206bonesRibcage270–300bonesCartilaginousjointsHingejointFibrousjointSupport,protection,movementSaddlejoint(thumb)Vertebrae/ spineSynovialjointsWheretwo bonesmeetSkullBall-and-socketjointMusclesAdductionSkull,vertebrae,ribcagePivotjointLigamentsArms,legs,shoulders,hipsFibrousjointsGlidingjointAppendicularsystem / legbonessupportmovementSynovialfluidCartilaginousjointEllipsoid/condyloidjoint (wrist)206bonesRibcage270–300bonesCartilaginousjointsHingejointFibrousjointSupport,protection,movementSaddlejoint(thumb)Vertebrae/ spineSynovialjointsWheretwo bonesmeetSkullBall-and-socketjointMusclesAdductionSkull,vertebrae,ribcagePivotjointLigamentsArms,legs,shoulders,hipsFibrousjointsGlidingjointAppendicularsystem / legbonessupportmovementSynovialfluidCartilaginousjointEllipsoid/condyloidjoint (wrist)

Skeletal System Review - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
  1. 206 bones
  2. Ribcage
  3. 270–300 bones
  4. Cartilaginous joints
  5. Hinge joint
  6. Fibrous joint
  7. Support, protection, movement
  8. Saddle joint (thumb)
  9. Vertebrae / spine
  10. Synovial joints
  11. Where two bones meet
  12. Skull
  13. Ball-and-socket joint
  14. Muscles
  15. Adduction
  16. Skull, vertebrae, ribcage
  17. Pivot joint
  18. Ligaments
  19. Arms, legs, shoulders, hips
  20. Fibrous joints
  21. Gliding joint
  22. Appendicular system / leg bones support movement
  23. Synovial fluid
  24. Cartilaginous joint
  25. Ellipsoid/condyloid joint (wrist)