7 59 17 41 9 6 2 I spy... a peppermint tree I spy... Shelia Webster 100 I spy... Kevin the Elf I spy... the green man Bearman I spy... a snowman with a Top Hat 48 I spy... Oscar the reindeer 89 72 Faulkner Mickey 43 8 000 Donelson Caldwell 5 1 3 Baker 66 77 43 28 12 38 Berkowitz I spy... Stewart the Minion 6 I spy… someone’s loyal mutt Frosty 53 I spy... Harold the Elf I spy... Joyia the Elf 99 St. Nick I spy... a Christmas train 25 64 I spy… a snowman with a red hat December 7 59 17 41 9 6 2 I spy... a peppermint tree I spy... Shelia Webster 100 I spy... Kevin the Elf I spy... the green man Bearman I spy... a snowman with a Top Hat 48 I spy... Oscar the reindeer 89 72 Faulkner Mickey 43 8 000 Donelson Caldwell 5 1 3 Baker 66 77 43 28 12 38 Berkowitz I spy... Stewart the Minion 6 I spy… someone’s loyal mutt Frosty 53 I spy... Harold the Elf I spy... Joyia the Elf 99 St. Nick I spy... a Christmas train 25 64 I spy… a snowman with a red hat December
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
7
59
17
41
9
6
2
I spy... a peppermint tree
I spy... Shelia Webster
100
I spy... Kevin the Elf
I spy... the green man
Bearman
I spy... a snowman with a Top Hat
48
I spy... Oscar the reindeer
89
72
Faulkner
Mickey
43
8
000
Donelson
Caldwell
5
1
3
Baker
66
77
43
28
12
38
Berkowitz
I spy... Stewart the Minion
6
I spy… someone’s loyal mutt
Frosty
53
I spy... Harold the Elf
I spy... Joyia the Elf
99
St. Nick
I spy... a Christmas train
25
64
I spy… a snowman with a red hat
December