Monk,Ranger, Sorcand Hunt allget 3rdascendencyCorruptedSkillGemsMoreMTXportedTowersRemovedor towercraftingAtlas mapresets aftercertain goalsare metDelirium fogremoved orvisuallychangedBossesbuffedMore skillgemsaddedPerformanceadressedMovementimplicit onbootsNewpinnicalbossIncursion/VaalSide areasSwordsVisualClarityaddressedMore lifenode onpassivetreeDuelistMoreUniques/Less deathpunishemntonendgameArmourandEvasionadressedBosslootbuffedIn gamelootfilterRaritytakenoff gearToTAtestdummyMonk,Ranger, Sorcand Hunt allget 3rdascendencyCorruptedSkillGemsMoreMTXportedTowersRemovedor towercraftingAtlas mapresets aftercertain goalsare metDelirium fogremoved orvisuallychangedBossesbuffedMore skillgemsaddedPerformanceadressedMovementimplicit onbootsNewpinnicalbossIncursion/VaalSide areasSwordsVisualClarityaddressedMore lifenode onpassivetreeDuelistMoreUniques/Less deathpunishemntonendgameArmourandEvasionadressedBosslootbuffedIn gamelootfilterRaritytakenoff gearToTAtestdummy

PoE2 0.4 Patch - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Monk, Ranger, Sorc and Hunt all get 3rd ascendency
  2. Corrupted Skill Gems
  3. More MTX ported
  4. Towers Removed or tower crafting
  5. Atlas map resets after certain goals are met
  6. Delirium fog removed or visually changed
  7. Bosses buffed
  8. More skill gems added
  9. Performance adressed
  10. Movement implicit on boots
  11. New pinnical boss
  12. Incursion/Vaal Side areas
  13. Swords
  14. Visual Clarity addressed
  15. More life node on passive tree
  16. Duelist
  17. More Uniques/
  18. Less death punishemnt on endgame
  19. Armour and Evasion adressed
  20. Boss loot buffed
  21. In game loot filter
  22. Rarity taken off gear
  23. ToTA
  24. test dummy