I spy... Kevin the Elf 66 I spy... a snowman with a Top Hat 43 12 5 Bearman I spy... Joyia the Elf 53 St. Nick I spy... a peppermint tree 41 December I spy... Shelia Webster I spy... the green man I spy... Oscar the reindeer 77 17 I spy… a snowman with a red hat Mickey 48 Berkowitz 38 2 7 I spy… someone’s loyal mutt 43 64 I spy... Stewart the Minion Baker 3 9 Donelson 89 72 28 6 Frosty 000 8 I spy... a Christmas train Faulkner 59 6 25 1 100 I spy... Harold the Elf Caldwell 99 I spy... Kevin the Elf 66 I spy... a snowman with a Top Hat 43 12 5 Bearman I spy... Joyia the Elf 53 St. Nick I spy... a peppermint tree 41 December I spy... Shelia Webster I spy... the green man I spy... Oscar the reindeer 77 17 I spy… a snowman with a red hat Mickey 48 Berkowitz 38 2 7 I spy… someone’s loyal mutt 43 64 I spy... Stewart the Minion Baker 3 9 Donelson 89 72 28 6 Frosty 000 8 I spy... a Christmas train Faulkner 59 6 25 1 100 I spy... Harold the Elf Caldwell 99
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
I spy... Kevin the Elf
66
I spy... a snowman with a Top Hat
43
12
5
Bearman
I spy... Joyia the Elf
53
St. Nick
I spy... a peppermint tree
41
December
I spy... Shelia Webster
I spy... the green man
I spy... Oscar the reindeer
77
17
I spy… a snowman with a red hat
Mickey
48
Berkowitz
38
2
7
I spy… someone’s loyal mutt
43
64
I spy... Stewart the Minion
Baker
3
9
Donelson
89
72
28
6
Frosty
000
8
I spy... a Christmas train
Faulkner
59
6
25
1
100
I spy... Harold the Elf
Caldwell
99