3 1 8 I spy... a Christmas train 99 I spy... a snowman with a Top Hat 6 9 6 12 89 41 48 I spy... Harold the Elf 77 72 I spy... Kevin the Elf Baker 38 St. Nick I spy... Shelia Webster December 43 43 59 I spy... Stewart the Minion 53 66 17 Mickey I spy... a peppermint tree Donelson I spy... the green man 28 I spy… someone’s loyal mutt Berkowitz 7 I spy… a snowman with a red hat I spy... Joyia the Elf 5 25 Caldwell 2 64 Frosty 100 000 Faulkner Bearman I spy... Oscar the reindeer 3 1 8 I spy... a Christmas train 99 I spy... a snowman with a Top Hat 6 9 6 12 89 41 48 I spy... Harold the Elf 77 72 I spy... Kevin the Elf Baker 38 St. Nick I spy... Shelia Webster December 43 43 59 I spy... Stewart the Minion 53 66 17 Mickey I spy... a peppermint tree Donelson I spy... the green man 28 I spy… someone’s loyal mutt Berkowitz 7 I spy… a snowman with a red hat I spy... Joyia the Elf 5 25 Caldwell 2 64 Frosty 100 000 Faulkner Bearman I spy... Oscar the reindeer
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
3
1
8
I spy... a Christmas train
99
I spy... a snowman with a Top Hat
6
9
6
12
89
41
48
I spy... Harold the Elf
77
72
I spy... Kevin the Elf
Baker
38
St. Nick
I spy... Shelia Webster
December
43
43
59
I spy... Stewart the Minion
53
66
17
Mickey
I spy... a peppermint tree
Donelson
I spy... the green man
28
I spy… someone’s loyal mutt
Berkowitz
7
I spy… a snowman with a red hat
I spy... Joyia the Elf
5
25
Caldwell
2
64
Frosty
100
000
Faulkner
Bearman
I spy... Oscar the reindeer