testdummyMore skillgemsaddedBossesbuffedDuelistMonk,Ranger, Sorcand Hunt allget 3rdascendencyCorruptedSkillGemsNewpinnicalbossSwordsMoreUniques/Incursion/VaalSide areasToTAAtlas mapresets aftercertain goalsare metRaritytakenoff gearIn gamelootfilterTowersRemovedor towercraftingLess deathpunishemntonendgameBosslootbuffedMovementimplicit onbootsPerformanceadressedDelirium fogremoved orvisuallychangedMoreMTXportedArmourandEvasionadressedMore lifenode onpassivetreeVisualClarityaddressedtestdummyMore skillgemsaddedBossesbuffedDuelistMonk,Ranger, Sorcand Hunt allget 3rdascendencyCorruptedSkillGemsNewpinnicalbossSwordsMoreUniques/Incursion/VaalSide areasToTAAtlas mapresets aftercertain goalsare metRaritytakenoff gearIn gamelootfilterTowersRemovedor towercraftingLess deathpunishemntonendgameBosslootbuffedMovementimplicit onbootsPerformanceadressedDelirium fogremoved orvisuallychangedMoreMTXportedArmourandEvasionadressedMore lifenode onpassivetreeVisualClarityaddressed

PoE2 0.4 Patch - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. test dummy
  2. More skill gems added
  3. Bosses buffed
  4. Duelist
  5. Monk, Ranger, Sorc and Hunt all get 3rd ascendency
  6. Corrupted Skill Gems
  7. New pinnical boss
  8. Swords
  9. More Uniques/
  10. Incursion/Vaal Side areas
  11. ToTA
  12. Atlas map resets after certain goals are met
  13. Rarity taken off gear
  14. In game loot filter
  15. Towers Removed or tower crafting
  16. Less death punishemnt on endgame
  17. Boss loot buffed
  18. Movement implicit on boots
  19. Performance adressed
  20. Delirium fog removed or visually changed
  21. More MTX ported
  22. Armour and Evasion adressed
  23. More life node on passive tree
  24. Visual Clarity addressed