SettingComparisonVisualizeSkimmingAnnotatingVocabularyText toworldPurposeof TextVocabularyTeachingTextto TextSimileCharactersText to SelfConnectionMetaphorCompare/ContrastThemeInferenceProblem/SolutionFigurativeLanguageSummaryFree:)PlotCause/EffectMainIdeaSettingComparisonVisualizeSkimmingAnnotatingVocabularyText toworldPurposeof TextVocabularyTeachingTextto TextSimileCharactersText to SelfConnectionMetaphorCompare/ContrastThemeInferenceProblem/SolutionFigurativeLanguageSummaryFree:)PlotCause/EffectMainIdea

Text Comprehension - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Setting
  2. Comparison
  3. Visualize
  4. Skimming
  5. Annotating
  6. Vocabulary
  7. Text to world
  8. Purpose of Text
  9. Vocabulary Teaching
  10. Text to Text
  11. Simile
  12. Characters
  13. Text to Self Connection
  14. Metaphor
  15. Compare/Contrast
  16. Theme
  17. Inference
  18. Problem/Solution
  19. Figurative Language
  20. Summary
  21. Free:)
  22. Plot
  23. Cause/Effect
  24. Main Idea