In gamelootfilterLess deathpunishemntonendgameDelirium fogremoved orvisuallychangedVisualClarityaddressedMoreMTXportedBosslootbuffedAtlas mapresets aftercertain goalsare metMoreUniques/BossesbuffedTowersRemovedor towercraftingIncursion/VaalSide areasMovementimplicit onbootsRaritytakenoff gearArmourandEvasionadressedNewpinnicalbossMonk,Ranger, Sorcand Hunt allget 3rdascendencyToTAPerformanceadressedMore lifenode onpassivetreeCorruptedSkillGemsSwordsMore skillgemsaddedtestdummyDuelistIn gamelootfilterLess deathpunishemntonendgameDelirium fogremoved orvisuallychangedVisualClarityaddressedMoreMTXportedBosslootbuffedAtlas mapresets aftercertain goalsare metMoreUniques/BossesbuffedTowersRemovedor towercraftingIncursion/VaalSide areasMovementimplicit onbootsRaritytakenoff gearArmourandEvasionadressedNewpinnicalbossMonk,Ranger, Sorcand Hunt allget 3rdascendencyToTAPerformanceadressedMore lifenode onpassivetreeCorruptedSkillGemsSwordsMore skillgemsaddedtestdummyDuelist

PoE2 0.4 Patch - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. In game loot filter
  2. Less death punishemnt on endgame
  3. Delirium fog removed or visually changed
  4. Visual Clarity addressed
  5. More MTX ported
  6. Boss loot buffed
  7. Atlas map resets after certain goals are met
  8. More Uniques/
  9. Bosses buffed
  10. Towers Removed or tower crafting
  11. Incursion/Vaal Side areas
  12. Movement implicit on boots
  13. Rarity taken off gear
  14. Armour and Evasion adressed
  15. New pinnical boss
  16. Monk, Ranger, Sorc and Hunt all get 3rd ascendency
  17. ToTA
  18. Performance adressed
  19. More life node on passive tree
  20. Corrupted Skill Gems
  21. Swords
  22. More skill gems added
  23. test dummy
  24. Duelist