6 Donelson I spy... a snowman with a Top Hat Berkowitz I spy... Stewart the Minion 1 59 I spy… a snowman with a red hat 72 43 28 41 I spy... Joyia the Elf Frosty 000 Caldwell Bearman 77 38 Faulkner 6 I spy... the green man 48 St. Nick 25 7 12 66 2 I spy... Harold the Elf 99 3 I spy... Oscar the reindeer 5 December 89 100 Baker 9 I spy... a Christmas train 17 43 Mickey I spy... a peppermint tree I spy... Shelia Webster 8 53 I spy... Kevin the Elf 64 I spy… someone’s loyal mutt 6 Donelson I spy... a snowman with a Top Hat Berkowitz I spy... Stewart the Minion 1 59 I spy… a snowman with a red hat 72 43 28 41 I spy... Joyia the Elf Frosty 000 Caldwell Bearman 77 38 Faulkner 6 I spy... the green man 48 St. Nick 25 7 12 66 2 I spy... Harold the Elf 99 3 I spy... Oscar the reindeer 5 December 89 100 Baker 9 I spy... a Christmas train 17 43 Mickey I spy... a peppermint tree I spy... Shelia Webster 8 53 I spy... Kevin the Elf 64 I spy… someone’s loyal mutt
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
6
Donelson
I spy... a snowman with a Top Hat
Berkowitz
I spy... Stewart the Minion
1
59
I spy… a snowman with a red hat
72
43
28
41
I spy... Joyia the Elf
Frosty
000
Caldwell
Bearman
77
38
Faulkner
6
I spy... the green man
48
St. Nick
25
7
12
66
2
I spy... Harold the Elf
99
3
I spy... Oscar the reindeer
5
December
89
100
Baker
9
I spy... a Christmas train
17
43
Mickey
I spy... a peppermint tree
I spy... Shelia Webster
8
53
I spy... Kevin the Elf
64
I spy… someone’s loyal mutt