VocabularySettingTextto TextMetaphorFree:)Purposeof TextText to SelfConnectionVocabularyTeachingInferenceText toworldCompare/ContrastCharactersThemeMainIdeaVisualizeSimileComparisonFigurativeLanguageAnnotatingSkimmingCause/EffectSummaryProblem/SolutionPlotVocabularySettingTextto TextMetaphorFree:)Purposeof TextText to SelfConnectionVocabularyTeachingInferenceText toworldCompare/ContrastCharactersThemeMainIdeaVisualizeSimileComparisonFigurativeLanguageAnnotatingSkimmingCause/EffectSummaryProblem/SolutionPlot

Text Comprehension - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Vocabulary
  2. Setting
  3. Text to Text
  4. Metaphor
  5. Free:)
  6. Purpose of Text
  7. Text to Self Connection
  8. Vocabulary Teaching
  9. Inference
  10. Text to world
  11. Compare/Contrast
  12. Characters
  13. Theme
  14. Main Idea
  15. Visualize
  16. Simile
  17. Comparison
  18. Figurative Language
  19. Annotating
  20. Skimming
  21. Cause/Effect
  22. Summary
  23. Problem/Solution
  24. Plot