VocabularyTeachingMetaphorSkimmingThemeInferenceMainIdeaTextto TextSummaryText to SelfConnectionSimileCompare/ContrastFree:)Text toworldSettingComparisonAnnotatingPlotVocabularyCharactersFigurativeLanguageProblem/SolutionVisualizeCause/EffectPurposeof TextVocabularyTeachingMetaphorSkimmingThemeInferenceMainIdeaTextto TextSummaryText to SelfConnectionSimileCompare/ContrastFree:)Text toworldSettingComparisonAnnotatingPlotVocabularyCharactersFigurativeLanguageProblem/SolutionVisualizeCause/EffectPurposeof Text

Text Comprehension - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
  1. Vocabulary Teaching
  2. Metaphor
  3. Skimming
  4. Theme
  5. Inference
  6. Main Idea
  7. Text to Text
  8. Summary
  9. Text to Self Connection
  10. Simile
  11. Compare/Contrast
  12. Free:)
  13. Text to world
  14. Setting
  15. Comparison
  16. Annotating
  17. Plot
  18. Vocabulary
  19. Characters
  20. Figurative Language
  21. Problem/Solution
  22. Visualize
  23. Cause/Effect
  24. Purpose of Text