38 6 100 December Berkowitz I spy… a snowman with a red hat I spy... Stewart the Minion I spy… someone’s loyal mutt I spy... Joyia the Elf I spy... a peppermint tree Mickey Baker 64 Bearman Faulkner 5 25 I spy... Oscar the reindeer 66 I spy... a Christmas train St. Nick I spy... the green man 9 I spy... a snowman with a Top Hat 000 1 28 41 99 Frosty 72 I spy... Kevin the Elf 2 3 17 77 48 8 53 7 I spy... Harold the Elf 43 Donelson 59 89 Caldwell 12 6 43 I spy... Shelia Webster 38 6 100 December Berkowitz I spy… a snowman with a red hat I spy... Stewart the Minion I spy… someone’s loyal mutt I spy... Joyia the Elf I spy... a peppermint tree Mickey Baker 64 Bearman Faulkner 5 25 I spy... Oscar the reindeer 66 I spy... a Christmas train St. Nick I spy... the green man 9 I spy... a snowman with a Top Hat 000 1 28 41 99 Frosty 72 I spy... Kevin the Elf 2 3 17 77 48 8 53 7 I spy... Harold the Elf 43 Donelson 59 89 Caldwell 12 6 43 I spy... Shelia Webster
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
38
6
100
December
Berkowitz
I spy… a snowman with a red hat
I spy... Stewart the Minion
I spy… someone’s loyal mutt
I spy... Joyia the Elf
I spy... a peppermint tree
Mickey
Baker
64
Bearman
Faulkner
5
25
I spy... Oscar the reindeer
66
I spy... a Christmas train
St. Nick
I spy... the green man
9
I spy... a snowman with a Top Hat
000
1
28
41
99
Frosty
72
I spy... Kevin the Elf
2
3
17
77
48
8
53
7
I spy... Harold the Elf
43
Donelson
59
89
Caldwell
12
6
43
I spy... Shelia Webster