I spy... Oscar the reindeer 64 12 5 Donelson I spy... Kevin the Elf 77 59 I spy... a Christmas train 28 I spy... the green man 41 6 100 Bearman 3 7 8 Mickey 000 17 I spy... Joyia the Elf 99 I spy… a snowman with a red hat December 48 I spy... Harold the Elf 6 Caldwell Berkowitz Faulkner 2 1 I spy... a peppermint tree 53 I spy... a snowman with a Top Hat Baker 43 I spy... Stewart the Minion 66 St. Nick 9 Frosty 38 I spy... Shelia Webster 89 I spy… someone’s loyal mutt 72 25 43 I spy... Oscar the reindeer 64 12 5 Donelson I spy... Kevin the Elf 77 59 I spy... a Christmas train 28 I spy... the green man 41 6 100 Bearman 3 7 8 Mickey 000 17 I spy... Joyia the Elf 99 I spy… a snowman with a red hat December 48 I spy... Harold the Elf 6 Caldwell Berkowitz Faulkner 2 1 I spy... a peppermint tree 53 I spy... a snowman with a Top Hat Baker 43 I spy... Stewart the Minion 66 St. Nick 9 Frosty 38 I spy... Shelia Webster 89 I spy… someone’s loyal mutt 72 25 43
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
I spy... Oscar the reindeer
64
12
5
Donelson
I spy... Kevin the Elf
77
59
I spy... a Christmas train
28
I spy... the green man
41
6
100
Bearman
3
7
8
Mickey
000
17
I spy... Joyia the Elf
99
I spy… a snowman with a red hat
December
48
I spy... Harold the Elf
6
Caldwell
Berkowitz
Faulkner
2
1
I spy... a peppermint tree
53
I spy... a snowman with a Top Hat
Baker
43
I spy... Stewart the Minion
66
St. Nick
9
Frosty
38
I spy... Shelia Webster
89
I spy… someone’s loyal mutt
72
25
43