BossesbuffedMoreUniques/PerformanceadressedMonk,Ranger, Sorcand Hunt allget 3rdascendencyMore lifenode onpassivetreeLess deathpunishemntonendgameNewpinnicalbossArmourandEvasionadressedtestdummyDelirium fogremoved orvisuallychangedBosslootbuffedMovementimplicit onbootsIncursion/VaalSide areasTowersRemovedor towercraftingRaritytakenoff gearAtlas mapresets aftercertain goalsare metMore skillgemsaddedIn gamelootfilterToTAMoreMTXportedDuelistSwordsCorruptedSkillGemsVisualClarityaddressedBossesbuffedMoreUniques/PerformanceadressedMonk,Ranger, Sorcand Hunt allget 3rdascendencyMore lifenode onpassivetreeLess deathpunishemntonendgameNewpinnicalbossArmourandEvasionadressedtestdummyDelirium fogremoved orvisuallychangedBosslootbuffedMovementimplicit onbootsIncursion/VaalSide areasTowersRemovedor towercraftingRaritytakenoff gearAtlas mapresets aftercertain goalsare metMore skillgemsaddedIn gamelootfilterToTAMoreMTXportedDuelistSwordsCorruptedSkillGemsVisualClarityaddressed

PoE2 0.4 Patch - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Bosses buffed
  2. More Uniques/
  3. Performance adressed
  4. Monk, Ranger, Sorc and Hunt all get 3rd ascendency
  5. More life node on passive tree
  6. Less death punishemnt on endgame
  7. New pinnical boss
  8. Armour and Evasion adressed
  9. test dummy
  10. Delirium fog removed or visually changed
  11. Boss loot buffed
  12. Movement implicit on boots
  13. Incursion/Vaal Side areas
  14. Towers Removed or tower crafting
  15. Rarity taken off gear
  16. Atlas map resets after certain goals are met
  17. More skill gems added
  18. In game loot filter
  19. ToTA
  20. More MTX ported
  21. Duelist
  22. Swords
  23. Corrupted Skill Gems
  24. Visual Clarity addressed