2 I spy… a snowman with a red hat 3 7 December Bearman 1 72 5 89 I spy... Oscar the reindeer Free! I spy... Joyia the Elf 28 99 17 Mickey Caldwell Frosty 43 Baker Faulkner 25 I spy... Shelia Webster 6 St. Nick 77 I spy... the green man I spy... a Christmas train 12 I spy... a peppermint tree I spy... Stewart the Minion 8 I spy... Kevin the Elf 000 43 I spy… someone’s loyal mutt 64 59 6 48 Donelson 38 I spy... Harold the Elf Berkowitz 66 9 53 41 I spy... a snowman with a Top Hat 100 2 I spy… a snowman with a red hat 3 7 December Bearman 1 72 5 89 I spy... Oscar the reindeer Free! I spy... Joyia the Elf 28 99 17 Mickey Caldwell Frosty 43 Baker Faulkner 25 I spy... Shelia Webster 6 St. Nick 77 I spy... the green man I spy... a Christmas train 12 I spy... a peppermint tree I spy... Stewart the Minion 8 I spy... Kevin the Elf 000 43 I spy… someone’s loyal mutt 64 59 6 48 Donelson 38 I spy... Harold the Elf Berkowitz 66 9 53 41 I spy... a snowman with a Top Hat 100
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
2
I spy… a snowman with a red hat
3
7
December
Bearman
1
72
5
89
I spy... Oscar the reindeer
Free!
I spy... Joyia the Elf
28
99
17
Mickey
Caldwell
Frosty
43
Baker
Faulkner
25
I spy... Shelia Webster
6
St. Nick
77
I spy... the green man
I spy... a Christmas train
12
I spy... a peppermint tree
I spy... Stewart the Minion
8
I spy... Kevin the Elf
000
43
I spy… someone’s loyal mutt
64
59
6
48
Donelson
38
I spy... Harold the Elf
Berkowitz
66
9
53
41
I spy... a snowman with a Top Hat
100