I spy... Shelia Webster 2 December 28 I spy... Oscar the reindeer I spy... Stewart the Minion 64 3 Frosty 43 59 5 89 38 I spy... Harold the Elf 000 I spy... Joyia the Elf Mickey 43 77 Faulkner I spy... a Christmas train I spy… a snowman with a red hat 48 9 6 7 17 Berkowitz 8 I spy... the green man 66 25 6 99 Caldwell 41 I spy... Kevin the Elf Donelson Baker Bearman 72 100 53 I spy... a snowman with a Top Hat 12 I spy... a peppermint tree 1 I spy… someone’s loyal mutt St. Nick I spy... Shelia Webster 2 December 28 I spy... Oscar the reindeer I spy... Stewart the Minion 64 3 Frosty 43 59 5 89 38 I spy... Harold the Elf 000 I spy... Joyia the Elf Mickey 43 77 Faulkner I spy... a Christmas train I spy… a snowman with a red hat 48 9 6 7 17 Berkowitz 8 I spy... the green man 66 25 6 99 Caldwell 41 I spy... Kevin the Elf Donelson Baker Bearman 72 100 53 I spy... a snowman with a Top Hat 12 I spy... a peppermint tree 1 I spy… someone’s loyal mutt St. Nick
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
I spy... Shelia Webster
2
December
28
I spy... Oscar the reindeer
I spy... Stewart the Minion
64
3
Frosty
43
59
5
89
38
I spy... Harold the Elf
000
I spy... Joyia the Elf
Mickey
43
77
Faulkner
I spy... a Christmas train
I spy… a snowman with a red hat
48
9
6
7
17
Berkowitz
8
I spy... the green man
66
25
6
99
Caldwell
41
I spy... Kevin the Elf
Donelson
Baker
Bearman
72
100
53
I spy... a snowman with a Top Hat
12
I spy... a peppermint tree
1
I spy… someone’s loyal mutt
St. Nick