Appendicularsystem / legbonessupportmovementWheretwo bonesmeetArms,legs,shoulders,hipsGlidingjointFibrousjointsCartilaginousjointSkullEllipsoid/condyloidjoint (wrist)Vertebrae/ spineMusclesHingejointBall-and-socketjointAdduction270–300bonesRibcageSkull,vertebrae,ribcageSaddlejoint(thumb)Cartilaginousjoints206bonesSynovialjointsFibrousjointSynovialfluidLigamentsSupport,protection,movementPivotjointAppendicularsystem / legbonessupportmovementWheretwo bonesmeetArms,legs,shoulders,hipsGlidingjointFibrousjointsCartilaginousjointSkullEllipsoid/condyloidjoint (wrist)Vertebrae/ spineMusclesHingejointBall-and-socketjointAdduction270–300bonesRibcageSkull,vertebrae,ribcageSaddlejoint(thumb)Cartilaginousjoints206bonesSynovialjointsFibrousjointSynovialfluidLigamentsSupport,protection,movementPivotjoint

Skeletal System Review - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Appendicular system / leg bones support movement
  2. Where two bones meet
  3. Arms, legs, shoulders, hips
  4. Gliding joint
  5. Fibrous joints
  6. Cartilaginous joint
  7. Skull
  8. Ellipsoid/condyloid joint (wrist)
  9. Vertebrae / spine
  10. Muscles
  11. Hinge joint
  12. Ball-and-socket joint
  13. Adduction
  14. 270–300 bones
  15. Ribcage
  16. Skull, vertebrae, ribcage
  17. Saddle joint (thumb)
  18. Cartilaginous joints
  19. 206 bones
  20. Synovial joints
  21. Fibrous joint
  22. Synovial fluid
  23. Ligaments
  24. Support, protection, movement
  25. Pivot joint