Mickey 7 Caldwell 72 6 Faulkner Berkowitz Bearman 89 43 99 100 I spy... a peppermint tree 64 I spy... a Christmas train 000 59 43 I spy... Kevin the Elf 12 17 Frosty 28 41 6 1 9 I spy... Joyia the Elf 25 I spy… someone’s loyal mutt 38 Donelson 2 I spy... a snowman with a Top Hat I spy… a snowman with a red hat 8 66 St. Nick I spy... Oscar the reindeer I spy... Shelia Webster 48 5 I spy... Stewart the Minion 77 3 I spy... the green man I spy... Harold the Elf December Baker 53 Mickey 7 Caldwell 72 6 Faulkner Berkowitz Bearman 89 43 99 100 I spy... a peppermint tree 64 I spy... a Christmas train 000 59 43 I spy... Kevin the Elf 12 17 Frosty 28 41 6 1 9 I spy... Joyia the Elf 25 I spy… someone’s loyal mutt 38 Donelson 2 I spy... a snowman with a Top Hat I spy… a snowman with a red hat 8 66 St. Nick I spy... Oscar the reindeer I spy... Shelia Webster 48 5 I spy... Stewart the Minion 77 3 I spy... the green man I spy... Harold the Elf December Baker 53
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Mickey
7
Caldwell
72
6
Faulkner
Berkowitz
Bearman
89
43
99
100
I spy... a peppermint tree
64
I spy... a Christmas train
000
59
43
I spy... Kevin the Elf
12
17
Frosty
28
41
6
1
9
I spy... Joyia the Elf
25
I spy… someone’s loyal mutt
38
Donelson
2
I spy... a snowman with a Top Hat
I spy… a snowman with a red hat
8
66
St. Nick
I spy... Oscar the reindeer
I spy... Shelia Webster
48
5
I spy... Stewart the Minion
77
3
I spy... the green man
I spy... Harold the Elf
December
Baker
53