someonehas aconversationwith ananimalNPCschooseviolence(kyle)nat20kidnapping+5quotesnat 1liver iseateninitativeis rolledfeysneezereeceFafnyrJust killed a manput a gun againsthis headpulled the triggernow he's deadwe findwhoincited theprotestsparty makeprogress intheinvestigationmeavestries herbest(taylor)trainSummershootsher shot(solomon)grandtheftautocannablismnuditysomeonelearns asylvancurse wordsfathomcausesvertigo(isabel)ov doesa social(corbin)welevelupthe vibetakes a 180degree turnon a vibesuccesson a rollof 4 orlowersomeonehas aconversationwith ananimalNPCschooseviolence(kyle)nat20kidnapping+5quotesnat 1liver iseateninitativeis rolledfeysneezereeceFafnyrJust killed a manput a gun againsthis headpulled the triggernow he's deadwe findwhoincited theprotestsparty makeprogress intheinvestigationmeavestries herbest(taylor)trainSummershootsher shot(solomon)grandtheftautocannablismnuditysomeonelearns asylvancurse wordsfathomcausesvertigo(isabel)ov doesa social(corbin)welevelupthe vibetakes a 180degree turnon a vibesuccesson a rollof 4 orlower

session 58 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. someone has a conversation with an animal
  2. NPCs choose violence (kyle)
  3. nat 20
  4. kidnapping
  5. +5 quotes
  6. nat 1
  7. liver is eaten
  8. initative is rolled
  9. fey sneeze
  10. reece Fafnyr Just killed a man put a gun against his head pulled the trigger now he's dead
  11. we find who incited the protests
  12. party make progress in the investigation
  13. meaves tries her best (taylor)
  14. train
  15. Summer shoots her shot (solomon)
  16. grand theft auto
  17. cannablism
  18. nudity
  19. someone learns a sylvan curse words
  20. fathom causes vertigo (isabel)
  21. ov does a social (corbin)
  22. we level up
  23. the vibe takes a 180 degree turn on a vibe
  24. success on a roll of 4 or lower