(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
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A character hides information that could change an outcome
Romeo or Juliet is compared to light or darkness (the sun, stars, torch, ect.)
A scene looks like a religious painting or statue.
The nurse switches sides or changes her advice
An important message doesnt reach a person/arrives too late
A romantic scene is interrupted by guns/violence
Cars are used to show power or recklessness
A character chooses revenge instead of walking away
Romeo ignores good advice from someone older
Mercutio makes a wild joke or innuendo that not everyone gets.
“A plague o’ both your houses!” is said.
A character mentions stars, dreams, or fate.
One character acts like a really bad friend (pushes someone toward trouble).
Two characters clearly misunderstand each other
Romeo makes a rash decision without thinking.
Water is used in a big romantic or emotional moment (fish tank, pool, beach, rain).
Romeo chooses feelings over safety
Someone blames fate instead of taking responsibility
A character at a party matches their personality
Guns are labeled “sword” or “dagger.”
Juliet cries
Juliet stands up to her parents
A character is more loyal to their friends than their family
Mercutio makes a joke that doesnt match the serious moment