Raritytakenoff gearArmourandEvasionadressedMore lifenode onpassivetreeLess deathpunishemntonendgameMore skillgemsaddedMonk,Ranger, Sorcand Hunt allget 3rdascendencySwordsMovementimplicit onbootsTowersRemovedor towercraftingBossesbuffedtestdummyBosslootbuffedDuelistPerformanceadressedDelirium fogremoved orvisuallychangedCorruptedSkillGemsToTANewpinnicalbossIncursion/VaalSide areasMoreMTXportedMoreUniques/VisualClarityaddressedIn gamelootfilterAtlas mapresets aftercertain goalsare metRaritytakenoff gearArmourandEvasionadressedMore lifenode onpassivetreeLess deathpunishemntonendgameMore skillgemsaddedMonk,Ranger, Sorcand Hunt allget 3rdascendencySwordsMovementimplicit onbootsTowersRemovedor towercraftingBossesbuffedtestdummyBosslootbuffedDuelistPerformanceadressedDelirium fogremoved orvisuallychangedCorruptedSkillGemsToTANewpinnicalbossIncursion/VaalSide areasMoreMTXportedMoreUniques/VisualClarityaddressedIn gamelootfilterAtlas mapresets aftercertain goalsare met

PoE2 0.4 Patch - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Rarity taken off gear
  2. Armour and Evasion adressed
  3. More life node on passive tree
  4. Less death punishemnt on endgame
  5. More skill gems added
  6. Monk, Ranger, Sorc and Hunt all get 3rd ascendency
  7. Swords
  8. Movement implicit on boots
  9. Towers Removed or tower crafting
  10. Bosses buffed
  11. test dummy
  12. Boss loot buffed
  13. Duelist
  14. Performance adressed
  15. Delirium fog removed or visually changed
  16. Corrupted Skill Gems
  17. ToTA
  18. New pinnical boss
  19. Incursion/Vaal Side areas
  20. More MTX ported
  21. More Uniques/
  22. Visual Clarity addressed
  23. In game loot filter
  24. Atlas map resets after certain goals are met