Muscles Vertebrae / spine Where two bones meet Ball-and- socket joint Hinge joint 270– 300 bones Synovial joints Gliding joint Cartilaginous joints Skull, vertebrae, ribcage Fibrous joint Support, protection, movement Adduction Cartilaginous joint Synovial fluid Appendicular system / leg bones support movement Saddle joint (thumb) Pivot joint Ellipsoid/condyloid joint (wrist) Arms, legs, shoulders, hips Fibrous joints 206 bones Ribcage Ligaments Skull Muscles Vertebrae / spine Where two bones meet Ball-and- socket joint Hinge joint 270– 300 bones Synovial joints Gliding joint Cartilaginous joints Skull, vertebrae, ribcage Fibrous joint Support, protection, movement Adduction Cartilaginous joint Synovial fluid Appendicular system / leg bones support movement Saddle joint (thumb) Pivot joint Ellipsoid/condyloid joint (wrist) Arms, legs, shoulders, hips Fibrous joints 206 bones Ribcage Ligaments Skull
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Muscles
Vertebrae / spine
Where two bones meet
Ball-and-socket joint
Hinge joint
270–300 bones
Synovial joints
Gliding joint
Cartilaginous joints
Skull, vertebrae, ribcage
Fibrous joint
Support, protection, movement
Adduction
Cartilaginous joint
Synovial fluid
Appendicular system / leg bones support movement
Saddle joint (thumb)
Pivot joint
Ellipsoid/condyloid joint (wrist)
Arms, legs, shoulders, hips
Fibrous joints
206 bones
Ribcage
Ligaments
Skull