000 64 100 72 43 99 89 I spy... a snowman with a Top Hat December 7 I spy... Joyia the Elf Bearman I spy… a snowman with a red hat Berkowitz 48 9 Caldwell 53 59 28 Faulkner 6 I spy... Harold the Elf 3 I spy... the green man Free! 41 12 Mickey 38 I spy... a peppermint tree Baker 66 2 I spy... Shelia Webster Donelson I spy... Stewart the Minion 6 Frosty 77 1 8 I spy... a Christmas train I spy… someone’s loyal mutt 43 25 I spy... Oscar the reindeer St. Nick I spy... Kevin the Elf 5 17 000 64 100 72 43 99 89 I spy... a snowman with a Top Hat December 7 I spy... Joyia the Elf Bearman I spy… a snowman with a red hat Berkowitz 48 9 Caldwell 53 59 28 Faulkner 6 I spy... Harold the Elf 3 I spy... the green man Free! 41 12 Mickey 38 I spy... a peppermint tree Baker 66 2 I spy... Shelia Webster Donelson I spy... Stewart the Minion 6 Frosty 77 1 8 I spy... a Christmas train I spy… someone’s loyal mutt 43 25 I spy... Oscar the reindeer St. Nick I spy... Kevin the Elf 5 17
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
000
64
100
72
43
99
89
I spy... a snowman with a Top Hat
December
7
I spy... Joyia the Elf
Bearman
I spy… a snowman with a red hat
Berkowitz
48
9
Caldwell
53
59
28
Faulkner
6
I spy... Harold the Elf
3
I spy... the green man
Free!
41
12
Mickey
38
I spy... a peppermint tree
Baker
66
2
I spy... Shelia Webster
Donelson
I spy... Stewart the Minion
6
Frosty
77
1
8
I spy... a Christmas train
I spy… someone’s loyal mutt
43
25
I spy... Oscar the reindeer
St. Nick
I spy... Kevin the Elf
5
17