17 I spy... Kevin the Elf 5 St. Nick 8 I spy... the green man I spy... a peppermint tree 38 43 Bearman 9 59 99 77 000 I spy... Oscar the reindeer Baker Faulkner I spy... Harold the Elf I spy… someone’s loyal mutt 6 64 I spy… a snowman with a red hat I spy... Joyia the Elf 25 I spy... Stewart the Minion Mickey December 53 3 100 Caldwell 2 Frosty 7 6 12 28 89 I spy... a snowman with a Top Hat 48 43 41 72 Berkowitz 66 I spy... a Christmas train Donelson I spy... Shelia Webster 1 17 I spy... Kevin the Elf 5 St. Nick 8 I spy... the green man I spy... a peppermint tree 38 43 Bearman 9 59 99 77 000 I spy... Oscar the reindeer Baker Faulkner I spy... Harold the Elf I spy… someone’s loyal mutt 6 64 I spy… a snowman with a red hat I spy... Joyia the Elf 25 I spy... Stewart the Minion Mickey December 53 3 100 Caldwell 2 Frosty 7 6 12 28 89 I spy... a snowman with a Top Hat 48 43 41 72 Berkowitz 66 I spy... a Christmas train Donelson I spy... Shelia Webster 1
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
17
I spy... Kevin the Elf
5
St. Nick
8
I spy... the green man
I spy... a peppermint tree
38
43
Bearman
9
59
99
77
000
I spy... Oscar the reindeer
Baker
Faulkner
I spy... Harold the Elf
I spy… someone’s loyal mutt
6
64
I spy… a snowman with a red hat
I spy... Joyia the Elf
25
I spy... Stewart the Minion
Mickey
December
53
3
100
Caldwell
2
Frosty
7
6
12
28
89
I spy... a snowman with a Top Hat
48
43
41
72
Berkowitz
66
I spy... a Christmas train
Donelson
I spy... Shelia Webster
1