TowersRemovedor towercraftingMoreUniques/Atlas mapresets aftercertain goalsare metIncursion/VaalSide areasDelirium fogremoved orvisuallychangedMoreMTXportedVisualClarityaddressedMovementimplicit onbootsNewpinnicalbosstestdummyMore lifenode onpassivetreeBossesbuffedRaritytakenoff gearArmourandEvasionadressedMonk,Ranger, Sorcand Hunt allget 3rdascendencyIn gamelootfilterCorruptedSkillGemsToTAMore skillgemsaddedLess deathpunishemntonendgameDuelistBosslootbuffedPerformanceadressedSwordsTowersRemovedor towercraftingMoreUniques/Atlas mapresets aftercertain goalsare metIncursion/VaalSide areasDelirium fogremoved orvisuallychangedMoreMTXportedVisualClarityaddressedMovementimplicit onbootsNewpinnicalbosstestdummyMore lifenode onpassivetreeBossesbuffedRaritytakenoff gearArmourandEvasionadressedMonk,Ranger, Sorcand Hunt allget 3rdascendencyIn gamelootfilterCorruptedSkillGemsToTAMore skillgemsaddedLess deathpunishemntonendgameDuelistBosslootbuffedPerformanceadressedSwords

PoE2 0.4 Patch - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Towers Removed or tower crafting
  2. More Uniques/
  3. Atlas map resets after certain goals are met
  4. Incursion/Vaal Side areas
  5. Delirium fog removed or visually changed
  6. More MTX ported
  7. Visual Clarity addressed
  8. Movement implicit on boots
  9. New pinnical boss
  10. test dummy
  11. More life node on passive tree
  12. Bosses buffed
  13. Rarity taken off gear
  14. Armour and Evasion adressed
  15. Monk, Ranger, Sorc and Hunt all get 3rd ascendency
  16. In game loot filter
  17. Corrupted Skill Gems
  18. ToTA
  19. More skill gems added
  20. Less death punishemnt on endgame
  21. Duelist
  22. Boss loot buffed
  23. Performance adressed
  24. Swords