BossesbuffedMonk,Ranger, Sorcand Hunt allget 3rdascendencyArmourandEvasionadressedVisualClarityaddressedLess deathpunishemntonendgameDelirium fogremoved orvisuallychangedMore lifenode onpassivetreePerformanceadressedMore skillgemsaddedDuelisttestdummyBosslootbuffedMovementimplicit onbootsToTAIn gamelootfilterCorruptedSkillGemsNewpinnicalbossRaritytakenoff gearTowersRemovedor towercraftingAtlas mapresets aftercertain goalsare metMoreUniques/MoreMTXportedSwordsIncursion/VaalSide areasBossesbuffedMonk,Ranger, Sorcand Hunt allget 3rdascendencyArmourandEvasionadressedVisualClarityaddressedLess deathpunishemntonendgameDelirium fogremoved orvisuallychangedMore lifenode onpassivetreePerformanceadressedMore skillgemsaddedDuelisttestdummyBosslootbuffedMovementimplicit onbootsToTAIn gamelootfilterCorruptedSkillGemsNewpinnicalbossRaritytakenoff gearTowersRemovedor towercraftingAtlas mapresets aftercertain goalsare metMoreUniques/MoreMTXportedSwordsIncursion/VaalSide areas

PoE2 0.4 Patch - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Bosses buffed
  2. Monk, Ranger, Sorc and Hunt all get 3rd ascendency
  3. Armour and Evasion adressed
  4. Visual Clarity addressed
  5. Less death punishemnt on endgame
  6. Delirium fog removed or visually changed
  7. More life node on passive tree
  8. Performance adressed
  9. More skill gems added
  10. Duelist
  11. test dummy
  12. Boss loot buffed
  13. Movement implicit on boots
  14. ToTA
  15. In game loot filter
  16. Corrupted Skill Gems
  17. New pinnical boss
  18. Rarity taken off gear
  19. Towers Removed or tower crafting
  20. Atlas map resets after certain goals are met
  21. More Uniques/
  22. More MTX ported
  23. Swords
  24. Incursion/Vaal Side areas