I spy... a snowman with a Top Hat Berkowitz December I spy… a snowman with a red hat 41 8 43 I spy... the green man 17 64 I spy... a peppermint tree 5 66 I spy... Stewart the Minion I spy... Shelia Webster Faulkner 1 Baker Mickey St. Nick 000 2 53 I spy... Joyia the Elf I spy... Oscar the reindeer 59 12 9 I spy… someone’s loyal mutt 43 6 6 Donelson Caldwell 7 I spy... Harold the Elf Bearman 3 99 25 I spy... a Christmas train 38 77 100 48 Frosty 28 I spy... Kevin the Elf 72 89 I spy... a snowman with a Top Hat Berkowitz December I spy… a snowman with a red hat 41 8 43 I spy... the green man 17 64 I spy... a peppermint tree 5 66 I spy... Stewart the Minion I spy... Shelia Webster Faulkner 1 Baker Mickey St. Nick 000 2 53 I spy... Joyia the Elf I spy... Oscar the reindeer 59 12 9 I spy… someone’s loyal mutt 43 6 6 Donelson Caldwell 7 I spy... Harold the Elf Bearman 3 99 25 I spy... a Christmas train 38 77 100 48 Frosty 28 I spy... Kevin the Elf 72 89
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
I spy... a snowman with a Top Hat
Berkowitz
December
I spy… a snowman with a red hat
41
8
43
I spy... the green man
17
64
I spy... a peppermint tree
5
66
I spy... Stewart the Minion
I spy... Shelia Webster
Faulkner
1
Baker
Mickey
St. Nick
000
2
53
I spy... Joyia the Elf
I spy... Oscar the reindeer
59
12
9
I spy… someone’s loyal mutt
43
6
6
Donelson
Caldwell
7
I spy... Harold the Elf
Bearman
3
99
25
I spy... a Christmas train
38
77
100
48
Frosty
28
I spy... Kevin the Elf
72
89