Guns arelabeled“sword” or“dagger.”Cars areused toshow powerorrecklessnessWater is used ina big romantic oremotionalmoment (fishtank, pool,beach, rain).Julietstands upto herparentsMercutio makesa wild joke orinnuendo thatnot everyonegets.An importantmessagedoesnt reach aperson/arrivestoo lateThe nurseswitchessides orchanges heradviceA characteris more loyalto theirfriends thantheir familyA charactermentionsstars,dreams, orfate.A characterchoosesrevengeinstead ofwalking awayA scenelooks like areligiouspainting orstatue.One characteracts like areally badfriend (pushessomeonetoward trouble).“A plagueo’ both yourhouses!” issaid.JulietcriesTwocharactersclearlymisunderstandeach otherA characterat a partymatchestheirpersonalityRomeo or Julietis compared tolight ordarkness (thesun, stars,torch, ect.)Romeoignores goodadvice fromsomeoneolderRomeomakes a rashdecisionwithoutthinking.Romeochoosesfeelingsover safetyA characterhidesinformation thatcould changean outcomeSomeoneblames fateinstead oftakingresponsibilityMercutio makesa joke thatdoesnt matchthe seriousmomentA romanticscene isinterrupted byguns/violenceGuns arelabeled“sword” or“dagger.”Cars areused toshow powerorrecklessnessWater is used ina big romantic oremotionalmoment (fishtank, pool,beach, rain).Julietstands upto herparentsMercutio makesa wild joke orinnuendo thatnot everyonegets.An importantmessagedoesnt reach aperson/arrivestoo lateThe nurseswitchessides orchanges heradviceA characteris more loyalto theirfriends thantheir familyA charactermentionsstars,dreams, orfate.A characterchoosesrevengeinstead ofwalking awayA scenelooks like areligiouspainting orstatue.One characteracts like areally badfriend (pushessomeonetoward trouble).“A plagueo’ both yourhouses!” issaid.JulietcriesTwocharactersclearlymisunderstandeach otherA characterat a partymatchestheirpersonalityRomeo or Julietis compared tolight ordarkness (thesun, stars,torch, ect.)Romeoignores goodadvice fromsomeoneolderRomeomakes a rashdecisionwithoutthinking.Romeochoosesfeelingsover safetyA characterhidesinformation thatcould changean outcomeSomeoneblames fateinstead oftakingresponsibilityMercutio makesa joke thatdoesnt matchthe seriousmomentA romanticscene isinterrupted byguns/violence

Romeo and Juliet - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Guns are labeled “sword” or “dagger.”
  2. Cars are used to show power or recklessness
  3. Water is used in a big romantic or emotional moment (fish tank, pool, beach, rain).
  4. Juliet stands up to her parents
  5. Mercutio makes a wild joke or innuendo that not everyone gets.
  6. An important message doesnt reach a person/arrives too late
  7. The nurse switches sides or changes her advice
  8. A character is more loyal to their friends than their family
  9. A character mentions stars, dreams, or fate.
  10. A character chooses revenge instead of walking away
  11. A scene looks like a religious painting or statue.
  12. One character acts like a really bad friend (pushes someone toward trouble).
  13. “A plague o’ both your houses!” is said.
  14. Juliet cries
  15. Two characters clearly misunderstand each other
  16. A character at a party matches their personality
  17. Romeo or Juliet is compared to light or darkness (the sun, stars, torch, ect.)
  18. Romeo ignores good advice from someone older
  19. Romeo makes a rash decision without thinking.
  20. Romeo chooses feelings over safety
  21. A character hides information that could change an outcome
  22. Someone blames fate instead of taking responsibility
  23. Mercutio makes a joke that doesnt match the serious moment
  24. A romantic scene is interrupted by guns/violence