48 December I spy... Oscar the reindeer 77 9 Mickey 12 St. Nick 53 66 Frosty I spy... Shelia Webster I spy... Kevin the Elf I spy... Joyia the Elf 28 Baker 89 I spy... Stewart the Minion 7 8 25 41 17 Bearman 43 43 I spy... Harold the Elf 6 000 64 6 Berkowitz Caldwell 2 I spy… someone’s loyal mutt 72 Donelson I spy... the green man I spy... a Christmas train Faulkner 99 5 1 I spy… a snowman with a red hat I spy... a peppermint tree 59 38 3 I spy... a snowman with a Top Hat 100 48 December I spy... Oscar the reindeer 77 9 Mickey 12 St. Nick 53 66 Frosty I spy... Shelia Webster I spy... Kevin the Elf I spy... Joyia the Elf 28 Baker 89 I spy... Stewart the Minion 7 8 25 41 17 Bearman 43 43 I spy... Harold the Elf 6 000 64 6 Berkowitz Caldwell 2 I spy… someone’s loyal mutt 72 Donelson I spy... the green man I spy... a Christmas train Faulkner 99 5 1 I spy… a snowman with a red hat I spy... a peppermint tree 59 38 3 I spy... a snowman with a Top Hat 100
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
48
December
I spy... Oscar the reindeer
77
9
Mickey
12
St. Nick
53
66
Frosty
I spy... Shelia Webster
I spy... Kevin the Elf
I spy... Joyia the Elf
28
Baker
89
I spy... Stewart the Minion
7
8
25
41
17
Bearman
43
43
I spy... Harold the Elf
6
000
64
6
Berkowitz
Caldwell
2
I spy… someone’s loyal mutt
72
Donelson
I spy... the green man
I spy... a Christmas train
Faulkner
99
5
1
I spy… a snowman with a red hat
I spy... a peppermint tree
59
38
3
I spy... a snowman with a Top Hat
100