Ball-and-socketjointLigamentsSupport,protection,movementArms,legs,shoulders,hipsPivotjointVertebrae/ spine206bonesAdductionCartilaginousjointRibcageEllipsoid/condyloidjoint (wrist)CartilaginousjointsFibrousjointSynovialfluidSkull,vertebrae,ribcageAppendicularsystem / legbonessupportmovementGlidingjointWheretwo bonesmeetSaddlejoint(thumb)270–300bonesFibrousjointsSkullHingejointMusclesSynovialjointsBall-and-socketjointLigamentsSupport,protection,movementArms,legs,shoulders,hipsPivotjointVertebrae/ spine206bonesAdductionCartilaginousjointRibcageEllipsoid/condyloidjoint (wrist)CartilaginousjointsFibrousjointSynovialfluidSkull,vertebrae,ribcageAppendicularsystem / legbonessupportmovementGlidingjointWheretwo bonesmeetSaddlejoint(thumb)270–300bonesFibrousjointsSkullHingejointMusclesSynovialjoints

Skeletal System Review - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Ball-and-socket joint
  2. Ligaments
  3. Support, protection, movement
  4. Arms, legs, shoulders, hips
  5. Pivot joint
  6. Vertebrae / spine
  7. 206 bones
  8. Adduction
  9. Cartilaginous joint
  10. Ribcage
  11. Ellipsoid/condyloid joint (wrist)
  12. Cartilaginous joints
  13. Fibrous joint
  14. Synovial fluid
  15. Skull, vertebrae, ribcage
  16. Appendicular system / leg bones support movement
  17. Gliding joint
  18. Where two bones meet
  19. Saddle joint (thumb)
  20. 270–300 bones
  21. Fibrous joints
  22. Skull
  23. Hinge joint
  24. Muscles
  25. Synovial joints