38 64 77 6 Mickey 000 53 12 8 I spy... a peppermint tree I spy… someone’s loyal mutt 89 72 Free! December 5 St. Nick 41 I spy… a snowman with a red hat I spy... Joyia the Elf 6 I spy... Harold the Elf I spy... a Christmas train 99 Bearman 3 66 7 48 1 Berkowitz 59 I spy... Stewart the Minion 17 Caldwell I spy... a snowman with a Top Hat I spy... Kevin the Elf 2 Frosty 43 43 Faulkner Baker 28 25 Donelson 9 I spy... Shelia Webster I spy... the green man 100 I spy... Oscar the reindeer 38 64 77 6 Mickey 000 53 12 8 I spy... a peppermint tree I spy… someone’s loyal mutt 89 72 Free! December 5 St. Nick 41 I spy… a snowman with a red hat I spy... Joyia the Elf 6 I spy... Harold the Elf I spy... a Christmas train 99 Bearman 3 66 7 48 1 Berkowitz 59 I spy... Stewart the Minion 17 Caldwell I spy... a snowman with a Top Hat I spy... Kevin the Elf 2 Frosty 43 43 Faulkner Baker 28 25 Donelson 9 I spy... Shelia Webster I spy... the green man 100 I spy... Oscar the reindeer
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
38
64
77
6
Mickey
000
53
12
8
I spy... a peppermint tree
I spy… someone’s loyal mutt
89
72
Free!
December
5
St. Nick
41
I spy… a snowman with a red hat
I spy... Joyia the Elf
6
I spy... Harold the Elf
I spy... a Christmas train
99
Bearman
3
66
7
48
1
Berkowitz
59
I spy... Stewart the Minion
17
Caldwell
I spy... a snowman with a Top Hat
I spy... Kevin the Elf
2
Frosty
43
43
Faulkner
Baker
28
25
Donelson
9
I spy... Shelia Webster
I spy... the green man
100
I spy... Oscar the reindeer