SynovialjointsSkullArms,legs,shoulders,hipsAdductionEllipsoid/condyloidjoint (wrist)206bonesLigamentsSynovialfluidRibcageMusclesSupport,protection,movement270–300bonesFibrousjointsBall-and-socketjointWheretwo bonesmeetSaddlejoint(thumb)CartilaginousjointsAppendicularsystem / legbonessupportmovementGlidingjointCartilaginousjointSkull,vertebrae,ribcageFibrousjointPivotjointHingejointVertebrae/ spineSynovialjointsSkullArms,legs,shoulders,hipsAdductionEllipsoid/condyloidjoint (wrist)206bonesLigamentsSynovialfluidRibcageMusclesSupport,protection,movement270–300bonesFibrousjointsBall-and-socketjointWheretwo bonesmeetSaddlejoint(thumb)CartilaginousjointsAppendicularsystem / legbonessupportmovementGlidingjointCartilaginousjointSkull,vertebrae,ribcageFibrousjointPivotjointHingejointVertebrae/ spine

Skeletal System Review - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Synovial joints
  2. Skull
  3. Arms, legs, shoulders, hips
  4. Adduction
  5. Ellipsoid/condyloid joint (wrist)
  6. 206 bones
  7. Ligaments
  8. Synovial fluid
  9. Ribcage
  10. Muscles
  11. Support, protection, movement
  12. 270–300 bones
  13. Fibrous joints
  14. Ball-and-socket joint
  15. Where two bones meet
  16. Saddle joint (thumb)
  17. Cartilaginous joints
  18. Appendicular system / leg bones support movement
  19. Gliding joint
  20. Cartilaginous joint
  21. Skull, vertebrae, ribcage
  22. Fibrous joint
  23. Pivot joint
  24. Hinge joint
  25. Vertebrae / spine