I spy... a snowman with a Top Hat Baker Frosty Mickey Donelson 3 I spy... the green man I spy... Joyia the Elf Berkowitz I spy... a Christmas train 2 St. Nick I spy… a snowman with a red hat 000 66 53 43 17 9 6 77 Bearman 25 I spy... Shelia Webster 28 8 I spy... a peppermint tree 41 I spy... Harold the Elf 6 38 December I spy… someone’s loyal mutt 12 100 64 7 48 43 I spy... Oscar the reindeer I spy... Kevin the Elf I spy... Stewart the Minion 5 Caldwell 89 99 59 1 72 Faulkner I spy... a snowman with a Top Hat Baker Frosty Mickey Donelson 3 I spy... the green man I spy... Joyia the Elf Berkowitz I spy... a Christmas train 2 St. Nick I spy… a snowman with a red hat 000 66 53 43 17 9 6 77 Bearman 25 I spy... Shelia Webster 28 8 I spy... a peppermint tree 41 I spy... Harold the Elf 6 38 December I spy… someone’s loyal mutt 12 100 64 7 48 43 I spy... Oscar the reindeer I spy... Kevin the Elf I spy... Stewart the Minion 5 Caldwell 89 99 59 1 72 Faulkner
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
I spy... a snowman with a Top Hat
Baker
Frosty
Mickey
Donelson
3
I spy... the green man
I spy... Joyia the Elf
Berkowitz
I spy... a Christmas train
2
St. Nick
I spy… a snowman with a red hat
000
66
53
43
17
9
6
77
Bearman
25
I spy... Shelia Webster
28
8
I spy... a peppermint tree
41
I spy... Harold the Elf
6
38
December
I spy… someone’s loyal mutt
12
100
64
7
48
43
I spy... Oscar the reindeer
I spy... Kevin the Elf
I spy... Stewart the Minion
5
Caldwell
89
99
59
1
72
Faulkner