ComparisonPurposeof TextCompare/ContrastVocabularyTeachingProblem/SolutionText toworldMetaphorCharactersMainIdeaInferenceFree:)Cause/EffectSimileFigurativeLanguageSkimmingSettingSummaryVocabularyVisualizeTextto TextPlotText to SelfConnectionThemeAnnotatingComparisonPurposeof TextCompare/ContrastVocabularyTeachingProblem/SolutionText toworldMetaphorCharactersMainIdeaInferenceFree:)Cause/EffectSimileFigurativeLanguageSkimmingSettingSummaryVocabularyVisualizeTextto TextPlotText to SelfConnectionThemeAnnotating

Text Comprehension - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Comparison
  2. Purpose of Text
  3. Compare/Contrast
  4. Vocabulary Teaching
  5. Problem/Solution
  6. Text to world
  7. Metaphor
  8. Characters
  9. Main Idea
  10. Inference
  11. Free:)
  12. Cause/Effect
  13. Simile
  14. Figurative Language
  15. Skimming
  16. Setting
  17. Summary
  18. Vocabulary
  19. Visualize
  20. Text to Text
  21. Plot
  22. Text to Self Connection
  23. Theme
  24. Annotating