Stations AssignmentRubricUsedTimeStampedLessonSocraticSeminarEvidenceof DOKquestionsStudentLedInstruction PositiveAffirmations learningtarget/standardspostedStandardsalignedwith taskSocialContractVisibleAnnotationof TextPeerEvaluationBell toBellInstructionEntranceTicketQuickWriteAcademicDiscourse3...2...1StrategyInteractivenotebooksAnchorChartspostedGoodThingsStudentsareengagedNote-takingGreatClassroommanagementExitTicketStations AssignmentRubricUsedTimeStampedLessonSocraticSeminarEvidenceof DOKquestionsStudentLedInstruction PositiveAffirmations learningtarget/standardspostedStandardsalignedwith taskSocialContractVisibleAnnotationof TextPeerEvaluationBell toBellInstructionEntranceTicketQuickWriteAcademicDiscourse3...2...1StrategyInteractivenotebooksAnchorChartspostedGoodThingsStudentsareengagedNote-takingGreatClassroommanagementExitTicket

WIN - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Stations
  2. Assignment Rubric Used
  3. Time Stamped Lesson
  4. Socratic Seminar
  5. Evidence of DOK questions
  6. Student Led Instruction
  7. Positive Affirmations
  8. learning target/ standards posted
  9. Standards aligned with task
  10. Social Contract Visible
  11. Annotation of Text
  12. Peer Evaluation
  13. Bell to Bell Instruction
  14. Entrance Ticket
  15. Quick Write
  16. Academic Discourse
  17. 3...2...1 Strategy
  18. Interactive notebooks
  19. Anchor Charts posted
  20. Good Things
  21. Students are engaged
  22. Note-taking
  23. Great Classroom management
  24. Exit Ticket