5 66 72 I spy... Kevin the Elf 43 Frosty I spy... a snowman with a Top Hat 000 Faulkner 2 Baker Berkowitz 25 41 8 Bearman 6 48 1 28 I spy... Shelia Webster Mickey I spy... the green man 17 7 53 I spy... Joyia the Elf 64 Donelson 100 I spy... Harold the Elf 12 I spy... Oscar the reindeer 9 38 59 I spy... a peppermint tree 43 99 I spy... a Christmas train 77 Caldwell December 89 6 St. Nick I spy… a snowman with a red hat 3 I spy… someone’s loyal mutt I spy... Stewart the Minion 5 66 72 I spy... Kevin the Elf 43 Frosty I spy... a snowman with a Top Hat 000 Faulkner 2 Baker Berkowitz 25 41 8 Bearman 6 48 1 28 I spy... Shelia Webster Mickey I spy... the green man 17 7 53 I spy... Joyia the Elf 64 Donelson 100 I spy... Harold the Elf 12 I spy... Oscar the reindeer 9 38 59 I spy... a peppermint tree 43 99 I spy... a Christmas train 77 Caldwell December 89 6 St. Nick I spy… a snowman with a red hat 3 I spy… someone’s loyal mutt I spy... Stewart the Minion
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
5
66
72
I spy... Kevin the Elf
43
Frosty
I spy... a snowman with a Top Hat
000
Faulkner
2
Baker
Berkowitz
25
41
8
Bearman
6
48
1
28
I spy... Shelia Webster
Mickey
I spy... the green man
17
7
53
I spy... Joyia the Elf
64
Donelson
100
I spy... Harold the Elf
12
I spy... Oscar the reindeer
9
38
59
I spy... a peppermint tree
43
99
I spy... a Christmas train
77
Caldwell
December
89
6
St. Nick
I spy… a snowman with a red hat
3
I spy… someone’s loyal mutt
I spy... Stewart the Minion