
  21. Gliding joint
  22. 206 bones
  23. Support, protection, movement
  24. Skull, vertebrae, ribcage
  25. Where two bones meet