VisualizeTextto TextText toworldCompare/ContrastFigurativeLanguageAnnotatingProblem/SolutionSkimmingMetaphorSettingCause/EffectInferenceVocabularyComparisonMainIdeaVocabularyTeachingThemeText to SelfConnectionPlotFree:)SimileCharactersPurposeof TextSummaryVisualizeTextto TextText toworldCompare/ContrastFigurativeLanguageAnnotatingProblem/SolutionSkimmingMetaphorSettingCause/EffectInferenceVocabularyComparisonMainIdeaVocabularyTeachingThemeText to SelfConnectionPlotFree:)SimileCharactersPurposeof TextSummary

Text Comprehension - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Visualize
  2. Text to Text
  3. Text to world
  4. Compare/Contrast
  5. Figurative Language
  6. Annotating
  7. Problem/Solution
  8. Skimming
  9. Metaphor
  10. Setting
  11. Cause/Effect
  12. Inference
  13. Vocabulary
  14. Comparison
  15. Main Idea
  16. Vocabulary Teaching
  17. Theme
  18. Text to Self Connection
  19. Plot
  20. Free:)
  21. Simile
  22. Characters
  23. Purpose of Text
  24. Summary