Frosty 43 I spy... Stewart the Minion 41 I spy... Shelia Webster 1 I spy... the green man December 59 St. Nick I spy... a Christmas train 000 77 I spy... a snowman with a Top Hat 72 100 3 66 I spy... Joyia the Elf 12 Berkowitz 48 I spy... a peppermint tree 25 89 Baker I spy… a snowman with a red hat I spy... Oscar the reindeer 28 99 7 6 43 5 Faulkner Caldwell 17 I spy... Harold the Elf 8 Bearman I spy… someone’s loyal mutt 53 6 Mickey 64 9 I spy... Kevin the Elf Donelson 38 2 Frosty 43 I spy... Stewart the Minion 41 I spy... Shelia Webster 1 I spy... the green man December 59 St. Nick I spy... a Christmas train 000 77 I spy... a snowman with a Top Hat 72 100 3 66 I spy... Joyia the Elf 12 Berkowitz 48 I spy... a peppermint tree 25 89 Baker I spy… a snowman with a red hat I spy... Oscar the reindeer 28 99 7 6 43 5 Faulkner Caldwell 17 I spy... Harold the Elf 8 Bearman I spy… someone’s loyal mutt 53 6 Mickey 64 9 I spy... Kevin the Elf Donelson 38 2
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Frosty
43
I spy... Stewart the Minion
41
I spy... Shelia Webster
1
I spy... the green man
December
59
St. Nick
I spy... a Christmas train
000
77
I spy... a snowman with a Top Hat
72
100
3
66
I spy... Joyia the Elf
12
Berkowitz
48
I spy... a peppermint tree
25
89
Baker
I spy… a snowman with a red hat
I spy... Oscar the reindeer
28
99
7
6
43
5
Faulkner
Caldwell
17
I spy... Harold the Elf
8
Bearman
I spy… someone’s loyal mutt
53
6
Mickey
64
9
I spy... Kevin the Elf
Donelson
38
2