12 100 I spy... Stewart the Minion December 9 8 77 1 I spy... a peppermint tree 6 Bearman 53 43 Donelson 64 St. Nick I spy... Joyia the Elf 66 I spy... Harold the Elf 72 48 38 I spy... the green man I spy... Kevin the Elf Caldwell 41 Mickey I spy... a snowman with a Top Hat 89 59 2 Faulkner Baker 99 6 3 5 25 I spy… someone’s loyal mutt I spy... a Christmas train 17 I spy… a snowman with a red hat Berkowitz I spy... Oscar the reindeer I spy... Shelia Webster 28 000 7 Frosty 43 12 100 I spy... Stewart the Minion December 9 8 77 1 I spy... a peppermint tree 6 Bearman 53 43 Donelson 64 St. Nick I spy... Joyia the Elf 66 I spy... Harold the Elf 72 48 38 I spy... the green man I spy... Kevin the Elf Caldwell 41 Mickey I spy... a snowman with a Top Hat 89 59 2 Faulkner Baker 99 6 3 5 25 I spy… someone’s loyal mutt I spy... a Christmas train 17 I spy… a snowman with a red hat Berkowitz I spy... Oscar the reindeer I spy... Shelia Webster 28 000 7 Frosty 43
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
12
100
I spy... Stewart the Minion
December
9
8
77
1
I spy... a peppermint tree
6
Bearman
53
43
Donelson
64
St. Nick
I spy... Joyia the Elf
66
I spy... Harold the Elf
72
48
38
I spy... the green man
I spy... Kevin the Elf
Caldwell
41
Mickey
I spy... a snowman with a Top Hat
89
59
2
Faulkner
Baker
99
6
3
5
25
I spy… someone’s loyal mutt
I spy... a Christmas train
17
I spy… a snowman with a red hat
Berkowitz
I spy... Oscar the reindeer
I spy... Shelia Webster
28
000
7
Frosty
43