InferenceVocabularyComparisonPlotText to SelfConnectionVisualizeSummaryThemeText toworldSettingTextto TextCause/EffectCharactersAnnotatingCompare/ContrastMainIdeaFree:)VocabularyTeachingProblem/SolutionFigurativeLanguageMetaphorPurposeof TextSkimmingSimileInferenceVocabularyComparisonPlotText to SelfConnectionVisualizeSummaryThemeText toworldSettingTextto TextCause/EffectCharactersAnnotatingCompare/ContrastMainIdeaFree:)VocabularyTeachingProblem/SolutionFigurativeLanguageMetaphorPurposeof TextSkimmingSimile

Text Comprehension - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Inference
  2. Vocabulary
  3. Comparison
  4. Plot
  5. Text to Self Connection
  6. Visualize
  7. Summary
  8. Theme
  9. Text to world
  10. Setting
  11. Text to Text
  12. Cause/Effect
  13. Characters
  14. Annotating
  15. Compare/Contrast
  16. Main Idea
  17. Free:)
  18. Vocabulary Teaching
  19. Problem/Solution
  20. Figurative Language
  21. Metaphor
  22. Purpose of Text
  23. Skimming
  24. Simile