Someoneblames fateinstead oftakingresponsibilityOne characteracts like areally badfriend (pushessomeonetoward trouble).Twocharactersclearlymisunderstandeach otherA scenelooks like areligiouspainting orstatue.Romeoignores goodadvice fromsomeoneolderA characterchoosesrevengeinstead ofwalking awayCars areused toshow powerorrecklessnessA romanticscene isinterrupted byguns/violenceA characterhidesinformation thatcould changean outcomeJulietstands upto herparentsRomeomakes a rashdecisionwithoutthinking.Water is used ina big romantic oremotionalmoment (fishtank, pool,beach, rain).“A plagueo’ both yourhouses!” issaid.An importantmessagedoesnt reach aperson/arrivestoo lateA characteris more loyalto theirfriends thantheir familyMercutio makesa joke thatdoesnt matchthe seriousmomentMercutio makesa wild joke orinnuendo thatnot everyonegets.Romeochoosesfeelingsover safetyA characterat a partymatchestheirpersonalityJulietcriesRomeo or Julietis compared tolight ordarkness (thesun, stars,torch, ect.)A charactermentionsstars,dreams, orfate.Guns arelabeled“sword” or“dagger.”The nurseswitchessides orchanges heradviceSomeoneblames fateinstead oftakingresponsibilityOne characteracts like areally badfriend (pushessomeonetoward trouble).Twocharactersclearlymisunderstandeach otherA scenelooks like areligiouspainting orstatue.Romeoignores goodadvice fromsomeoneolderA characterchoosesrevengeinstead ofwalking awayCars areused toshow powerorrecklessnessA romanticscene isinterrupted byguns/violenceA characterhidesinformation thatcould changean outcomeJulietstands upto herparentsRomeomakes a rashdecisionwithoutthinking.Water is used ina big romantic oremotionalmoment (fishtank, pool,beach, rain).“A plagueo’ both yourhouses!” issaid.An importantmessagedoesnt reach aperson/arrivestoo lateA characteris more loyalto theirfriends thantheir familyMercutio makesa joke thatdoesnt matchthe seriousmomentMercutio makesa wild joke orinnuendo thatnot everyonegets.Romeochoosesfeelingsover safetyA characterat a partymatchestheirpersonalityJulietcriesRomeo or Julietis compared tolight ordarkness (thesun, stars,torch, ect.)A charactermentionsstars,dreams, orfate.Guns arelabeled“sword” or“dagger.”The nurseswitchessides orchanges heradvice

Romeo and Juliet - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Someone blames fate instead of taking responsibility
  2. One character acts like a really bad friend (pushes someone toward trouble).
  3. Two characters clearly misunderstand each other
  4. A scene looks like a religious painting or statue.
  5. Romeo ignores good advice from someone older
  6. A character chooses revenge instead of walking away
  7. Cars are used to show power or recklessness
  8. A romantic scene is interrupted by guns/violence
  9. A character hides information that could change an outcome
  10. Juliet stands up to her parents
  11. Romeo makes a rash decision without thinking.
  12. Water is used in a big romantic or emotional moment (fish tank, pool, beach, rain).
  13. “A plague o’ both your houses!” is said.
  14. An important message doesnt reach a person/arrives too late
  15. A character is more loyal to their friends than their family
  16. Mercutio makes a joke that doesnt match the serious moment
  17. Mercutio makes a wild joke or innuendo that not everyone gets.
  18. Romeo chooses feelings over safety
  19. A character at a party matches their personality
  20. Juliet cries
  21. Romeo or Juliet is compared to light or darkness (the sun, stars, torch, ect.)
  22. A character mentions stars, dreams, or fate.
  23. Guns are labeled “sword” or “dagger.”
  24. The nurse switches sides or changes her advice