Arms, legs, shoulders, hips Saddle joint (thumb) Ribcage Muscles Pivot joint Support, protection, movement Fibrous joint Adduction Skull Ligaments 206 bones Appendicular system / leg bones support movement Where two bones meet Fibrous joints Skull, vertebrae, ribcage Synovial joints Ellipsoid/condyloid joint (wrist) Gliding joint Ball-and- socket joint 270– 300 bones Vertebrae / spine Cartilaginous joint Synovial fluid Cartilaginous joints Hinge joint Arms, legs, shoulders, hips Saddle joint (thumb) Ribcage Muscles Pivot joint Support, protection, movement Fibrous joint Adduction Skull Ligaments 206 bones Appendicular system / leg bones support movement Where two bones meet Fibrous joints Skull, vertebrae, ribcage Synovial joints Ellipsoid/condyloid joint (wrist) Gliding joint Ball-and- socket joint 270– 300 bones Vertebrae / spine Cartilaginous joint Synovial fluid Cartilaginous joints Hinge joint
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Arms, legs, shoulders, hips
Saddle joint (thumb)
Ribcage
Muscles
Pivot joint
Support, protection, movement
Fibrous joint
Adduction
Skull
Ligaments
206 bones
Appendicular system / leg bones support movement
Where two bones meet
Fibrous joints
Skull, vertebrae, ribcage
Synovial joints
Ellipsoid/condyloid joint (wrist)
Gliding joint
Ball-and-socket joint
270–300 bones
Vertebrae / spine
Cartilaginous joint
Synovial fluid
Cartilaginous joints
Hinge joint