Caldwell December 43 6 Frosty I spy... Harold the Elf I spy... a peppermint tree I spy... Joyia the Elf 5 48 25 1 I spy… a snowman with a red hat I spy... Kevin the Elf I spy... Stewart the Minion 41 17 I spy... Oscar the reindeer 89 Bearman 64 I spy... Shelia Webster 9 38 7 77 66 I spy… someone’s loyal mutt Baker 000 6 Mickey Donelson I spy... a snowman with a Top Hat 8 3 59 2 I spy... the green man 72 Faulkner 100 Free! I spy... a Christmas train 43 53 99 Berkowitz 12 St. Nick 28 Caldwell December 43 6 Frosty I spy... Harold the Elf I spy... a peppermint tree I spy... Joyia the Elf 5 48 25 1 I spy… a snowman with a red hat I spy... Kevin the Elf I spy... Stewart the Minion 41 17 I spy... Oscar the reindeer 89 Bearman 64 I spy... Shelia Webster 9 38 7 77 66 I spy… someone’s loyal mutt Baker 000 6 Mickey Donelson I spy... a snowman with a Top Hat 8 3 59 2 I spy... the green man 72 Faulkner 100 Free! I spy... a Christmas train 43 53 99 Berkowitz 12 St. Nick 28
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Caldwell
December
43
6
Frosty
I spy... Harold the Elf
I spy... a peppermint tree
I spy... Joyia the Elf
5
48
25
1
I spy… a snowman with a red hat
I spy... Kevin the Elf
I spy... Stewart the Minion
41
17
I spy... Oscar the reindeer
89
Bearman
64
I spy... Shelia Webster
9
38
7
77
66
I spy… someone’s loyal mutt
Baker
000
6
Mickey
Donelson
I spy... a snowman with a Top Hat
8
3
59
2
I spy... the green man
72
Faulkner
100
Free!
I spy... a Christmas train
43
53
99
Berkowitz
12
St. Nick
28