I spy... a snowman with a Top Hat 1 Frosty 6 12 66 Donelson Baker 000 I spy... Shelia Webster Mickey 100 38 I spy… a snowman with a red hat 72 64 I spy... Oscar the reindeer Bearman Faulkner 77 48 43 25 December 2 43 41 8 Caldwell 53 I spy... Stewart the Minion I spy... Harold the Elf 9 89 I spy... Joyia the Elf I spy... a Christmas train I spy... a peppermint tree 7 I spy… someone’s loyal mutt 99 3 59 Berkowitz 28 I spy... the green man 5 I spy... Kevin the Elf 6 St. Nick 17 I spy... a snowman with a Top Hat 1 Frosty 6 12 66 Donelson Baker 000 I spy... Shelia Webster Mickey 100 38 I spy… a snowman with a red hat 72 64 I spy... Oscar the reindeer Bearman Faulkner 77 48 43 25 December 2 43 41 8 Caldwell 53 I spy... Stewart the Minion I spy... Harold the Elf 9 89 I spy... Joyia the Elf I spy... a Christmas train I spy... a peppermint tree 7 I spy… someone’s loyal mutt 99 3 59 Berkowitz 28 I spy... the green man 5 I spy... Kevin the Elf 6 St. Nick 17
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
I spy... a snowman with a Top Hat
1
Frosty
6
12
66
Donelson
Baker
000
I spy... Shelia Webster
Mickey
100
38
I spy… a snowman with a red hat
72
64
I spy... Oscar the reindeer
Bearman
Faulkner
77
48
43
25
December
2
43
41
8
Caldwell
53
I spy... Stewart the Minion
I spy... Harold the Elf
9
89
I spy... Joyia the Elf
I spy... a Christmas train
I spy... a peppermint tree
7
I spy… someone’s loyal mutt
99
3
59
Berkowitz
28
I spy... the green man
5
I spy... Kevin the Elf
6
St. Nick
17