Berkowitz I spy... Kevin the Elf I spy... Joyia the Elf 53 43 28 38 I spy... a Christmas train 99 1 Faulkner 17 Donelson 89 Caldwell 72 66 I spy… someone’s loyal mutt I spy... a peppermint tree 3 41 6 I spy... a snowman with a Top Hat St. Nick I spy... Shelia Webster 5 7 6 I spy... Oscar the reindeer 12 December Frosty Baker 2 Bearman 25 59 I spy... the green man 48 I spy… a snowman with a red hat 64 Mickey 43 8 100 I spy... Stewart the Minion 77 I spy... Harold the Elf 9 000 Berkowitz I spy... Kevin the Elf I spy... Joyia the Elf 53 43 28 38 I spy... a Christmas train 99 1 Faulkner 17 Donelson 89 Caldwell 72 66 I spy… someone’s loyal mutt I spy... a peppermint tree 3 41 6 I spy... a snowman with a Top Hat St. Nick I spy... Shelia Webster 5 7 6 I spy... Oscar the reindeer 12 December Frosty Baker 2 Bearman 25 59 I spy... the green man 48 I spy… a snowman with a red hat 64 Mickey 43 8 100 I spy... Stewart the Minion 77 I spy... Harold the Elf 9 000
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Berkowitz
I spy... Kevin the Elf
I spy... Joyia the Elf
53
43
28
38
I spy... a Christmas train
99
1
Faulkner
17
Donelson
89
Caldwell
72
66
I spy… someone’s loyal mutt
I spy... a peppermint tree
3
41
6
I spy... a snowman with a Top Hat
St. Nick
I spy... Shelia Webster
5
7
6
I spy... Oscar the reindeer
12
December
Frosty
Baker
2
Bearman
25
59
I spy... the green man
48
I spy… a snowman with a red hat
64
Mickey
43
8
100
I spy... Stewart the Minion
77
I spy... Harold the Elf
9
000