RibcageBall-and-socketjointFibrousjointsSynovialjointsMuscles270–300bonesSupport,protection,movementEllipsoid/condyloidjoint (wrist)HingejointLigaments206bonesCartilaginousjointsSynovialfluidFibrousjointSaddlejoint(thumb)Skull,vertebrae,ribcageCartilaginousjointSkullGlidingjointAdductionArms,legs,shoulders,hipsVertebrae/ spineAppendicularsystem / legbonessupportmovementPivotjointWheretwo bonesmeetRibcageBall-and-socketjointFibrousjointsSynovialjointsMuscles270–300bonesSupport,protection,movementEllipsoid/condyloidjoint (wrist)HingejointLigaments206bonesCartilaginousjointsSynovialfluidFibrousjointSaddlejoint(thumb)Skull,vertebrae,ribcageCartilaginousjointSkullGlidingjointAdductionArms,legs,shoulders,hipsVertebrae/ spineAppendicularsystem / legbonessupportmovementPivotjointWheretwo bonesmeet

Skeletal System Review - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Ribcage
  2. Ball-and-socket joint
  3. Fibrous joints
  4. Synovial joints
  5. Muscles
  6. 270–300 bones
  7. Support, protection, movement
  8. Ellipsoid/condyloid joint (wrist)
  9. Hinge joint
  10. Ligaments
  11. 206 bones
  12. Cartilaginous joints
  13. Synovial fluid
  14. Fibrous joint
  15. Saddle joint (thumb)
  16. Skull, vertebrae, ribcage
  17. Cartilaginous joint
  18. Skull
  19. Gliding joint
  20. Adduction
  21. Arms, legs, shoulders, hips
  22. Vertebrae / spine
  23. Appendicular system / leg bones support movement
  24. Pivot joint
  25. Where two bones meet