Ball-and-socketjointSaddlejoint(thumb)SkullEllipsoid/condyloidjoint (wrist)HingejointWheretwo bonesmeet206bonesAdductionMusclesPivotjointFibrousjoints270–300bonesFibrousjointRibcageCartilaginousjointsLigamentsSkull,vertebrae,ribcageCartilaginousjointSynovialfluidAppendicularsystem / legbonessupportmovementGlidingjointSupport,protection,movementArms,legs,shoulders,hipsVertebrae/ spineSynovialjointsBall-and-socketjointSaddlejoint(thumb)SkullEllipsoid/condyloidjoint (wrist)HingejointWheretwo bonesmeet206bonesAdductionMusclesPivotjointFibrousjoints270–300bonesFibrousjointRibcageCartilaginousjointsLigamentsSkull,vertebrae,ribcageCartilaginousjointSynovialfluidAppendicularsystem / legbonessupportmovementGlidingjointSupport,protection,movementArms,legs,shoulders,hipsVertebrae/ spineSynovialjoints

Skeletal System Review - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Ball-and-socket joint
  2. Saddle joint (thumb)
  3. Skull
  4. Ellipsoid/condyloid joint (wrist)
  5. Hinge joint
  6. Where two bones meet
  7. 206 bones
  8. Adduction
  9. Muscles
  10. Pivot joint
  11. Fibrous joints
  12. 270–300 bones
  13. Fibrous joint
  14. Ribcage
  15. Cartilaginous joints
  16. Ligaments
  17. Skull, vertebrae, ribcage
  18. Cartilaginous joint
  19. Synovial fluid
  20. Appendicular system / leg bones support movement
  21. Gliding joint
  22. Support, protection, movement
  23. Arms, legs, shoulders, hips
  24. Vertebrae / spine
  25. Synovial joints