MetaphorFree:)SettingProblem/SolutionAnnotatingText toworldVocabularyTeachingVocabularyThemeTextto TextCharactersSimileSummaryComparisonSkimmingFigurativeLanguageInferenceCompare/ContrastMainIdeaVisualizePlotCause/EffectText to SelfConnectionPurposeof TextMetaphorFree:)SettingProblem/SolutionAnnotatingText toworldVocabularyTeachingVocabularyThemeTextto TextCharactersSimileSummaryComparisonSkimmingFigurativeLanguageInferenceCompare/ContrastMainIdeaVisualizePlotCause/EffectText to SelfConnectionPurposeof Text

Text Comprehension - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Metaphor
  2. Free:)
  3. Setting
  4. Problem/Solution
  5. Annotating
  6. Text to world
  7. Vocabulary Teaching
  8. Vocabulary
  9. Theme
  10. Text to Text
  11. Characters
  12. Simile
  13. Summary
  14. Comparison
  15. Skimming
  16. Figurative Language
  17. Inference
  18. Compare/Contrast
  19. Main Idea
  20. Visualize
  21. Plot
  22. Cause/Effect
  23. Text to Self Connection
  24. Purpose of Text