Mickey 48 59 St. Nick Berkowitz I spy... Stewart the Minion Baker I spy... a Christmas train 2 I spy... Shelia Webster 100 9 I spy... Oscar the reindeer I spy... Kevin the Elf I spy… someone’s loyal mutt Faulkner I spy... the green man 72 43 I spy… a snowman with a red hat 3 12 64 Bearman I spy... Joyia the Elf 89 41 7 43 I spy... a peppermint tree 5 28 66 I spy... Harold the Elf 8 99 17 000 25 Caldwell December 77 38 1 I spy... a snowman with a Top Hat 6 53 Donelson 6 Frosty Mickey 48 59 St. Nick Berkowitz I spy... Stewart the Minion Baker I spy... a Christmas train 2 I spy... Shelia Webster 100 9 I spy... Oscar the reindeer I spy... Kevin the Elf I spy… someone’s loyal mutt Faulkner I spy... the green man 72 43 I spy… a snowman with a red hat 3 12 64 Bearman I spy... Joyia the Elf 89 41 7 43 I spy... a peppermint tree 5 28 66 I spy... Harold the Elf 8 99 17 000 25 Caldwell December 77 38 1 I spy... a snowman with a Top Hat 6 53 Donelson 6 Frosty
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Mickey
48
59
St. Nick
Berkowitz
I spy... Stewart the Minion
Baker
I spy... a Christmas train
2
I spy... Shelia Webster
100
9
I spy... Oscar the reindeer
I spy... Kevin the Elf
I spy… someone’s loyal mutt
Faulkner
I spy... the green man
72
43
I spy… a snowman with a red hat
3
12
64
Bearman
I spy... Joyia the Elf
89
41
7
43
I spy... a peppermint tree
5
28
66
I spy... Harold the Elf
8
99
17
000
25
Caldwell
December
77
38
1
I spy... a snowman with a Top Hat
6
53
Donelson
6
Frosty