Skull,vertebrae,ribcageArms,legs,shoulders,hips206bonesCartilaginousjointsVertebrae/ spineRibcageWheretwo bonesmeetPivotjointLigamentsFibrousjointsAdductionAppendicularsystem / legbonessupportmovement270–300bonesMusclesCartilaginousjointSupport,protection,movementBall-and-socketjointFibrousjointEllipsoid/condyloidjoint (wrist)SynovialfluidSkullSaddlejoint(thumb)GlidingjointSynovialjointsHingejointSkull,vertebrae,ribcageArms,legs,shoulders,hips206bonesCartilaginousjointsVertebrae/ spineRibcageWheretwo bonesmeetPivotjointLigamentsFibrousjointsAdductionAppendicularsystem / legbonessupportmovement270–300bonesMusclesCartilaginousjointSupport,protection,movementBall-and-socketjointFibrousjointEllipsoid/condyloidjoint (wrist)SynovialfluidSkullSaddlejoint(thumb)GlidingjointSynovialjointsHingejoint

Skeletal System Review - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Skull, vertebrae, ribcage
  2. Arms, legs, shoulders, hips
  3. 206 bones
  4. Cartilaginous joints
  5. Vertebrae / spine
  6. Ribcage
  7. Where two bones meet
  8. Pivot joint
  9. Ligaments
  10. Fibrous joints
  11. Adduction
  12. Appendicular system / leg bones support movement
  13. 270–300 bones
  14. Muscles
  15. Cartilaginous joint
  16. Support, protection, movement
  17. Ball-and-socket joint
  18. Fibrous joint
  19. Ellipsoid/condyloid joint (wrist)
  20. Synovial fluid
  21. Skull
  22. Saddle joint (thumb)
  23. Gliding joint
  24. Synovial joints
  25. Hinge joint