12 41 I spy… a snowman with a red hat 5 I spy... Shelia Webster 43 I spy... Stewart the Minion 38 6 I spy... the green man Caldwell I spy... a snowman with a Top Hat 64 3 7 Frosty 53 Donelson 6 25 Bearman 43 Baker Berkowitz I spy... a Christmas train 89 I spy... Harold the Elf I spy... a peppermint tree 000 100 Faulkner Free! 99 17 77 66 St. Nick 59 72 I spy... Kevin the Elf Mickey I spy... Joyia the Elf 9 December 8 I spy… someone’s loyal mutt 28 2 1 48 I spy... Oscar the reindeer 12 41 I spy… a snowman with a red hat 5 I spy... Shelia Webster 43 I spy... Stewart the Minion 38 6 I spy... the green man Caldwell I spy... a snowman with a Top Hat 64 3 7 Frosty 53 Donelson 6 25 Bearman 43 Baker Berkowitz I spy... a Christmas train 89 I spy... Harold the Elf I spy... a peppermint tree 000 100 Faulkner Free! 99 17 77 66 St. Nick 59 72 I spy... Kevin the Elf Mickey I spy... Joyia the Elf 9 December 8 I spy… someone’s loyal mutt 28 2 1 48 I spy... Oscar the reindeer
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
12
41
I spy… a snowman with a red hat
5
I spy... Shelia Webster
43
I spy... Stewart the Minion
38
6
I spy... the green man
Caldwell
I spy... a snowman with a Top Hat
64
3
7
Frosty
53
Donelson
6
25
Bearman
43
Baker
Berkowitz
I spy... a Christmas train
89
I spy... Harold the Elf
I spy... a peppermint tree
000
100
Faulkner
Free!
99
17
77
66
St. Nick
59
72
I spy... Kevin the Elf
Mickey
I spy... Joyia the Elf
9
December
8
I spy… someone’s loyal mutt
28
2
1
48
I spy... Oscar the reindeer