A characterhidesinformation thatcould changean outcomeRomeo or Julietis compared tolight ordarkness (thesun, stars,torch, ect.)A scenelooks like areligiouspainting orstatue.The nurseswitchessides orchanges heradviceAn importantmessagedoesnt reach aperson/arrivestoo lateA romanticscene isinterrupted byguns/violenceCars areused toshow powerorrecklessnessA characterchoosesrevengeinstead ofwalking awayRomeoignores goodadvice fromsomeoneolderMercutio makesa wild joke orinnuendo thatnot everyonegets.“A plagueo’ both yourhouses!” issaid.A charactermentionsstars,dreams, orfate.One characteracts like areally badfriend (pushessomeonetoward trouble).Twocharactersclearlymisunderstandeach otherRomeomakes a rashdecisionwithoutthinking.Water is used ina big romantic oremotionalmoment (fishtank, pool,beach, rain).Romeochoosesfeelingsover safetySomeoneblames fateinstead oftakingresponsibilityA characterat a partymatchestheirpersonalityGuns arelabeled“sword” or“dagger.”JulietcriesJulietstands upto herparentsA characteris more loyalto theirfriends thantheir familyMercutio makesa joke thatdoesnt matchthe seriousmomentA characterhidesinformation thatcould changean outcomeRomeo or Julietis compared tolight ordarkness (thesun, stars,torch, ect.)A scenelooks like areligiouspainting orstatue.The nurseswitchessides orchanges heradviceAn importantmessagedoesnt reach aperson/arrivestoo lateA romanticscene isinterrupted byguns/violenceCars areused toshow powerorrecklessnessA characterchoosesrevengeinstead ofwalking awayRomeoignores goodadvice fromsomeoneolderMercutio makesa wild joke orinnuendo thatnot everyonegets.“A plagueo’ both yourhouses!” issaid.A charactermentionsstars,dreams, orfate.One characteracts like areally badfriend (pushessomeonetoward trouble).Twocharactersclearlymisunderstandeach otherRomeomakes a rashdecisionwithoutthinking.Water is used ina big romantic oremotionalmoment (fishtank, pool,beach, rain).Romeochoosesfeelingsover safetySomeoneblames fateinstead oftakingresponsibilityA characterat a partymatchestheirpersonalityGuns arelabeled“sword” or“dagger.”JulietcriesJulietstands upto herparentsA characteris more loyalto theirfriends thantheir familyMercutio makesa joke thatdoesnt matchthe seriousmoment

Romeo and Juliet - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. A character hides information that could change an outcome
  2. Romeo or Juliet is compared to light or darkness (the sun, stars, torch, ect.)
  3. A scene looks like a religious painting or statue.
  4. The nurse switches sides or changes her advice
  5. An important message doesnt reach a person/arrives too late
  6. A romantic scene is interrupted by guns/violence
  7. Cars are used to show power or recklessness
  8. A character chooses revenge instead of walking away
  9. Romeo ignores good advice from someone older
  10. Mercutio makes a wild joke or innuendo that not everyone gets.
  11. “A plague o’ both your houses!” is said.
  12. A character mentions stars, dreams, or fate.
  13. One character acts like a really bad friend (pushes someone toward trouble).
  14. Two characters clearly misunderstand each other
  15. Romeo makes a rash decision without thinking.
  16. Water is used in a big romantic or emotional moment (fish tank, pool, beach, rain).
  17. Romeo chooses feelings over safety
  18. Someone blames fate instead of taking responsibility
  19. A character at a party matches their personality
  20. Guns are labeled “sword” or “dagger.”
  21. Juliet cries
  22. Juliet stands up to her parents
  23. A character is more loyal to their friends than their family
  24. Mercutio makes a joke that doesnt match the serious moment