Romeochoosesfeelingsover safetySomeoneblames fateinstead oftakingresponsibilityMercutio makesa joke thatdoesnt matchthe seriousmomentA scenelooks like areligiouspainting orstatue.“A plagueo’ both yourhouses!” issaid.Mercutio makesa wild joke orinnuendo thatnot everyonegets.A romanticscene isinterrupted byguns/violenceCars areused toshow powerorrecklessnessOne characteracts like areally badfriend (pushessomeonetoward trouble).A characterat a partymatchestheirpersonalityA charactermentionsstars,dreams, orfate.An importantmessagedoesnt reach aperson/arrivestoo lateThe nurseswitchessides orchanges heradviceWater is used ina big romantic oremotionalmoment (fishtank, pool,beach, rain).Romeomakes a rashdecisionwithoutthinking.A characterchoosesrevengeinstead ofwalking awayTwocharactersclearlymisunderstandeach otherRomeoignores goodadvice fromsomeoneolderJulietstands upto herparentsA characteris more loyalto theirfriends thantheir familyA characterhidesinformation thatcould changean outcomeJulietcriesRomeo or Julietis compared tolight ordarkness (thesun, stars,torch, ect.)Guns arelabeled“sword” or“dagger.”Romeochoosesfeelingsover safetySomeoneblames fateinstead oftakingresponsibilityMercutio makesa joke thatdoesnt matchthe seriousmomentA scenelooks like areligiouspainting orstatue.“A plagueo’ both yourhouses!” issaid.Mercutio makesa wild joke orinnuendo thatnot everyonegets.A romanticscene isinterrupted byguns/violenceCars areused toshow powerorrecklessnessOne characteracts like areally badfriend (pushessomeonetoward trouble).A characterat a partymatchestheirpersonalityA charactermentionsstars,dreams, orfate.An importantmessagedoesnt reach aperson/arrivestoo lateThe nurseswitchessides orchanges heradviceWater is used ina big romantic oremotionalmoment (fishtank, pool,beach, rain).Romeomakes a rashdecisionwithoutthinking.A characterchoosesrevengeinstead ofwalking awayTwocharactersclearlymisunderstandeach otherRomeoignores goodadvice fromsomeoneolderJulietstands upto herparentsA characteris more loyalto theirfriends thantheir familyA characterhidesinformation thatcould changean outcomeJulietcriesRomeo or Julietis compared tolight ordarkness (thesun, stars,torch, ect.)Guns arelabeled“sword” or“dagger.”

Romeo and Juliet - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Romeo chooses feelings over safety
  2. Someone blames fate instead of taking responsibility
  3. Mercutio makes a joke that doesnt match the serious moment
  4. A scene looks like a religious painting or statue.
  5. “A plague o’ both your houses!” is said.
  6. Mercutio makes a wild joke or innuendo that not everyone gets.
  7. A romantic scene is interrupted by guns/violence
  8. Cars are used to show power or recklessness
  9. One character acts like a really bad friend (pushes someone toward trouble).
  10. A character at a party matches their personality
  11. A character mentions stars, dreams, or fate.
  12. An important message doesnt reach a person/arrives too late
  13. The nurse switches sides or changes her advice
  14. Water is used in a big romantic or emotional moment (fish tank, pool, beach, rain).
  15. Romeo makes a rash decision without thinking.
  16. A character chooses revenge instead of walking away
  17. Two characters clearly misunderstand each other
  18. Romeo ignores good advice from someone older
  19. Juliet stands up to her parents
  20. A character is more loyal to their friends than their family
  21. A character hides information that could change an outcome
  22. Juliet cries
  23. Romeo or Juliet is compared to light or darkness (the sun, stars, torch, ect.)
  24. Guns are labeled “sword” or “dagger.”