Atlas mapresets aftercertain goalsare metMore skillgemsaddedMoreMTXportedMore lifenode onpassivetreeCorruptedSkillGemsLess deathpunishemntonendgameBosslootbuffedArmourandEvasionadressedDuelistRaritytakenoff gearIn gamelootfilterTowersRemovedor towercraftingToTAMovementimplicit onbootsNewpinnicalbossVisualClarityaddressedMoreUniques/SwordsDelirium fogremoved orvisuallychangedtestdummyPerformanceadressedIncursion/VaalSide areasMonk,Ranger, Sorcand Hunt allget 3rdascendencyBossesbuffedAtlas mapresets aftercertain goalsare metMore skillgemsaddedMoreMTXportedMore lifenode onpassivetreeCorruptedSkillGemsLess deathpunishemntonendgameBosslootbuffedArmourandEvasionadressedDuelistRaritytakenoff gearIn gamelootfilterTowersRemovedor towercraftingToTAMovementimplicit onbootsNewpinnicalbossVisualClarityaddressedMoreUniques/SwordsDelirium fogremoved orvisuallychangedtestdummyPerformanceadressedIncursion/VaalSide areasMonk,Ranger, Sorcand Hunt allget 3rdascendencyBossesbuffed

PoE2 0.4 Patch - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Atlas map resets after certain goals are met
  2. More skill gems added
  3. More MTX ported
  4. More life node on passive tree
  5. Corrupted Skill Gems
  6. Less death punishemnt on endgame
  7. Boss loot buffed
  8. Armour and Evasion adressed
  9. Duelist
  10. Rarity taken off gear
  11. In game loot filter
  12. Towers Removed or tower crafting
  13. ToTA
  14. Movement implicit on boots
  15. New pinnical boss
  16. Visual Clarity addressed
  17. More Uniques/
  18. Swords
  19. Delirium fog removed or visually changed
  20. test dummy
  21. Performance adressed
  22. Incursion/Vaal Side areas
  23. Monk, Ranger, Sorc and Hunt all get 3rd ascendency
  24. Bosses buffed