A characterhidesinformation thatcould changean outcomeA characterchoosesrevengeinstead ofwalking awayA romanticscene isinterrupted byguns/violenceWater is used ina big romantic oremotionalmoment (fishtank, pool,beach, rain).The nurseswitchessides orchanges heradviceOne characteracts like areally badfriend (pushessomeonetoward trouble).Mercutio makesa joke thatdoesnt matchthe seriousmomentA characteris more loyalto theirfriends thantheir familyJulietstands upto herparentsRomeoignores goodadvice fromsomeoneolderTwocharactersclearlymisunderstandeach otherAn importantmessagedoesnt reach aperson/arrivestoo lateA scenelooks like areligiouspainting orstatue.Cars areused toshow powerorrecklessnessSomeoneblames fateinstead oftakingresponsibilityGuns arelabeled“sword” or“dagger.”Julietcries“A plagueo’ both yourhouses!” issaid.Romeochoosesfeelingsover safetyA characterat a partymatchestheirpersonalityRomeo or Julietis compared tolight ordarkness (thesun, stars,torch, ect.)A charactermentionsstars,dreams, orfate.Mercutio makesa wild joke orinnuendo thatnot everyonegets.Romeomakes a rashdecisionwithoutthinking.A characterhidesinformation thatcould changean outcomeA characterchoosesrevengeinstead ofwalking awayA romanticscene isinterrupted byguns/violenceWater is used ina big romantic oremotionalmoment (fishtank, pool,beach, rain).The nurseswitchessides orchanges heradviceOne characteracts like areally badfriend (pushessomeonetoward trouble).Mercutio makesa joke thatdoesnt matchthe seriousmomentA characteris more loyalto theirfriends thantheir familyJulietstands upto herparentsRomeoignores goodadvice fromsomeoneolderTwocharactersclearlymisunderstandeach otherAn importantmessagedoesnt reach aperson/arrivestoo lateA scenelooks like areligiouspainting orstatue.Cars areused toshow powerorrecklessnessSomeoneblames fateinstead oftakingresponsibilityGuns arelabeled“sword” or“dagger.”Julietcries“A plagueo’ both yourhouses!” issaid.Romeochoosesfeelingsover safetyA characterat a partymatchestheirpersonalityRomeo or Julietis compared tolight ordarkness (thesun, stars,torch, ect.)A charactermentionsstars,dreams, orfate.Mercutio makesa wild joke orinnuendo thatnot everyonegets.Romeomakes a rashdecisionwithoutthinking.

Romeo and Juliet - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. A character hides information that could change an outcome
  2. A character chooses revenge instead of walking away
  3. A romantic scene is interrupted by guns/violence
  4. Water is used in a big romantic or emotional moment (fish tank, pool, beach, rain).
  5. The nurse switches sides or changes her advice
  6. One character acts like a really bad friend (pushes someone toward trouble).
  7. Mercutio makes a joke that doesnt match the serious moment
  8. A character is more loyal to their friends than their family
  9. Juliet stands up to her parents
  10. Romeo ignores good advice from someone older
  11. Two characters clearly misunderstand each other
  12. An important message doesnt reach a person/arrives too late
  13. A scene looks like a religious painting or statue.
  14. Cars are used to show power or recklessness
  15. Someone blames fate instead of taking responsibility
  16. Guns are labeled “sword” or “dagger.”
  17. Juliet cries
  18. “A plague o’ both your houses!” is said.
  19. Romeo chooses feelings over safety
  20. A character at a party matches their personality
  21. Romeo or Juliet is compared to light or darkness (the sun, stars, torch, ect.)
  22. A character mentions stars, dreams, or fate.
  23. Mercutio makes a wild joke or innuendo that not everyone gets.
  24. Romeo makes a rash decision without thinking.