Frosty 53 I spy... Oscar the reindeer 5 I spy... Kevin the Elf 6 I spy... Joyia the Elf I spy… someone’s loyal mutt 7 48 I spy… a snowman with a red hat Baker I spy... a peppermint tree 43 72 12 Faulkner 25 I spy... a Christmas train St. Nick 41 I spy... the green man 2 I spy... Stewart the Minion 1 9 December 89 100 99 17 66 000 I spy... a snowman with a Top Hat 77 64 59 Donelson 38 I spy... Harold the Elf 6 Mickey Bearman Berkowitz 28 8 I spy... Shelia Webster Caldwell 43 3 Frosty 53 I spy... Oscar the reindeer 5 I spy... Kevin the Elf 6 I spy... Joyia the Elf I spy… someone’s loyal mutt 7 48 I spy… a snowman with a red hat Baker I spy... a peppermint tree 43 72 12 Faulkner 25 I spy... a Christmas train St. Nick 41 I spy... the green man 2 I spy... Stewart the Minion 1 9 December 89 100 99 17 66 000 I spy... a snowman with a Top Hat 77 64 59 Donelson 38 I spy... Harold the Elf 6 Mickey Bearman Berkowitz 28 8 I spy... Shelia Webster Caldwell 43 3
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Frosty
53
I spy... Oscar the reindeer
5
I spy... Kevin the Elf
6
I spy... Joyia the Elf
I spy… someone’s loyal mutt
7
48
I spy… a snowman with a red hat
Baker
I spy... a peppermint tree
43
72
12
Faulkner
25
I spy... a Christmas train
St. Nick
41
I spy... the green man
2
I spy... Stewart the Minion
1
9
December
89
100
99
17
66
000
I spy... a snowman with a Top Hat
77
64
59
Donelson
38
I spy... Harold the Elf
6
Mickey
Bearman
Berkowitz
28
8
I spy... Shelia Webster
Caldwell
43
3