I spy... a snowman with a Top Hat 3 5 28 48 I spy... Oscar the reindeer 38 Faulkner 53 17 December I spy... Harold the Elf I spy... Shelia Webster I spy... a peppermint tree I spy... Joyia the Elf I spy... a Christmas train 12 I spy… someone’s loyal mutt 8 000 St. Nick 41 66 Baker 2 Donelson 6 43 9 Free! 100 43 89 I spy... the green man 77 Bearman I spy... Kevin the Elf I spy… a snowman with a red hat I spy... Stewart the Minion Caldwell 7 25 6 59 Berkowitz 1 Frosty 72 64 Mickey 99 I spy... a snowman with a Top Hat 3 5 28 48 I spy... Oscar the reindeer 38 Faulkner 53 17 December I spy... Harold the Elf I spy... Shelia Webster I spy... a peppermint tree I spy... Joyia the Elf I spy... a Christmas train 12 I spy… someone’s loyal mutt 8 000 St. Nick 41 66 Baker 2 Donelson 6 43 9 Free! 100 43 89 I spy... the green man 77 Bearman I spy... Kevin the Elf I spy… a snowman with a red hat I spy... Stewart the Minion Caldwell 7 25 6 59 Berkowitz 1 Frosty 72 64 Mickey 99
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
I spy... a snowman with a Top Hat
3
5
28
48
I spy... Oscar the reindeer
38
Faulkner
53
17
December
I spy... Harold the Elf
I spy... Shelia Webster
I spy... a peppermint tree
I spy... Joyia the Elf
I spy... a Christmas train
12
I spy… someone’s loyal mutt
8
000
St. Nick
41
66
Baker
2
Donelson
6
43
9
Free!
100
43
89
I spy... the green man
77
Bearman
I spy... Kevin the Elf
I spy… a snowman with a red hat
I spy... Stewart the Minion
Caldwell
7
25
6
59
Berkowitz
1
Frosty
72
64
Mickey
99