StudentLedInstruction Annotationof TextStudentsareengagedSocialContractVisible3...2...1StrategySocraticSeminarStandardsalignedwith taskNote-takingAnchorChartspostedQuickWriteExitTicketGreatClassroommanagementTimeStampedLessonGoodThingsEntranceTicket learningtarget/standardspostedInteractivenotebooksAssignmentRubricUsedBell toBellInstructionStations Evidenceof DOKquestionsPeerEvaluationPositiveAffirmationsAcademicDiscourseStudentLedInstruction Annotationof TextStudentsareengagedSocialContractVisible3...2...1StrategySocraticSeminarStandardsalignedwith taskNote-takingAnchorChartspostedQuickWriteExitTicketGreatClassroommanagementTimeStampedLessonGoodThingsEntranceTicket learningtarget/standardspostedInteractivenotebooksAssignmentRubricUsedBell toBellInstructionStations Evidenceof DOKquestionsPeerEvaluationPositiveAffirmationsAcademicDiscourse

WIN - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Student Led Instruction
  2. Annotation of Text
  3. Students are engaged
  4. Social Contract Visible
  5. 3...2...1 Strategy
  6. Socratic Seminar
  7. Standards aligned with task
  8. Note-taking
  9. Anchor Charts posted
  10. Quick Write
  11. Exit Ticket
  12. Great Classroom management
  13. Time Stamped Lesson
  14. Good Things
  15. Entrance Ticket
  16. learning target/ standards posted
  17. Interactive notebooks
  18. Assignment Rubric Used
  19. Bell to Bell Instruction
  20. Stations
  21. Evidence of DOK questions
  22. Peer Evaluation
  23. Positive Affirmations
  24. Academic Discourse