I spy... Harold the Elf 41 59 I spy... Kevin the Elf I spy… someone’s loyal mutt I spy… a snowman with a red hat St. Nick 77 6 3 7 1 12 99 Berkowitz 25 I spy... a snowman with a Top Hat 6 Faulkner 43 I spy... a peppermint tree 43 Mickey 53 I spy... Stewart the Minion I spy... the green man 9 December 2 I spy... Shelia Webster 100 Frosty I spy... a Christmas train Donelson 5 I spy... Oscar the reindeer 38 8 I spy... Joyia the Elf 66 Bearman Baker 28 48 89 64 Caldwell 72 17 000 I spy... Harold the Elf 41 59 I spy... Kevin the Elf I spy… someone’s loyal mutt I spy… a snowman with a red hat St. Nick 77 6 3 7 1 12 99 Berkowitz 25 I spy... a snowman with a Top Hat 6 Faulkner 43 I spy... a peppermint tree 43 Mickey 53 I spy... Stewart the Minion I spy... the green man 9 December 2 I spy... Shelia Webster 100 Frosty I spy... a Christmas train Donelson 5 I spy... Oscar the reindeer 38 8 I spy... Joyia the Elf 66 Bearman Baker 28 48 89 64 Caldwell 72 17 000
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
I spy... Harold the Elf
41
59
I spy... Kevin the Elf
I spy… someone’s loyal mutt
I spy… a snowman with a red hat
St. Nick
77
6
3
7
1
12
99
Berkowitz
25
I spy... a snowman with a Top Hat
6
Faulkner
43
I spy... a peppermint tree
43
Mickey
53
I spy... Stewart the Minion
I spy... the green man
9
December
2
I spy... Shelia Webster
100
Frosty
I spy... a Christmas train
Donelson
5
I spy... Oscar the reindeer
38
8
I spy... Joyia the Elf
66
Bearman
Baker
28
48
89
64
Caldwell
72
17
000