namu tries to heal with flask when there is none namu asks chat for help (bumfuzzle style) dies to invader namu spams "nonono" uses wrong item to heal namu overlooks an item uses wrong item to heal namu calls the enemy a spammer namu misses three hits in a row namu hic namu changes to a new weapon namu panic rolls randomly starts singing namu finds a secret namu accidentally heals stuck on a boss for 10+ tries dies to fall damage extinguishes torch by accident namu yells "bruthurrrr" gets one shot by a boss first tries a boss loses souls dies from a status ailment attacks a non violent npc namu tries to heal with flask when there is none namu asks chat for help (bumfuzzle style) dies to invader namu spams "nonono" uses wrong item to heal namu overlooks an item uses wrong item to heal namu calls the enemy a spammer namu misses three hits in a row namu hic namu changes to a new weapon namu panic rolls randomly starts singing namu finds a secret namu accidentally heals stuck on a boss for 10+ tries dies to fall damage extinguishes torch by accident namu yells "bruthurrrr" gets one shot by a boss first tries a boss loses souls dies from a status ailment attacks a non violent npc
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
namu tries to heal with flask when there is none
namu asks chat for help (bumfuzzle style)
dies to invader
namu spams "nonono"
uses wrong item to heal
namu overlooks an item
uses wrong item to heal
namu calls the enemy a spammer
namu misses three hits in a row
namu hic
namu changes to a new weapon
namu panic rolls
randomly starts singing
namu finds a secret
namu accidentally heals
stuck on a boss for 10+ tries
dies to fall damage
extinguishes torch by accident
namu yells "bruthurrrr"
gets one shot by a boss
first tries a boss
loses souls
dies from a status ailment
attacks a non violent npc