43 I spy... Kevin the Elf 8 64 Baker December 7 9 59 28 66 I spy... Stewart the Minion 48 41 I spy... a snowman with a Top Hat 17 12 25 St. Nick I spy... Oscar the reindeer 2 77 Mickey 000 5 I spy... the green man Bearman I spy... Harold the Elf I spy... Shelia Webster 99 100 38 6 53 Frosty Faulkner Donelson I spy... Joyia the Elf 1 43 I spy… a snowman with a red hat Caldwell I spy… someone’s loyal mutt 89 I spy... a peppermint tree 6 I spy... a Christmas train Berkowitz 72 3 43 I spy... Kevin the Elf 8 64 Baker December 7 9 59 28 66 I spy... Stewart the Minion 48 41 I spy... a snowman with a Top Hat 17 12 25 St. Nick I spy... Oscar the reindeer 2 77 Mickey 000 5 I spy... the green man Bearman I spy... Harold the Elf I spy... Shelia Webster 99 100 38 6 53 Frosty Faulkner Donelson I spy... Joyia the Elf 1 43 I spy… a snowman with a red hat Caldwell I spy… someone’s loyal mutt 89 I spy... a peppermint tree 6 I spy... a Christmas train Berkowitz 72 3
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
43
I spy... Kevin the Elf
8
64
Baker
December
7
9
59
28
66
I spy... Stewart the Minion
48
41
I spy... a snowman with a Top Hat
17
12
25
St. Nick
I spy... Oscar the reindeer
2
77
Mickey
000
5
I spy... the green man
Bearman
I spy... Harold the Elf
I spy... Shelia Webster
99
100
38
6
53
Frosty
Faulkner
Donelson
I spy... Joyia the Elf
1
43
I spy… a snowman with a red hat
Caldwell
I spy… someone’s loyal mutt
89
I spy... a peppermint tree
6
I spy... a Christmas train
Berkowitz
72
3