AssignmentRubricUsedGreatClassroommanagementStudentsareengaged3...2...1StrategyNote-takingPositiveAffirmationsAcademicDiscourseSocialContractVisibleStudentLedInstruction Evidenceof DOKquestionsExitTicketStations InteractivenotebooksAnchorChartspostedPeerEvaluationTimeStampedLessonQuickWriteGoodThingsEntranceTicketBell toBellInstruction learningtarget/standardspostedSocraticSeminarAnnotationof TextStandardsalignedwith taskAssignmentRubricUsedGreatClassroommanagementStudentsareengaged3...2...1StrategyNote-takingPositiveAffirmationsAcademicDiscourseSocialContractVisibleStudentLedInstruction Evidenceof DOKquestionsExitTicketStations InteractivenotebooksAnchorChartspostedPeerEvaluationTimeStampedLessonQuickWriteGoodThingsEntranceTicketBell toBellInstruction learningtarget/standardspostedSocraticSeminarAnnotationof TextStandardsalignedwith task

WIN - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Assignment Rubric Used
  2. Great Classroom management
  3. Students are engaged
  4. 3...2...1 Strategy
  5. Note-taking
  6. Positive Affirmations
  7. Academic Discourse
  8. Social Contract Visible
  9. Student Led Instruction
  10. Evidence of DOK questions
  11. Exit Ticket
  12. Stations
  13. Interactive notebooks
  14. Anchor Charts posted
  15. Peer Evaluation
  16. Time Stamped Lesson
  17. Quick Write
  18. Good Things
  19. Entrance Ticket
  20. Bell to Bell Instruction
  21. learning target/ standards posted
  22. Socratic Seminar
  23. Annotation of Text
  24. Standards aligned with task