AnnotatingFree:)SettingProblem/SolutionVocabularyVocabularyTeachingText to SelfConnectionPurposeof TextText toworldCause/EffectFigurativeLanguageSkimmingVisualizeComparisonMetaphorMainIdeaSummaryCharactersPlotSimileInferenceTextto TextCompare/ContrastThemeAnnotatingFree:)SettingProblem/SolutionVocabularyVocabularyTeachingText to SelfConnectionPurposeof TextText toworldCause/EffectFigurativeLanguageSkimmingVisualizeComparisonMetaphorMainIdeaSummaryCharactersPlotSimileInferenceTextto TextCompare/ContrastTheme

Text Comprehension - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Annotating
  2. Free:)
  3. Setting
  4. Problem/Solution
  5. Vocabulary
  6. Vocabulary Teaching
  7. Text to Self Connection
  8. Purpose of Text
  9. Text to world
  10. Cause/Effect
  11. Figurative Language
  12. Skimming
  13. Visualize
  14. Comparison
  15. Metaphor
  16. Main Idea
  17. Summary
  18. Characters
  19. Plot
  20. Simile
  21. Inference
  22. Text to Text
  23. Compare/Contrast
  24. Theme