DuelistSwordsMoreUniques/In gamelootfilterLess deathpunishemntonendgameMore lifenode onpassivetreeIncursion/VaalSide areasArmourandEvasionadressedtestdummyPerformanceadressedMoreMTXportedMore skillgemsaddedMovementimplicit onbootsRaritytakenoff gearBossesbuffedBosslootbuffedNewpinnicalbossToTAVisualClarityaddressedAtlas mapresets aftercertain goalsare metCorruptedSkillGemsMonk,Ranger, Sorcand Hunt allget 3rdascendencyDelirium fogremoved orvisuallychangedTowersRemovedor towercraftingDuelistSwordsMoreUniques/In gamelootfilterLess deathpunishemntonendgameMore lifenode onpassivetreeIncursion/VaalSide areasArmourandEvasionadressedtestdummyPerformanceadressedMoreMTXportedMore skillgemsaddedMovementimplicit onbootsRaritytakenoff gearBossesbuffedBosslootbuffedNewpinnicalbossToTAVisualClarityaddressedAtlas mapresets aftercertain goalsare metCorruptedSkillGemsMonk,Ranger, Sorcand Hunt allget 3rdascendencyDelirium fogremoved orvisuallychangedTowersRemovedor towercrafting

PoE2 0.4 Patch - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Duelist
  2. Swords
  3. More Uniques/
  4. In game loot filter
  5. Less death punishemnt on endgame
  6. More life node on passive tree
  7. Incursion/Vaal Side areas
  8. Armour and Evasion adressed
  9. test dummy
  10. Performance adressed
  11. More MTX ported
  12. More skill gems added
  13. Movement implicit on boots
  14. Rarity taken off gear
  15. Bosses buffed
  16. Boss loot buffed
  17. New pinnical boss
  18. ToTA
  19. Visual Clarity addressed
  20. Atlas map resets after certain goals are met
  21. Corrupted Skill Gems
  22. Monk, Ranger, Sorc and Hunt all get 3rd ascendency
  23. Delirium fog removed or visually changed
  24. Towers Removed or tower crafting