A characteris more loyalto theirfriends thantheir familyRomeomakes a rashdecisionwithoutthinking.A characterhidesinformation thatcould changean outcomeA characterchoosesrevengeinstead ofwalking awayTwocharactersclearlymisunderstandeach otherA charactermentionsstars,dreams, orfate.One characteracts like areally badfriend (pushessomeonetoward trouble).Guns arelabeled“sword” or“dagger.”Mercutio makesa wild joke orinnuendo thatnot everyonegets.A charactermentionsstars,dreams, orfate.Cars areused toshow powerorrecklessnessThe nurseswitchessides orchanges heradvice“A plagueo’ both yourhouses!” issaid.Someoneblames fateinstead oftakingresponsibilityAn importantmessagedoesnt reach aperson/arrivestoo lateRomeoignores goodadvice fromsomeoneolderWater is used ina big romantic oremotionalmoment (fishtank, pool,beach, rain).Julietstands upto herparentsA characterat a partymatchestheirpersonalityRomeo or Julietis compared tolight ordarkness (thesun, stars,torch, ect.)A romanticscene isinterrupted byguns/violenceA scenelooks like areligiouspainting orstatue.Mercutio makesa joke thatdoesnt matchthe seriousmomentRomeochoosesfeelingsover safetyA characteris more loyalto theirfriends thantheir familyRomeomakes a rashdecisionwithoutthinking.A characterhidesinformation thatcould changean outcomeA characterchoosesrevengeinstead ofwalking awayTwocharactersclearlymisunderstandeach otherA charactermentionsstars,dreams, orfate.One characteracts like areally badfriend (pushessomeonetoward trouble).Guns arelabeled“sword” or“dagger.”Mercutio makesa wild joke orinnuendo thatnot everyonegets.A charactermentionsstars,dreams, orfate.Cars areused toshow powerorrecklessnessThe nurseswitchessides orchanges heradvice“A plagueo’ both yourhouses!” issaid.Someoneblames fateinstead oftakingresponsibilityAn importantmessagedoesnt reach aperson/arrivestoo lateRomeoignores goodadvice fromsomeoneolderWater is used ina big romantic oremotionalmoment (fishtank, pool,beach, rain).Julietstands upto herparentsA characterat a partymatchestheirpersonalityRomeo or Julietis compared tolight ordarkness (thesun, stars,torch, ect.)A romanticscene isinterrupted byguns/violenceA scenelooks like areligiouspainting orstatue.Mercutio makesa joke thatdoesnt matchthe seriousmomentRomeochoosesfeelingsover safety

Romeo and Juliet - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. A character is more loyal to their friends than their family
  2. Romeo makes a rash decision without thinking.
  3. A character hides information that could change an outcome
  4. A character chooses revenge instead of walking away
  5. Two characters clearly misunderstand each other
  6. A character mentions stars, dreams, or fate.
  7. One character acts like a really bad friend (pushes someone toward trouble).
  8. Guns are labeled “sword” or “dagger.”
  9. Mercutio makes a wild joke or innuendo that not everyone gets.
  10. A character mentions stars, dreams, or fate.
  11. Cars are used to show power or recklessness
  12. The nurse switches sides or changes her advice
  13. “A plague o’ both your houses!” is said.
  14. Someone blames fate instead of taking responsibility
  15. An important message doesnt reach a person/arrives too late
  16. Romeo ignores good advice from someone older
  17. Water is used in a big romantic or emotional moment (fish tank, pool, beach, rain).
  18. Juliet stands up to her parents
  19. A character at a party matches their personality
  20. Romeo or Juliet is compared to light or darkness (the sun, stars, torch, ect.)
  21. A romantic scene is interrupted by guns/violence
  22. A scene looks like a religious painting or statue.
  23. Mercutio makes a joke that doesnt match the serious moment
  24. Romeo chooses feelings over safety