Less deathpunishemntonendgameDelirium fogremoved orvisuallychangedBossesbuffedTowersRemovedor towercraftingCorruptedSkillGemsMore lifenode onpassivetreeToTAMonk,Ranger, Sorcand Hunt allget 3rdascendencyNewpinnicalbossArmourandEvasionadressedMore skillgemsaddedIn gamelootfiltertestdummyAtlas mapresets aftercertain goalsare metDuelistIncursion/VaalSide areasBosslootbuffedVisualClarityaddressedMoreMTXportedSwordsPerformanceadressedRaritytakenoff gearMoreUniques/Movementimplicit onbootsLess deathpunishemntonendgameDelirium fogremoved orvisuallychangedBossesbuffedTowersRemovedor towercraftingCorruptedSkillGemsMore lifenode onpassivetreeToTAMonk,Ranger, Sorcand Hunt allget 3rdascendencyNewpinnicalbossArmourandEvasionadressedMore skillgemsaddedIn gamelootfiltertestdummyAtlas mapresets aftercertain goalsare metDuelistIncursion/VaalSide areasBosslootbuffedVisualClarityaddressedMoreMTXportedSwordsPerformanceadressedRaritytakenoff gearMoreUniques/Movementimplicit onboots

PoE2 0.4 Patch - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Less death punishemnt on endgame
  2. Delirium fog removed or visually changed
  3. Bosses buffed
  4. Towers Removed or tower crafting
  5. Corrupted Skill Gems
  6. More life node on passive tree
  7. ToTA
  8. Monk, Ranger, Sorc and Hunt all get 3rd ascendency
  9. New pinnical boss
  10. Armour and Evasion adressed
  11. More skill gems added
  12. In game loot filter
  13. test dummy
  14. Atlas map resets after certain goals are met
  15. Duelist
  16. Incursion/Vaal Side areas
  17. Boss loot buffed
  18. Visual Clarity addressed
  19. More MTX ported
  20. Swords
  21. Performance adressed
  22. Rarity taken off gear
  23. More Uniques/
  24. Movement implicit on boots