2 I spy... Stewart the Minion I spy... Shelia Webster 43 Mickey Baker 100 5 6 59 Berkowitz 64 72 I spy... Kevin the Elf 17 41 8 48 43 I spy... Joyia the Elf I spy… someone’s loyal mutt 66 I spy... Harold the Elf Donelson I spy… a snowman with a red hat 3 1 I spy... the green man I spy... Oscar the reindeer Caldwell 7 38 St. Nick I spy... a Christmas train 89 28 I spy... a snowman with a Top Hat December 6 77 000 I spy... a peppermint tree 9 25 Faulkner Frosty 12 53 Bearman 99 2 I spy... Stewart the Minion I spy... Shelia Webster 43 Mickey Baker 100 5 6 59 Berkowitz 64 72 I spy... Kevin the Elf 17 41 8 48 43 I spy... Joyia the Elf I spy… someone’s loyal mutt 66 I spy... Harold the Elf Donelson I spy… a snowman with a red hat 3 1 I spy... the green man I spy... Oscar the reindeer Caldwell 7 38 St. Nick I spy... a Christmas train 89 28 I spy... a snowman with a Top Hat December 6 77 000 I spy... a peppermint tree 9 25 Faulkner Frosty 12 53 Bearman 99
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
2
I spy... Stewart the Minion
I spy... Shelia Webster
43
Mickey
Baker
100
5
6
59
Berkowitz
64
72
I spy... Kevin the Elf
17
41
8
48
43
I spy... Joyia the Elf
I spy… someone’s loyal mutt
66
I spy... Harold the Elf
Donelson
I spy… a snowman with a red hat
3
1
I spy... the green man
I spy... Oscar the reindeer
Caldwell
7
38
St. Nick
I spy... a Christmas train
89
28
I spy... a snowman with a Top Hat
December
6
77
000
I spy... a peppermint tree
9
25
Faulkner
Frosty
12
53
Bearman
99